diff --git a/.gitignore b/.gitignore
index 3a02080..c052c79 100644
--- a/.gitignore
+++ b/.gitignore
@@ -19,3 +19,4 @@ dominion_dividers.png
tools/card_db
.mypy_cache/
+.tox/
diff --git a/.travis.yml b/.travis.yml
index 933c183..6159610 100644
--- a/.travis.yml
+++ b/.travis.yml
@@ -1,6 +1,5 @@
language: python
python:
- - "2.7"
- "3.6"
# command to install dependencies
install:
diff --git a/requirements.in b/requirements.in
index 3e35cb5..0dc72dd 100644
--- a/requirements.in
+++ b/requirements.in
@@ -1,5 +1,4 @@
reportlab
-Pillow
+Pillow<6 # pillow 6 is not supported by reportlab
pre-commit
pytest
-six
diff --git a/requirements.txt b/requirements.txt
index 4b7c9f0..b6f3d98 100644
--- a/requirements.txt
+++ b/requirements.txt
@@ -2,24 +2,27 @@
# This file is autogenerated by pip-compile
# To update, run:
#
-# pip-compile --output-file requirements.txt requirements.in
+# pip-compile
#
-aspy.yaml==1.1.1 # via pre-commit
-atomicwrites==1.2.1 # via pytest
-attrs==18.2.0 # via pytest
-cfgv==1.4.0 # via pre-commit
-identify==1.1.8 # via pre-commit
-importlib-metadata==0.8 # via pre-commit
-more-itertools==5.0.0 # via pytest
+aspy.yaml==1.3.0 # via pre-commit
+atomicwrites==1.3.0 # via pytest
+attrs==19.1.0 # via pytest
+cfgv==2.0.1 # via pre-commit
+identify==1.4.7 # via pre-commit
+importlib-metadata==0.23 # via pluggy, pre-commit, pytest
+more-itertools==7.2.0 # via pytest, zipp
nodeenv==1.3.3 # via pre-commit
+packaging==19.2 # via pytest
pillow==5.4.1
-pluggy==0.8.1 # via pytest
-pre-commit==1.14.2
-py==1.7.0 # via pytest
-pytest==4.1.1
-pyyaml==3.13 # via aspy.yaml, pre-commit
-reportlab==3.5.12
-six==1.12.0
+pluggy==0.13.0 # via pytest
+pre-commit==1.18.3
+py==1.8.0 # via pytest
+pyparsing==2.4.2 # via packaging
+pytest==5.1.2
+pyyaml==5.1.2 # via aspy.yaml, pre-commit
+reportlab==3.5.26
+six==1.12.0 # via cfgv, packaging, pre-commit
toml==0.10.0 # via pre-commit
-virtualenv==16.2.0 # via pre-commit
-zipp==0.3.3 # via importlib-metadata
+virtualenv==16.7.5 # via pre-commit
+wcwidth==0.1.7 # via pytest
+zipp==0.6.0 # via importlib-metadata
diff --git a/setup.py b/setup.py
index d4827c2..a4148ae 100644
--- a/setup.py
+++ b/setup.py
@@ -8,7 +8,10 @@ setup(
entry_points={"console_scripts": ["dominion_dividers = domdiv.main:main"]},
package_dir={"": "src"},
packages=["domdiv"],
- install_requires=["reportlab==3.5.17", "Pillow==5.4.1"],
+ install_requires=[
+ "reportlab==3.5.26",
+ "Pillow<6",
+ ], # pillow 6 is not supported by reportlab
setup_requires=["pytest-runner"],
tests_require=["pytest", "six", "pytest-flake8", "pre-commit"],
url="http://domtabs.sandflea.org",
diff --git a/src/domdiv/card_db/cards_db.json b/src/domdiv/card_db/cards_db.json
index 29fb2a8..7b0346e 100644
--- a/src/domdiv/card_db/cards_db.json
+++ b/src/domdiv/card_db/cards_db.json
@@ -1,5163 +1,5662 @@
-[{
- "card_tag": "Alms",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "0",
- "group_tag": "adventures events",
- "randomizer": false,
- "types": [
- "Event"
- ]
-},{
- "card_tag": "Amulet",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "3",
- "types": [
- "Action",
- "Duration"
- ]
-},{
- "card_tag": "Artificer",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "5",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Ball",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "5",
- "group_tag": "adventures events",
- "randomizer": false,
- "types": [
- "Event"
- ]
-},{
- "card_tag": "Bonfire",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "3",
- "group_tag": "adventures events",
- "randomizer": false,
- "types": [
- "Event"
- ]
-},{
- "card_tag": "Borrow",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "0",
- "group_tag": "adventures events",
- "randomizer": false,
- "types": [
- "Event"
- ]
-},{
- "card_tag": "Bridge Troll",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "5",
- "types": [
- "Action",
- "Attack",
- "Duration"
- ]
-},{
- "card_tag": "Caravan Guard",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "3",
- "types": [
- "Action",
- "Duration",
- "Reaction"
- ]
-},{
- "card_tag": "Champion",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "6*",
- "count": "5",
- "group_tag": "Page -> Champion",
- "randomizer": false,
- "types": [
- "Action",
- "Duration"
- ]
-},{
- "card_tag": "Coin of the Realm",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "2",
- "types": [
- "Treasure",
- "Reserve"
- ]
-},{
- "card_tag": "Disciple",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "5*",
- "group_tag": "Peasant -> Teacher",
- "randomizer": false,
- "types": [
- "Action",
- "Traveller"
- ]
-},{
- "card_tag": "Distant Lands",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "5",
- "types": [
- "Action",
- "Reserve",
- "Victory"
- ]
-},{
- "card_tag": "Dungeon",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "3",
- "types": [
- "Action",
- "Duration"
- ]
-},{
- "card_tag": "Duplicate",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "4",
- "types": [
- "Action",
- "Reserve"
- ]
-},{
- "card_tag": "Expedition",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "3",
- "group_tag": "adventures events",
- "randomizer": false,
- "types": [
- "Event"
- ]
-},{
- "card_tag": "Ferry",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "3",
- "group_tag": "adventures events",
- "randomizer": false,
- "types": [
- "Event"
- ]
-},{
- "card_tag": "Fugitive",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "4*",
- "group_tag": "Peasant -> Teacher",
- "randomizer": false,
- "types": [
- "Action",
- "Traveller"
- ]
-},{
- "card_tag": "Gear",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "3",
- "types": [
- "Action",
- "Duration"
- ]
-},{
- "card_tag": "Giant",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "5",
- "types": [
- "Action",
- "Attack"
- ]
-},{
- "card_tag": "Guide",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "3",
- "types": [
- "Action",
- "Reserve"
- ]
-},{
- "card_tag": "Haunted Woods",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "5",
- "types": [
- "Action",
- "Attack",
- "Duration"
- ]
-},{
- "card_tag": "Hero",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "5*",
- "group_tag": "Page -> Champion",
- "randomizer": false,
- "types": [
- "Action",
- "Traveller"
- ]
-},{
- "card_tag": "Hireling",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "6",
- "types": [
- "Action",
- "Duration"
- ]
-},{
- "card_tag": "Inheritance",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "7",
- "group_tag": "adventures events",
- "randomizer": false,
- "types": [
- "Event"
- ]
-},{
- "card_tag": "Lost Arts",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "6",
- "group_tag": "adventures events",
- "randomizer": false,
- "types": [
- "Event"
- ]
-},{
- "card_tag": "Lost City",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "5",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Magpie",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "4",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Messenger",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "4",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Miser",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "4",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Mission",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "4",
- "group_tag": "adventures events",
- "randomizer": false,
- "types": [
- "Event"
- ]
-},{
- "card_tag": "Page",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "2",
- "count": "10",
- "group_tag": "Page -> Champion",
- "group_top": true,
- "types": [
- "Action",
- "Traveller"
- ]
-},{
- "card_tag": "Pathfinding",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "8",
- "group_tag": "adventures events",
- "randomizer": false,
- "types": [
- "Event"
- ]
-},{
- "card_tag": "Peasant",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "2",
- "count": "10",
- "group_tag": "Peasant -> Teacher",
- "group_top": true,
- "types": [
- "Action",
- "Traveller"
- ]
-},{
- "card_tag": "Pilgrimage",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "4",
- "group_tag": "adventures events",
- "randomizer": false,
- "types": [
- "Event"
- ]
-},{
- "card_tag": "Plan",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "3",
- "group_tag": "adventures events",
- "randomizer": false,
- "types": [
- "Event"
- ]
-},{
- "card_tag": "Port",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "4",
- "count": "12",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Quest",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "0",
- "group_tag": "adventures events",
- "randomizer": false,
- "types": [
- "Event"
- ]
-},{
- "card_tag": "Raid",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "5",
- "group_tag": "adventures events",
- "randomizer": false,
- "types": [
- "Event"
- ]
-},{
- "card_tag": "Ranger",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "4",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Ratcatcher",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "2",
- "types": [
- "Action",
- "Reserve"
- ]
-},{
- "card_tag": "Raze",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "2",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Relic",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "5",
- "types": [
- "Treasure",
- "Attack"
- ]
-},{
- "card_tag": "Royal Carriage",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "5",
- "types": [
- "Action",
- "Reserve"
- ]
-},{
- "card_tag": "Save",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "1",
- "group_tag": "adventures events",
- "randomizer": false,
- "types": [
- "Event"
- ]
-},{
- "card_tag": "Scouting Party",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "2",
- "group_tag": "adventures events",
- "randomizer": false,
- "types": [
- "Event"
- ]
-},{
- "card_tag": "Seaway",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "5",
- "group_tag": "adventures events",
- "randomizer": false,
- "types": [
- "Event"
- ]
-},{
- "card_tag": "Soldier",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "3*",
- "group_tag": "Peasant -> Teacher",
- "randomizer": false,
- "types": [
- "Action",
- "Attack",
- "Traveller"
- ]
-},{
- "card_tag": "Storyteller",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "5",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Swamp Hag",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "5",
- "types": [
- "Action",
- "Attack",
- "Duration"
- ]
-},{
- "card_tag": "Teacher",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "6*",
- "count": "5",
- "group_tag": "Peasant -> Teacher",
- "randomizer": false,
- "types": [
- "Action",
- "Reserve"
- ]
-},{
- "card_tag": "Trade",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "5",
- "group_tag": "adventures events",
- "randomizer": false,
- "types": [
- "Event"
- ]
-},{
- "card_tag": "Training",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "6",
- "group_tag": "adventures events",
- "randomizer": false,
- "types": [
- "Event"
- ]
-},{
- "card_tag": "Transmogrify",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "4",
- "types": [
- "Action",
- "Reserve"
- ]
-},{
- "card_tag": "Travelling Fair",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "2",
- "group_tag": "adventures events",
- "randomizer": false,
- "types": [
- "Event"
- ]
-},{
- "card_tag": "Treasure Hunter",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "3*",
- "group_tag": "Page -> Champion",
- "randomizer": false,
- "types": [
- "Action",
- "Traveller"
- ]
-},{
- "card_tag": "Treasure Trove",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "5",
- "types": [
- "Treasure"
- ]
-},{
- "card_tag": "Warrior",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "4*",
- "group_tag": "Page -> Champion",
- "randomizer": false,
- "types": [
- "Action",
- "Attack",
- "Traveller"
- ]
-},{
- "card_tag": "Wine Merchant",
- "cardset_tags": [
- "adventures"
- ],
- "cost": "5",
- "types": [
- "Action",
- "Reserve"
- ]
-},{
- "card_tag": "Alchemist",
- "cardset_tags": [
- "alchemy"
- ],
- "cost": "3",
- "potcost": "1",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Apothecary",
- "cardset_tags": [
- "alchemy"
- ],
- "cost": "2",
- "potcost": "1",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Apprentice",
- "cardset_tags": [
- "alchemy"
- ],
- "cost": "5",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Familiar",
- "cardset_tags": [
- "alchemy"
- ],
- "cost": "3",
- "potcost": "1",
- "types": [
- "Action",
- "Attack"
- ]
-},{
- "card_tag": "Golem",
- "cardset_tags": [
- "alchemy"
- ],
- "cost": "4",
- "potcost": "1",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Herbalist",
- "cardset_tags": [
- "alchemy"
- ],
- "cost": "2",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Philosopher's Stone",
- "cardset_tags": [
- "alchemy"
- ],
- "cost": "3",
- "potcost": "1",
- "types": [
- "Treasure"
- ]
-},{
- "card_tag": "Possession",
- "cardset_tags": [
- "alchemy"
- ],
- "cost": "6",
- "potcost": "1",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Scrying Pool",
- "cardset_tags": [
- "alchemy"
- ],
- "cost": "2",
- "potcost": "1",
- "types": [
- "Action",
- "Attack"
- ]
-},{
- "card_tag": "Transmute",
- "cardset_tags": [
- "alchemy"
- ],
- "cost": "",
- "potcost": "1",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "University",
- "cardset_tags": [
- "alchemy"
- ],
- "cost": "2",
- "potcost": "1",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Vineyard",
- "cardset_tags": [
- "alchemy"
- ],
- "cost": "",
- "potcost": "1",
- "types": [
- "Victory"
- ]
-},{
- "card_tag": "Grey Mustang",
- "cardset_tags": [
- "animals"
- ],
- "cost": "4",
- "types": [
- "Action",
- "Victory"
- ]
-},{
- "card_tag": "Rabbits",
- "cardset_tags": [
- "animals"
- ],
- "cost": "3",
- "types": [
- "Action",
- "Attack"
- ]
-},{
- "card_tag": "Yard Dog",
- "cardset_tags": [
- "animals"
- ],
- "cost": "2",
- "types": [
- "Action",
- "Reaction"
- ]
-},{
- "card_tag": "Potion",
- "cardset_tags": [
- "base",
- "alchemy"
- ],
- "cost": "4",
- "count": "16",
- "randomizer": false,
- "types": [
- "Treasure"
- ]
-},{
- "card_tag": "Copper",
- "cardset_tags": [
- "base",
- "dominion1stEdition",
- "dominion2ndEdition",
- "intrigue1stEdition"
- ],
- "cost": "0",
- "count": "60",
- "randomizer": false,
- "types": [
- "Treasure"
- ]
-},{
- "card_tag": "Curse",
- "cardset_tags": [
- "base",
- "dominion1stEdition",
- "dominion2ndEdition",
- "intrigue1stEdition"
- ],
- "cost": "0",
- "count": "30",
- "randomizer": false,
- "types": [
- "Curse"
- ]
-},{
- "card_tag": "Duchy",
- "cardset_tags": [
- "base",
- "dominion1stEdition",
- "dominion2ndEdition",
- "intrigue1stEdition"
- ],
- "cost": "5",
- "randomizer": false,
- "types": [
- "Victory"
- ]
-},{
- "card_tag": "Estate",
- "cardset_tags": [
- "base",
- "dominion1stEdition",
- "dominion2ndEdition",
- "intrigue1stEdition"
- ],
- "cost": "2",
- "count": "24",
- "randomizer": false,
- "types": [
- "Victory"
- ]
-},{
- "card_tag": "Gold",
- "cardset_tags": [
- "base",
- "dominion1stEdition",
- "dominion2ndEdition",
- "intrigue1stEdition"
- ],
- "cost": "6",
- "count": "30",
- "randomizer": false,
- "types": [
- "Treasure"
- ]
-},{
- "card_tag": "Province",
- "cardset_tags": [
- "base",
- "dominion1stEdition",
- "dominion2ndEdition",
- "intrigue1stEdition"
- ],
- "cost": "8",
- "randomizer": false,
- "types": [
- "Victory"
- ]
-},{
- "card_tag": "Silver",
- "cardset_tags": [
- "base",
- "dominion1stEdition",
- "dominion2ndEdition",
- "intrigue1stEdition"
- ],
- "cost": "3",
- "count": "40",
- "randomizer": false,
- "types": [
- "Treasure"
- ]
-},{
- "card_tag": "Start Deck",
- "cardset_tags": [
- "base",
- "dominion1stEdition",
- "dominion2ndEdition",
- "intrigue1stEdition"
- ],
- "cost": "",
- "count": "0",
- "randomizer": false,
- "types": [
- "Start Deck"
- ]
-},{
- "card_tag": "Trash",
- "cardset_tags": [
- "base",
- "dominion1stEdition",
- "intrigue1stEdition"
- ],
- "cost": "",
- "count": "1",
- "randomizer": false,
- "types": [
- "Trash"
- ]
-},{
- "card_tag": "Colony",
- "cardset_tags": [
- "base",
- "prosperity"
- ],
- "cost": "11",
- "randomizer": false,
- "types": [
- "Victory"
- ]
-},{
- "card_tag": "Platinum",
- "cardset_tags": [
- "base",
- "prosperity"
- ],
- "cost": "9",
- "count": "12",
- "randomizer": false,
- "types": [
- "Treasure"
- ]
-},{
- "card_tag": "Bag of Gold",
- "cardset_tags": [
- "cornucopia"
- ],
- "cost": "0*",
- "group_tag": "Tournament and Prizes",
- "randomizer": false,
- "types": [
- "Action",
- "Prize"
- ]
-},{
- "card_tag": "Diadem",
- "cardset_tags": [
- "cornucopia"
- ],
- "cost": "0*",
- "group_tag": "Tournament and Prizes",
- "randomizer": false,
- "types": [
- "Treasure",
- "Prize"
- ]
-},{
- "card_tag": "Fairgrounds",
- "cardset_tags": [
- "cornucopia"
- ],
- "cost": "6",
- "types": [
- "Victory"
- ]
-},{
- "card_tag": "Farming Village",
- "cardset_tags": [
- "cornucopia"
- ],
- "cost": "4",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Followers",
- "cardset_tags": [
- "cornucopia"
- ],
- "cost": "0*",
- "group_tag": "Tournament and Prizes",
- "randomizer": false,
- "types": [
- "Action",
- "Attack",
- "Prize"
- ]
-},{
- "card_tag": "Fortune Teller",
- "cardset_tags": [
- "cornucopia"
- ],
- "cost": "3",
- "types": [
- "Action",
- "Attack"
- ]
-},{
- "card_tag": "Hamlet",
- "cardset_tags": [
- "cornucopia"
- ],
- "cost": "2",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Harvest",
- "cardset_tags": [
- "cornucopia"
- ],
- "cost": "5",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Horn of Plenty",
- "cardset_tags": [
- "cornucopia"
- ],
- "cost": "5",
- "types": [
- "Treasure"
- ]
-},{
- "card_tag": "Horse Traders",
- "cardset_tags": [
- "cornucopia"
- ],
- "cost": "4",
- "types": [
- "Action",
- "Reaction"
- ]
-},{
- "card_tag": "Hunting Party",
- "cardset_tags": [
- "cornucopia"
- ],
- "cost": "5",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Jester",
- "cardset_tags": [
- "cornucopia"
- ],
- "cost": "5",
- "types": [
- "Action",
- "Attack"
- ]
-},{
- "card_tag": "Menagerie",
- "cardset_tags": [
- "cornucopia"
- ],
- "cost": "3",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Princess",
- "cardset_tags": [
- "cornucopia"
- ],
- "cost": "0*",
- "group_tag": "Tournament and Prizes",
- "randomizer": false,
- "types": [
- "Action",
- "Prize"
- ]
-},{
- "card_tag": "Remake",
- "cardset_tags": [
- "cornucopia"
- ],
- "cost": "4",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Tournament",
- "cardset_tags": [
- "cornucopia"
- ],
- "cost": "4",
- "group_tag": "Tournament and Prizes",
- "group_top": true,
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Trusty Steed",
- "cardset_tags": [
- "cornucopia"
- ],
- "cost": "0*",
- "group_tag": "Tournament and Prizes",
- "randomizer": false,
- "types": [
- "Action",
- "Prize"
- ]
-},{
- "card_tag": "Young Witch",
- "cardset_tags": [
- "cornucopia"
- ],
- "cost": "4",
- "types": [
- "Action",
- "Attack"
- ]
-},{
- "card_tag": "Altar",
- "cardset_tags": [
- "dark ages"
- ],
- "cost": "6",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Armory",
- "cardset_tags": [
- "dark ages"
- ],
- "cost": "4",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Band of Misfits",
- "cardset_tags": [
- "dark ages"
- ],
- "cost": "5",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Bandit Camp",
- "cardset_tags": [
- "dark ages"
- ],
- "cost": "5",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Beggar",
- "cardset_tags": [
- "dark ages"
- ],
- "cost": "2",
- "types": [
- "Action",
- "Reaction"
- ]
-},{
- "card_tag": "Catacombs",
- "cardset_tags": [
- "dark ages"
- ],
- "cost": "5",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Count",
- "cardset_tags": [
- "dark ages"
- ],
- "cost": "5",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Counterfeit",
- "cardset_tags": [
- "dark ages"
- ],
- "cost": "5",
- "types": [
- "Treasure"
- ]
-},{
- "card_tag": "Cultist",
- "cardset_tags": [
- "dark ages"
- ],
- "cost": "5",
- "types": [
- "Action",
- "Attack",
- "Looter"
- ]
-},{
- "card_tag": "Death Cart",
- "cardset_tags": [
- "dark ages"
- ],
- "cost": "4",
- "types": [
- "Action",
- "Looter"
- ]
-},{
- "card_tag": "Feodum",
- "cardset_tags": [
- "dark ages"
- ],
- "cost": "4",
- "types": [
- "Victory"
- ]
-},{
- "card_tag": "Forager",
- "cardset_tags": [
- "dark ages"
- ],
- "cost": "3",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Fortress",
- "cardset_tags": [
- "dark ages"
- ],
- "cost": "4",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Graverobber",
- "cardset_tags": [
- "dark ages"
- ],
- "cost": "5",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Hermit",
- "cardset_tags": [
- "dark ages"
- ],
- "cost": "3",
- "group_tag": "Hermit - Madman",
- "group_top": true,
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Hovel",
- "cardset_tags": [
- "dark ages"
- ],
- "cost": "1",
- "group_tag": "Shelters",
- "group_top": true,
- "randomizer": false,
- "types": [
- "Reaction",
- "Shelter"
- ]
-},{
- "card_tag": "Hunting Grounds",
- "cardset_tags": [
- "dark ages"
- ],
- "cost": "6",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Ironmonger",
- "cardset_tags": [
- "dark ages"
- ],
- "cost": "4",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Junk Dealer",
- "cardset_tags": [
- "dark ages"
- ],
- "cost": "5",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Knights",
- "cardset_tags": [
- "dark ages"
- ],
- "cost": "5",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Madman",
- "cardset_tags": [
- "dark ages"
- ],
- "cost": "0*",
- "group_tag": "Hermit - Madman",
- "randomizer": false,
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Marauder",
- "cardset_tags": [
- "dark ages"
- ],
- "cost": "4",
- "types": [
- "Action",
- "Attack",
- "Looter"
- ]
-},{
- "card_tag": "Market Square",
- "cardset_tags": [
- "dark ages"
- ],
- "cost": "3",
- "types": [
- "Action",
- "Reaction"
- ]
-},{
- "card_tag": "Mercenary",
- "cardset_tags": [
- "dark ages"
- ],
- "cost": "0*",
- "group_tag": "Urchin - Mercenary",
- "randomizer": false,
- "types": [
- "Action",
- "Attack"
- ]
-},{
- "card_tag": "Mystic",
- "cardset_tags": [
- "dark ages"
- ],
- "cost": "5",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Necropolis",
- "cardset_tags": [
- "dark ages"
- ],
- "cost": "1",
- "group_tag": "Shelters",
- "randomizer": false,
- "types": [
- "Action",
- "Shelter"
- ]
-},{
- "card_tag": "Overgrown Estate",
- "cardset_tags": [
- "dark ages"
- ],
- "cost": "1",
- "group_tag": "Shelters",
- "randomizer": false,
- "types": [
- "Victory",
- "Shelter"
- ]
-},{
- "card_tag": "Pillage",
- "cardset_tags": [
- "dark ages"
- ],
- "cost": "5",
- "types": [
- "Action",
- "Attack"
- ]
-},{
- "card_tag": "Poor House",
- "cardset_tags": [
- "dark ages"
- ],
- "cost": "1",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Procession",
- "cardset_tags": [
- "dark ages"
- ],
- "cost": "4",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Rats",
- "cardset_tags": [
- "dark ages"
- ],
- "cost": "4",
- "count": "20",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Rebuild",
- "cardset_tags": [
- "dark ages"
- ],
- "cost": "5",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Rogue",
- "cardset_tags": [
- "dark ages"
- ],
- "cost": "5",
- "types": [
- "Action",
- "Attack"
- ]
-},{
- "card_tag": "Ruins",
- "cardset_tags": [
- "dark ages"
- ],
- "cost": "0",
- "count": "50",
- "randomizer": false,
- "types": [
- "Action",
- "Ruins"
- ]
-},{
- "card_tag": "Sage",
- "cardset_tags": [
- "dark ages"
- ],
- "cost": "3",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Scavenger",
- "cardset_tags": [
- "dark ages"
- ],
- "cost": "4",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Spoils",
- "cardset_tags": [
- "dark ages"
- ],
- "cost": "0*",
- "count": "15",
- "randomizer": false,
- "types": [
- "Treasure"
- ]
-},{
- "card_tag": "Squire",
- "cardset_tags": [
- "dark ages"
- ],
- "cost": "2",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Storeroom",
- "cardset_tags": [
- "dark ages"
- ],
- "cost": "3",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Urchin",
- "cardset_tags": [
- "dark ages"
- ],
- "cost": "3",
- "group_tag": "Urchin - Mercenary",
- "group_top": true,
- "types": [
- "Action",
- "Attack"
- ]
-},{
- "card_tag": "Vagrant",
- "cardset_tags": [
- "dark ages"
- ],
- "cost": "2",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Wandering Minstrel",
- "cardset_tags": [
- "dark ages"
- ],
- "cost": "4",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Adventurer",
- "cardset_tags": [
- "dominion1stEdition"
- ],
- "cost": "6",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Chancellor",
- "cardset_tags": [
- "dominion1stEdition"
- ],
- "cost": "3",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Feast",
- "cardset_tags": [
- "dominion1stEdition"
- ],
- "cost": "4",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Spy",
- "cardset_tags": [
- "dominion1stEdition"
- ],
- "cost": "4",
- "types": [
- "Action",
- "Attack"
- ]
-},{
- "card_tag": "Thief",
- "cardset_tags": [
- "dominion1stEdition"
- ],
- "cost": "4",
- "types": [
- "Action",
- "Attack"
- ]
-},{
- "card_tag": "Woodcutter",
- "cardset_tags": [
- "dominion1stEdition"
- ],
- "cost": "3",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Bureaucrat",
- "cardset_tags": [
- "dominion1stEdition",
- "dominion2ndEdition"
- ],
- "cost": "4",
- "types": [
- "Action",
- "Attack"
- ]
-},{
- "card_tag": "Cellar",
- "cardset_tags": [
- "dominion1stEdition",
- "dominion2ndEdition"
- ],
- "cost": "2",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Chapel",
- "cardset_tags": [
- "dominion1stEdition",
- "dominion2ndEdition"
- ],
- "cost": "2",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Council Room",
- "cardset_tags": [
- "dominion1stEdition",
- "dominion2ndEdition"
- ],
- "cost": "5",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Festival",
- "cardset_tags": [
- "dominion1stEdition",
- "dominion2ndEdition"
- ],
- "cost": "5",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Gardens",
- "cardset_tags": [
- "dominion1stEdition",
- "dominion2ndEdition"
- ],
- "cost": "4",
- "types": [
- "Victory"
- ]
-},{
- "card_tag": "Laboratory",
- "cardset_tags": [
- "dominion1stEdition",
- "dominion2ndEdition"
- ],
- "cost": "5",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Library",
- "cardset_tags": [
- "dominion1stEdition",
- "dominion2ndEdition"
- ],
- "cost": "5",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Market",
- "cardset_tags": [
- "dominion1stEdition",
- "dominion2ndEdition"
- ],
- "cost": "5",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Militia",
- "cardset_tags": [
- "dominion1stEdition",
- "dominion2ndEdition"
- ],
- "cost": "4",
- "types": [
- "Action",
- "Attack"
- ]
-},{
- "card_tag": "Mine",
- "cardset_tags": [
- "dominion1stEdition",
- "dominion2ndEdition"
- ],
- "cost": "5",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Moat",
- "cardset_tags": [
- "dominion1stEdition",
- "dominion2ndEdition"
- ],
- "cost": "2",
- "types": [
- "Action",
- "Reaction"
- ]
-},{
- "card_tag": "Moneylender",
- "cardset_tags": [
- "dominion1stEdition",
- "dominion2ndEdition"
- ],
- "cost": "4",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Remodel",
- "cardset_tags": [
- "dominion1stEdition",
- "dominion2ndEdition"
- ],
- "cost": "4",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Smithy",
- "cardset_tags": [
- "dominion1stEdition",
- "dominion2ndEdition"
- ],
- "cost": "4",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Throne Room",
- "cardset_tags": [
- "dominion1stEdition",
- "dominion2ndEdition"
- ],
- "cost": "4",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Village",
- "cardset_tags": [
- "dominion1stEdition",
- "dominion2ndEdition"
- ],
- "cost": "3",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Witch",
- "cardset_tags": [
- "dominion1stEdition",
- "dominion2ndEdition"
- ],
- "cost": "5",
- "types": [
- "Action",
- "Attack"
- ]
-},{
- "card_tag": "Workshop",
- "cardset_tags": [
- "dominion1stEdition",
- "dominion2ndEdition"
- ],
- "cost": "3",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Artisan",
- "cardset_tags": [
- "dominion2ndEdition",
- "dominion2ndEditionUpgrade"
- ],
- "cost": "6",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Bandit",
- "cardset_tags": [
- "dominion2ndEdition",
- "dominion2ndEditionUpgrade"
- ],
- "cost": "5",
- "types": [
- "Action",
- "Attack"
- ]
-},{
- "card_tag": "Harbinger",
- "cardset_tags": [
- "dominion2ndEdition",
- "dominion2ndEditionUpgrade"
- ],
- "cost": "3",
- "count": "10",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Merchant",
- "cardset_tags": [
- "dominion2ndEdition",
- "dominion2ndEditionUpgrade"
- ],
- "cost": "3",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Poacher",
- "cardset_tags": [
- "dominion2ndEdition",
- "dominion2ndEditionUpgrade"
- ],
- "cost": "4",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Sentry",
- "cardset_tags": [
- "dominion2ndEdition",
- "dominion2ndEditionUpgrade"
- ],
- "cost": "5",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Vassal",
- "cardset_tags": [
- "dominion2ndEdition",
- "dominion2ndEditionUpgrade"
- ],
- "cost": "3",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Advance",
- "cardset_tags": [
- "empires"
- ],
- "cost": "0",
- "group_tag": "empires events",
- "randomizer": false,
- "types": [
- "Event"
- ]
-},{
- "card_tag": "Annex",
- "cardset_tags": [
- "empires"
- ],
- "cost": "0",
- "debtcost": "8",
- "group_tag": "empires events",
- "randomizer": false,
- "types": [
- "Event"
- ]
-},{
- "card_tag": "Aqueduct",
- "cardset_tags": [
- "empires"
- ],
- "cost": "",
- "group_tag": "empires landmarks",
- "randomizer": false,
- "types": [
- "Landmark"
- ]
-},{
- "card_tag": "Archive",
- "cardset_tags": [
- "empires"
- ],
- "cost": "5",
- "types": [
- "Action",
- "Duration"
- ]
-},{
- "card_tag": "Arena",
- "cardset_tags": [
- "empires"
- ],
- "cost": "",
- "group_tag": "empires landmarks",
- "randomizer": false,
- "types": [
- "Landmark"
- ]
-},{
- "card_tag": "Bandit Fort",
- "cardset_tags": [
- "empires"
- ],
- "cost": "",
- "group_tag": "empires landmarks",
- "randomizer": false,
- "types": [
- "Landmark"
- ]
-},{
- "card_tag": "Banquet",
- "cardset_tags": [
- "empires"
- ],
- "cost": "3",
- "group_tag": "empires events",
- "randomizer": false,
- "types": [
- "Event"
- ]
-},{
- "card_tag": "Basilica",
- "cardset_tags": [
- "empires"
- ],
- "cost": "",
- "group_tag": "empires landmarks",
- "randomizer": false,
- "types": [
- "Landmark"
- ]
-},{
- "card_tag": "Baths",
- "cardset_tags": [
- "empires"
- ],
- "cost": "",
- "group_tag": "empires landmarks",
- "randomizer": false,
- "types": [
- "Landmark"
- ]
-},{
- "card_tag": "Battlefield",
- "cardset_tags": [
- "empires"
- ],
- "cost": "",
- "group_tag": "empires landmarks",
- "randomizer": false,
- "types": [
- "Landmark"
- ]
-},{
- "card_tag": "Bustling Village",
- "cardset_tags": [
- "empires"
- ],
- "cost": "5",
- "count": "5",
- "group_tag": "Settlers - Bustling Village",
- "randomizer": false,
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Capital",
- "cardset_tags": [
- "empires"
- ],
- "cost": "5",
- "types": [
- "Treasure"
- ]
-},{
- "card_tag": "Castles",
- "cardset_tags": [
- "empires"
- ],
- "cost": "3",
- "count": "12",
- "types": [
- "Victory",
- "Castle"
- ]
-},{
- "card_tag": "Catapult",
- "cardset_tags": [
- "empires"
- ],
- "cost": "3",
- "count": "5",
- "group_tag": "Catapult - Rocks",
- "group_top": true,
- "types": [
- "Action",
- "Attack"
- ]
-},{
- "card_tag": "Chariot Race",
- "cardset_tags": [
- "empires"
- ],
- "cost": "3",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Charm",
- "cardset_tags": [
- "empires"
- ],
- "cost": "5",
- "types": [
- "Treasure"
- ]
-},{
- "card_tag": "City Quarter",
- "cardset_tags": [
- "empires"
- ],
- "cost": "0",
- "debtcost": "8",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Colonnade",
- "cardset_tags": [
- "empires"
- ],
- "cost": "",
- "group_tag": "empires landmarks",
- "randomizer": false,
- "types": [
- "Landmark"
- ]
-},{
- "card_tag": "Conquest",
- "cardset_tags": [
- "empires"
- ],
- "cost": "6",
- "group_tag": "empires events",
- "randomizer": false,
- "types": [
- "Event"
- ]
-},{
- "card_tag": "Crown",
- "cardset_tags": [
- "empires"
- ],
- "cost": "5",
- "types": [
- "Action",
- "Treasure"
- ]
-},{
- "card_tag": "Defiled Shrine",
- "cardset_tags": [
- "empires"
- ],
- "cost": "",
- "group_tag": "empires landmarks",
- "randomizer": false,
- "types": [
- "Landmark"
- ]
-},{
- "card_tag": "Delve",
- "cardset_tags": [
- "empires"
- ],
- "cost": "2",
- "group_tag": "empires events",
- "randomizer": false,
- "types": [
- "Event"
- ]
-},{
- "card_tag": "Dominate",
- "cardset_tags": [
- "empires"
- ],
- "cost": "14",
- "group_tag": "empires events",
- "randomizer": false,
- "types": [
- "Event"
- ]
-},{
- "card_tag": "Donate",
- "cardset_tags": [
- "empires"
- ],
- "cost": "0",
- "debtcost": "8",
- "group_tag": "empires events",
- "randomizer": false,
- "types": [
- "Event"
- ]
-},{
- "card_tag": "Emporium",
- "cardset_tags": [
- "empires"
- ],
- "cost": "5",
- "count": "5",
- "group_tag": "Patrician - Emporium",
- "randomizer": false,
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Encampment",
- "cardset_tags": [
- "empires"
- ],
- "cost": "2",
- "count": "5",
- "group_tag": "Encampment - Plunder",
- "group_top": true,
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Enchantress",
- "cardset_tags": [
- "empires"
- ],
- "cost": "3",
- "types": [
- "Action",
- "Attack",
- "Duration"
- ]
-},{
- "card_tag": "Engineer",
- "cardset_tags": [
- "empires"
- ],
- "cost": "0",
- "debtcost": "4",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Farmers' Market",
- "cardset_tags": [
- "empires"
- ],
- "cost": "3",
- "types": [
- "Action",
- "Gathering"
- ]
-},{
- "card_tag": "Fortune",
- "cardset_tags": [
- "empires"
- ],
- "cost": "8",
- "count": "5",
- "debtcost": "8",
- "group_tag": "Gladiator - Fortune",
- "randomizer": false,
- "types": [
- "Treasure"
- ]
-},{
- "card_tag": "Forum",
- "cardset_tags": [
- "empires"
- ],
- "cost": "5",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Fountain",
- "cardset_tags": [
- "empires"
- ],
- "cost": "",
- "group_tag": "empires landmarks",
- "randomizer": false,
- "types": [
- "Landmark"
- ]
-},{
- "card_tag": "Gladiator",
- "cardset_tags": [
- "empires"
- ],
- "cost": "3",
- "count": "5",
- "group_tag": "Gladiator - Fortune",
- "group_top": true,
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Groundskeeper",
- "cardset_tags": [
- "empires"
- ],
- "cost": "5",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Keep",
- "cardset_tags": [
- "empires"
- ],
- "cost": "",
- "group_tag": "empires landmarks",
- "randomizer": false,
- "types": [
- "Landmark"
- ]
-},{
- "card_tag": "Labyrinth",
- "cardset_tags": [
- "empires"
- ],
- "cost": "",
- "group_tag": "empires landmarks",
- "randomizer": false,
- "types": [
- "Landmark"
- ]
-},{
- "card_tag": "Legionary",
- "cardset_tags": [
- "empires"
- ],
- "cost": "5",
- "types": [
- "Action",
- "Attack"
- ]
-},{
- "card_tag": "Mountain Pass",
- "cardset_tags": [
- "empires"
- ],
- "cost": "",
- "group_tag": "empires landmarks",
- "randomizer": false,
- "types": [
- "Landmark"
- ]
-},{
- "card_tag": "Museum",
- "cardset_tags": [
- "empires"
- ],
- "cost": "",
- "group_tag": "empires landmarks",
- "randomizer": false,
- "types": [
- "Landmark"
- ]
-},{
- "card_tag": "Obelisk",
- "cardset_tags": [
- "empires"
- ],
- "cost": "",
- "group_tag": "empires landmarks",
- "randomizer": false,
- "types": [
- "Landmark"
- ]
-},{
- "card_tag": "Orchard",
- "cardset_tags": [
- "empires"
- ],
- "cost": "",
- "group_tag": "empires landmarks",
- "randomizer": false,
- "types": [
- "Landmark"
- ]
-},{
- "card_tag": "Overlord",
- "cardset_tags": [
- "empires"
- ],
- "cost": "0",
- "debtcost": "8",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Palace",
- "cardset_tags": [
- "empires"
- ],
- "cost": "",
- "group_tag": "empires landmarks",
- "randomizer": false,
- "types": [
- "Landmark"
- ]
-},{
- "card_tag": "Patrician",
- "cardset_tags": [
- "empires"
- ],
- "cost": "2",
- "count": "5",
- "group_tag": "Patrician - Emporium",
- "group_top": true,
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Plunder",
- "cardset_tags": [
- "empires"
- ],
- "cost": "5",
- "count": "5",
- "group_tag": "Encampment - Plunder",
- "randomizer": false,
- "types": [
- "Treasure"
- ]
-},{
- "card_tag": "Ritual",
- "cardset_tags": [
- "empires"
- ],
- "cost": "4",
- "group_tag": "empires events",
- "randomizer": false,
- "types": [
- "Event"
- ]
-},{
- "card_tag": "Rocks",
- "cardset_tags": [
- "empires"
- ],
- "cost": "4",
- "count": "5",
- "group_tag": "Catapult - Rocks",
- "randomizer": false,
- "types": [
- "Treasure"
- ]
-},{
- "card_tag": "Royal Blacksmith",
- "cardset_tags": [
- "empires"
- ],
- "cost": "0",
- "debtcost": "8",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Sacrifice",
- "cardset_tags": [
- "empires"
- ],
- "cost": "4",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Salt the Earth",
- "cardset_tags": [
- "empires"
- ],
- "cost": "4",
- "group_tag": "empires events",
- "randomizer": false,
- "types": [
- "Event"
- ]
-},{
- "card_tag": "Settlers",
- "cardset_tags": [
- "empires"
- ],
- "cost": "2",
- "count": "5",
- "group_tag": "Settlers - Bustling Village",
- "group_top": true,
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Tax",
- "cardset_tags": [
- "empires"
- ],
- "cost": "2",
- "group_tag": "empires events",
- "randomizer": false,
- "types": [
- "Event"
- ]
-},{
- "card_tag": "Temple",
- "cardset_tags": [
- "empires"
- ],
- "cost": "4",
- "types": [
- "Action",
- "Gathering"
- ]
-},{
- "card_tag": "Tomb",
- "cardset_tags": [
- "empires"
- ],
- "cost": "",
- "group_tag": "empires landmarks",
- "randomizer": false,
- "types": [
- "Landmark"
- ]
-},{
- "card_tag": "Tower",
- "cardset_tags": [
- "empires"
- ],
- "cost": "",
- "group_tag": "empires landmarks",
- "randomizer": false,
- "types": [
- "Landmark"
- ]
-},{
- "card_tag": "Triumph",
- "cardset_tags": [
- "empires"
- ],
- "cost": "0",
- "debtcost": "5",
- "group_tag": "empires events",
- "randomizer": false,
- "types": [
- "Event"
- ]
-},{
- "card_tag": "Triumphal Arch",
- "cardset_tags": [
- "empires"
- ],
- "cost": "",
- "group_tag": "empires landmarks",
- "randomizer": false,
- "types": [
- "Landmark"
- ]
-},{
- "card_tag": "Villa",
- "cardset_tags": [
- "empires"
- ],
- "cost": "4",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Wall",
- "cardset_tags": [
- "empires"
- ],
- "cost": "",
- "group_tag": "empires landmarks",
- "randomizer": false,
- "types": [
- "Landmark"
- ]
-},{
- "card_tag": "Wedding",
- "cardset_tags": [
- "empires"
- ],
- "cost": "4",
- "debtcost": "3",
- "group_tag": "empires events",
- "randomizer": false,
- "types": [
- "Event"
- ]
-},{
- "card_tag": "Wild Hunt",
- "cardset_tags": [
- "empires"
- ],
- "cost": "5",
- "types": [
- "Action",
- "Gathering"
- ]
-},{
- "card_tag": "Windfall",
- "cardset_tags": [
- "empires"
- ],
- "cost": "5",
- "group_tag": "empires events",
- "randomizer": false,
- "types": [
- "Event"
- ]
-},{
- "card_tag": "Wolf Den",
- "cardset_tags": [
- "empires"
- ],
- "cost": "",
- "group_tag": "empires landmarks",
- "randomizer": false,
- "types": [
- "Landmark"
- ]
-},{
- "card_tag": "Advisor",
- "cardset_tags": [
- "guilds"
- ],
- "cost": "4",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Baker",
- "cardset_tags": [
- "guilds"
- ],
- "cost": "5",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Butcher",
- "cardset_tags": [
- "guilds"
- ],
- "cost": "5",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Candlestick Maker",
- "cardset_tags": [
- "guilds"
- ],
- "cost": "2",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Doctor",
- "cardset_tags": [
- "guilds"
- ],
- "cost": "3+",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Herald",
- "cardset_tags": [
- "guilds"
- ],
- "cost": "4+",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Journeyman",
- "cardset_tags": [
- "guilds"
- ],
- "cost": "5",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Masterpiece",
- "cardset_tags": [
- "guilds"
- ],
- "cost": "3+",
- "types": [
- "Treasure"
- ]
-},{
- "card_tag": "Merchant Guild",
- "cardset_tags": [
- "guilds"
- ],
- "cost": "5",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Plaza",
- "cardset_tags": [
- "guilds"
- ],
- "cost": "4",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Soothsayer",
- "cardset_tags": [
- "guilds"
- ],
- "cost": "5",
- "types": [
- "Action",
- "Attack"
- ]
-},{
- "card_tag": "Stonemason",
- "cardset_tags": [
- "guilds"
- ],
- "cost": "2+",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Taxman",
- "cardset_tags": [
- "guilds"
- ],
- "cost": "4",
- "types": [
- "Action",
- "Attack"
- ]
-},{
- "card_tag": "Border Village",
- "cardset_tags": [
- "hinterlands"
- ],
- "cost": "6",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Cache",
- "cardset_tags": [
- "hinterlands"
- ],
- "cost": "5",
- "types": [
- "Treasure"
- ]
-},{
- "card_tag": "Cartographer",
- "cardset_tags": [
- "hinterlands"
- ],
- "cost": "5",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Crossroads",
- "cardset_tags": [
- "hinterlands"
- ],
- "cost": "2",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Develop",
- "cardset_tags": [
- "hinterlands"
- ],
- "cost": "3",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Duchess",
- "cardset_tags": [
- "hinterlands"
- ],
- "cost": "2",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Embassy",
- "cardset_tags": [
- "hinterlands"
- ],
- "cost": "5",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Farmland",
- "cardset_tags": [
- "hinterlands"
- ],
- "cost": "6",
- "types": [
- "Victory"
- ]
-},{
- "card_tag": "Fool's Gold",
- "cardset_tags": [
- "hinterlands"
- ],
- "cost": "2",
- "types": [
- "Treasure",
- "Reaction"
- ]
-},{
- "card_tag": "Haggler",
- "cardset_tags": [
- "hinterlands"
- ],
- "cost": "5",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Highway",
- "cardset_tags": [
- "hinterlands"
- ],
- "cost": "5",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Ill-Gotten Gains",
- "cardset_tags": [
- "hinterlands"
- ],
- "cost": "5",
- "types": [
- "Treasure"
- ]
-},{
- "card_tag": "Inn",
- "cardset_tags": [
- "hinterlands"
- ],
- "cost": "5",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Jack of all Trades",
- "cardset_tags": [
- "hinterlands"
- ],
- "cost": "4",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Mandarin",
- "cardset_tags": [
- "hinterlands"
- ],
- "cost": "5",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Margrave",
- "cardset_tags": [
- "hinterlands"
- ],
- "cost": "5",
- "types": [
- "Action",
- "Attack"
- ]
-},{
- "card_tag": "Noble Brigand",
- "cardset_tags": [
- "hinterlands"
- ],
- "cost": "4",
- "types": [
- "Action",
- "Attack"
- ]
-},{
- "card_tag": "Nomad Camp",
- "cardset_tags": [
- "hinterlands"
- ],
- "cost": "4",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Oasis",
- "cardset_tags": [
- "hinterlands"
- ],
- "cost": "3",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Oracle",
- "cardset_tags": [
- "hinterlands"
- ],
- "cost": "3",
- "types": [
- "Action",
- "Attack"
- ]
-},{
- "card_tag": "Scheme",
- "cardset_tags": [
- "hinterlands"
- ],
- "cost": "3",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Silk Road",
- "cardset_tags": [
- "hinterlands"
- ],
- "cost": "4",
- "types": [
- "Victory"
- ]
-},{
- "card_tag": "Spice Merchant",
- "cardset_tags": [
- "hinterlands"
- ],
- "cost": "4",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Stables",
- "cardset_tags": [
- "hinterlands"
- ],
- "cost": "5",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Trader",
- "cardset_tags": [
- "hinterlands"
- ],
- "cost": "4",
- "types": [
- "Action",
- "Reaction"
- ]
-},{
- "card_tag": "Tunnel",
- "cardset_tags": [
- "hinterlands"
- ],
- "cost": "3",
- "types": [
- "Victory",
- "Reaction"
- ]
-},{
- "card_tag": "Coppersmith",
- "cardset_tags": [
- "intrigue1stEdition"
- ],
- "cost": "4",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Great Hall",
- "cardset_tags": [
- "intrigue1stEdition"
- ],
- "cost": "3",
- "types": [
- "Action",
- "Victory"
- ]
-},{
- "card_tag": "Saboteur",
- "cardset_tags": [
- "intrigue1stEdition"
- ],
- "cost": "5",
- "types": [
- "Action",
- "Attack"
- ]
-},{
- "card_tag": "Scout",
- "cardset_tags": [
- "intrigue1stEdition"
- ],
- "cost": "4",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Secret Chamber",
- "cardset_tags": [
- "intrigue1stEdition"
- ],
- "cost": "2",
- "types": [
- "Action",
- "Reaction"
- ]
-},{
- "card_tag": "Tribute",
- "cardset_tags": [
- "intrigue1stEdition"
- ],
- "cost": "5",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Baron",
- "cardset_tags": [
- "intrigue1stEdition",
- "intrigue2ndEdition"
- ],
- "cost": "4",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Bridge",
- "cardset_tags": [
- "intrigue1stEdition",
- "intrigue2ndEdition"
- ],
- "cost": "4",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Conspirator",
- "cardset_tags": [
- "intrigue1stEdition",
- "intrigue2ndEdition"
- ],
- "cost": "4",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Courtyard",
- "cardset_tags": [
- "intrigue1stEdition",
- "intrigue2ndEdition"
- ],
- "cost": "2",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Duke",
- "cardset_tags": [
- "intrigue1stEdition",
- "intrigue2ndEdition"
- ],
- "cost": "5",
- "types": [
- "Victory"
- ]
-},{
- "card_tag": "Harem",
- "cardset_tags": [
- "intrigue1stEdition",
- "intrigue2ndEdition"
- ],
- "cost": "6",
- "types": [
- "Treasure",
- "Victory"
- ]
-},{
- "card_tag": "Ironworks",
- "cardset_tags": [
- "intrigue1stEdition",
- "intrigue2ndEdition"
- ],
- "cost": "4",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Masquerade",
- "cardset_tags": [
- "intrigue1stEdition",
- "intrigue2ndEdition"
- ],
- "cost": "3",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Mining Village",
- "cardset_tags": [
- "intrigue1stEdition",
- "intrigue2ndEdition"
- ],
- "cost": "4",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Minion",
- "cardset_tags": [
- "intrigue1stEdition",
- "intrigue2ndEdition"
- ],
- "cost": "5",
- "types": [
- "Action",
- "Attack"
- ]
-},{
- "card_tag": "Nobles",
- "cardset_tags": [
- "intrigue1stEdition",
- "intrigue2ndEdition"
- ],
- "cost": "6",
- "types": [
- "Action",
- "Victory"
- ]
-},{
- "card_tag": "Pawn",
- "cardset_tags": [
- "intrigue1stEdition",
- "intrigue2ndEdition"
- ],
- "cost": "2",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Shanty Town",
- "cardset_tags": [
- "intrigue1stEdition",
- "intrigue2ndEdition"
- ],
- "cost": "3",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Steward",
- "cardset_tags": [
- "intrigue1stEdition",
- "intrigue2ndEdition"
- ],
- "cost": "3",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Swindler",
- "cardset_tags": [
- "intrigue1stEdition",
- "intrigue2ndEdition"
- ],
- "cost": "3",
- "types": [
- "Action",
- "Attack"
- ]
-},{
- "card_tag": "Torturer",
- "cardset_tags": [
- "intrigue1stEdition",
- "intrigue2ndEdition"
- ],
- "cost": "5",
- "types": [
- "Action",
- "Attack"
- ]
-},{
- "card_tag": "Trading Post",
- "cardset_tags": [
- "intrigue1stEdition",
- "intrigue2ndEdition"
- ],
- "cost": "5",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Upgrade",
- "cardset_tags": [
- "intrigue1stEdition",
- "intrigue2ndEdition"
- ],
- "cost": "5",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Wishing Well",
- "cardset_tags": [
- "intrigue1stEdition",
- "intrigue2ndEdition"
- ],
- "cost": "3",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Courtier",
- "cardset_tags": [
- "intrigue2ndEdition",
- "intrigue2ndEditionUpgrade"
- ],
- "cost": "5",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Diplomat",
- "cardset_tags": [
- "intrigue2ndEdition",
- "intrigue2ndEditionUpgrade"
- ],
- "cost": "4",
- "types": [
- "Action",
- "Reaction"
- ]
-},{
- "card_tag": "Lurker",
- "cardset_tags": [
- "intrigue2ndEdition",
- "intrigue2ndEditionUpgrade"
- ],
- "cost": "2",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Mill",
- "cardset_tags": [
- "intrigue2ndEdition",
- "intrigue2ndEditionUpgrade"
- ],
- "cost": "4",
- "types": [
- "Action",
- "Victory"
- ]
-},{
- "card_tag": "Patrol",
- "cardset_tags": [
- "intrigue2ndEdition",
- "intrigue2ndEditionUpgrade"
- ],
- "cost": "5",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Replace",
- "cardset_tags": [
- "intrigue2ndEdition",
- "intrigue2ndEditionUpgrade"
- ],
- "cost": "5",
- "types": [
- "Action",
- "Attack"
- ]
-},{
- "card_tag": "Secret Passage",
- "cardset_tags": [
- "intrigue2ndEdition",
- "intrigue2ndEditionUpgrade"
- ],
- "cost": "4",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Bad Omens",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "",
- "group_tag": "nocturne hexes",
- "randomizer": false,
- "types": [
- "Hex"
- ]
-},{
- "card_tag": "Bard",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "4",
- "types": [
- "Action",
- "Fate"
- ]
-},{
- "card_tag": "Bat",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "2*",
- "group_tag": "Vampire - Bat",
- "randomizer": false,
- "types": [
- "Night"
- ]
-},{
- "card_tag": "Blessed Village",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "4",
- "types": [
- "Action",
- "Fate"
- ]
-},{
- "card_tag": "Cemetery",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "4",
- "group_tag": "Cemetery - Haunted Mirror",
- "group_top": true,
- "types": [
- "Victory"
- ]
-},{
- "card_tag": "Changeling",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "3",
- "types": [
- "Night"
- ]
-},{
- "card_tag": "Cobbler",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "5",
- "types": [
- "Night",
- "Duration"
- ]
-},{
- "card_tag": "Conclave",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "4",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Crypt",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "5",
- "types": [
- "Night",
- "Duration"
- ]
-},{
- "card_tag": "Cursed Gold",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "4",
- "group_tag": "Pooka - Cursed Gold",
- "randomizer": false,
- "types": [
- "Treasure",
- "Heirloom"
- ]
-},{
- "card_tag": "Cursed Village",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "5",
- "types": [
- "Action",
- "Doom"
- ]
-},{
- "card_tag": "Delusion",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "",
- "group_tag": "nocturne hexes",
- "randomizer": false,
- "types": [
- "Hex"
- ]
-},{
- "card_tag": "Den of Sin",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "5",
- "types": [
- "Night",
- "Duration"
- ]
-},{
- "card_tag": "Devil's Workshop",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "4",
- "group_top": true,
- "types": [
- "Night"
- ]
-},{
- "card_tag": "Druid",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "2",
- "types": [
- "Action",
- "Fate"
- ]
-},{
- "card_tag": "Envious - Deluded",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "",
- "count": "6",
- "group_tag": "nocturne states",
- "randomizer": false,
- "types": [
- "State"
- ]
-},{
- "card_tag": "Envy",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "",
- "group_tag": "nocturne hexes",
- "randomizer": false,
- "types": [
- "Hex"
- ]
-},{
- "card_tag": "Exorcist",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "4",
- "types": [
- "Night"
- ]
-},{
- "card_tag": "Faithful Hound",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "2",
- "types": [
- "Action",
- "Reaction"
- ]
-},{
- "card_tag": "Famine",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "",
- "group_tag": "nocturne hexes",
- "randomizer": false,
- "types": [
- "Hex"
- ]
-},{
- "card_tag": "Fear",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "",
- "group_tag": "nocturne hexes",
- "randomizer": false,
- "types": [
- "Hex"
- ]
-},{
- "card_tag": "Fool",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "3",
- "group_tag": "Fool - Lucky Coin",
- "group_top": true,
- "types": [
- "Action",
- "Fate"
- ]
-},{
- "card_tag": "Ghost",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "4*",
- "count": "6",
- "randomizer": false,
- "types": [
- "Night",
- "Duration",
- "Spirit"
- ]
-},{
- "card_tag": "Ghost Town",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "3",
- "types": [
- "Night",
- "Duration"
- ]
-},{
- "card_tag": "Goat",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "2",
- "group_tag": "Pixie - Goat",
- "randomizer": false,
- "types": [
- "Treasure",
- "Heirloom"
- ]
-},{
- "card_tag": "Greed",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "",
- "group_tag": "nocturne hexes",
- "randomizer": false,
- "types": [
- "Hex"
- ]
-},{
- "card_tag": "Guardian",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "2",
- "types": [
- "Night",
- "Duration"
- ]
-},{
- "card_tag": "Haunted Mirror",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "0",
- "group_tag": "Cemetery - Haunted Mirror",
- "randomizer": false,
- "types": [
- "Treasure",
- "Heirloom"
- ]
-},{
- "card_tag": "Haunting",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "",
- "group_tag": "nocturne hexes",
- "randomizer": false,
- "types": [
- "Hex"
- ]
-},{
- "card_tag": "Idol",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "5",
- "types": [
- "Treasure",
- "Attack",
- "Fate"
- ]
-},{
- "card_tag": "Imp",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "2*",
- "count": "13",
- "randomizer": false,
- "types": [
- "Action",
- "Spirit"
- ]
-},{
- "card_tag": "Leprechaun",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "3",
- "types": [
- "Action",
- "Doom"
- ]
-},{
- "card_tag": "Locusts",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "",
- "group_tag": "nocturne hexes",
- "randomizer": false,
- "types": [
- "Hex"
- ]
-},{
- "card_tag": "Lost in the Woods",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "",
- "count": "1",
- "group_tag": "nocturne states",
- "randomizer": false,
- "types": [
- "State"
- ]
-},{
- "card_tag": "Lucky Coin",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "4",
- "group_tag": "Fool - Lucky Coin",
- "randomizer": false,
- "types": [
- "Treasure",
- "Heirloom"
- ]
-},{
- "card_tag": "Magic Lamp",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "0",
- "group_tag": "Secret Cave - Magic Lamp",
- "randomizer": false,
- "types": [
- "Treasure",
- "Heirloom"
- ]
-},{
- "card_tag": "Miserable - Twice Miserable",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "",
- "count": "6",
- "group_tag": "nocturne states",
- "randomizer": false,
- "types": [
- "State"
- ]
-},{
- "card_tag": "Misery",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "",
- "group_tag": "nocturne hexes",
- "randomizer": false,
- "types": [
- "Hex"
- ]
-},{
- "card_tag": "Monastery",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "2",
- "types": [
- "Night"
- ]
-},{
- "card_tag": "Necromancer",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "4",
- "group_tag": "Necromancer - Zombies",
- "group_top": true,
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Night Watchman",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "3",
- "types": [
- "Night"
- ]
-},{
- "card_tag": "Pasture",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "2",
- "group_tag": "Shepherd - Pasture",
- "randomizer": false,
- "types": [
- "Treasure",
- "Victory",
- "Heirloom"
- ]
-},{
- "card_tag": "Pixie",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "2",
- "group_tag": "Pixie - Goat",
- "group_top": true,
- "types": [
- "Action",
- "Fate"
- ]
-},{
- "card_tag": "Plague",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "",
- "group_tag": "nocturne hexes",
- "randomizer": false,
- "types": [
- "Hex"
- ]
-},{
- "card_tag": "Pooka",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "5",
- "group_tag": "Pooka - Cursed Gold",
- "group_top": true,
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Pouch",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "2",
- "group_tag": "Tracker - Pouch",
- "randomizer": false,
- "types": [
- "Treasure",
- "Heirloom"
- ]
-},{
- "card_tag": "Poverty",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "",
- "group_tag": "nocturne hexes",
- "randomizer": false,
- "types": [
- "Hex"
- ]
-},{
- "card_tag": "Raider",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "6",
- "types": [
- "Night",
- "Duration",
- "Attack"
- ]
-},{
- "card_tag": "Sacred Grove",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "5",
- "types": [
- "Action",
- "Fate"
- ]
-},{
- "card_tag": "Secret Cave",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "3",
- "group_tag": "Secret Cave - Magic Lamp",
- "group_top": true,
- "types": [
- "Action",
- "Duration"
- ]
-},{
- "card_tag": "Shepherd",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "4",
- "group_tag": "Shepherd - Pasture",
- "group_top": true,
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Skulk",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "4",
- "types": [
- "Action",
- "Attack",
- "Doom"
- ]
-},{
- "card_tag": "The Earth's Gift",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "",
- "group_tag": "nocturne boons",
- "randomizer": false,
- "types": [
- "Boon"
- ]
-},{
- "card_tag": "The Field's Gift",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "",
- "group_tag": "nocturne boons",
- "randomizer": false,
- "types": [
- "Boon"
- ]
-},{
- "card_tag": "The Flame's Gift",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "",
- "group_tag": "nocturne boons",
- "randomizer": false,
- "types": [
- "Boon"
- ]
-},{
- "card_tag": "The Forest's Gift",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "",
- "group_tag": "nocturne boons",
- "randomizer": false,
- "types": [
- "Boon"
- ]
-},{
- "card_tag": "The Moon's Gift",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "",
- "group_tag": "nocturne boons",
- "randomizer": false,
- "types": [
- "Boon"
- ]
-},{
- "card_tag": "The Mountain's Gift",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "",
- "group_tag": "nocturne boons",
- "randomizer": false,
- "types": [
- "Boon"
- ]
-},{
- "card_tag": "The River's Gift.",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "",
- "group_tag": "nocturne boons",
- "randomizer": false,
- "types": [
- "Boon"
- ]
-},{
- "card_tag": "The Sea's Gift",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "",
- "group_tag": "nocturne boons",
- "randomizer": false,
- "types": [
- "Boon"
- ]
-},{
- "card_tag": "The Sky's Gift",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "",
- "group_tag": "nocturne boons",
- "randomizer": false,
- "types": [
- "Boon"
- ]
-},{
- "card_tag": "The Sun's Gift",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "",
- "group_tag": "nocturne boons",
- "randomizer": false,
- "types": [
- "Boon"
- ]
-},{
- "card_tag": "The Swamp's Gift",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "",
- "group_tag": "nocturne boons",
- "randomizer": false,
- "types": [
- "Boon"
- ]
-},{
- "card_tag": "The Wind's Gift",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "",
- "group_tag": "nocturne boons",
- "randomizer": false,
- "types": [
- "Boon"
- ]
-},{
- "card_tag": "Tormentor",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "5",
- "types": [
- "Action",
- "Attack",
- "Doom"
- ]
-},{
- "card_tag": "Tracker",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "2",
- "group_tag": "Tracker - Pouch",
- "group_top": true,
- "types": [
- "Action",
- "Fate"
- ]
-},{
- "card_tag": "Tragic Hero",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "5",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Vampire",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "5",
- "group_tag": "Vampire - Bat",
- "group_top": true,
- "types": [
- "Night",
- "Attack",
- "Doom"
- ]
-},{
- "card_tag": "War",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "",
- "group_tag": "nocturne hexes",
- "randomizer": false,
- "types": [
- "Hex"
- ]
-},{
- "card_tag": "Werewolf",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "5",
- "types": [
- "Action",
- "Attack",
- "Night",
- "Doom"
- ]
-},{
- "card_tag": "Will-O'-Wisp",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "0*",
- "count": "12",
- "randomizer": false,
- "types": [
- "Action",
- "Spirit"
- ]
-},{
- "card_tag": "Wish",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "0*",
- "count": "12",
- "randomizer": false,
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Zombie Apprentice",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "3",
- "count": "1",
- "group_tag": "Necromancer - Zombies",
- "randomizer": false,
- "types": [
- "Action",
- "Zombie"
- ]
-},{
- "card_tag": "Zombie Mason",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "3",
- "count": "1",
- "group_tag": "Necromancer - Zombies",
- "randomizer": false,
- "types": [
- "Action",
- "Zombie"
- ]
-},{
- "card_tag": "Zombie Spy",
- "cardset_tags": [
- "nocturne"
- ],
- "cost": "3",
- "count": "1",
- "group_tag": "Necromancer - Zombies",
- "randomizer": false,
- "types": [
- "Action",
- "Zombie"
- ]
-},{
- "card_tag": "Avanto",
- "cardset_tags": [
- "promo"
- ],
- "cost": "5",
- "count": "5",
- "group_tag": "Sauna - Avanto",
- "randomizer": false,
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Black Market",
- "cardset_tags": [
- "promo"
- ],
- "cost": "3",
- "image": "black_market_set.png",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Captain",
- "cardset_tags": [
- "promo"
- ],
- "cost": "6",
- "types": [
- "Action",
- "Duration"
- ]
-},{
- "card_tag": "Church",
- "cardset_tags": [
- "promo"
- ],
- "cost": "3",
- "types": [
- "Action",
- "Duration"
- ]
-},{
- "card_tag": "Dismantle",
- "cardset_tags": [
- "promo"
- ],
- "cost": "4",
- "image": "promo_set.png",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Envoy",
- "cardset_tags": [
- "promo"
- ],
- "cost": "4",
- "image": "envoy_set.png",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Governor",
- "cardset_tags": [
- "promo"
- ],
- "cost": "5",
- "image": "governor_set.png",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Prince",
- "cardset_tags": [
- "promo"
- ],
- "cost": "8",
- "image": "prince_set.png",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Sauna",
- "cardset_tags": [
- "promo"
- ],
- "cost": "4",
- "count": "5",
- "group_tag": "Sauna - Avanto",
- "group_top": true,
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Stash",
- "cardset_tags": [
- "promo"
- ],
- "cost": "5",
- "image": "stash_set.png",
- "types": [
- "Treasure"
- ]
-},{
- "card_tag": "Summon",
- "cardset_tags": [
- "promo"
- ],
- "cost": "5",
- "group_tag": "promo events",
- "randomizer": false,
- "types": [
- "Event"
- ]
-},{
- "card_tag": "Walled Village",
- "cardset_tags": [
- "promo"
- ],
- "cost": "4",
- "image": "walled_village_set.png",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Bank",
- "cardset_tags": [
- "prosperity"
- ],
- "cost": "7",
- "types": [
- "Treasure"
- ]
-},{
- "card_tag": "Bishop",
- "cardset_tags": [
- "prosperity"
- ],
- "cost": "4",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "City",
- "cardset_tags": [
- "prosperity"
- ],
- "cost": "5",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Contraband",
- "cardset_tags": [
- "prosperity"
- ],
- "cost": "5",
- "types": [
- "Treasure"
- ]
-},{
- "card_tag": "Counting House",
- "cardset_tags": [
- "prosperity"
- ],
- "cost": "5",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Expand",
- "cardset_tags": [
- "prosperity"
- ],
- "cost": "7",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Forge",
- "cardset_tags": [
- "prosperity"
- ],
- "cost": "7",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Goons",
- "cardset_tags": [
- "prosperity"
- ],
- "cost": "6",
- "types": [
- "Action",
- "Attack"
- ]
-},{
- "card_tag": "Grand Market",
- "cardset_tags": [
- "prosperity"
- ],
- "cost": "6",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Hoard",
- "cardset_tags": [
- "prosperity"
- ],
- "cost": "6",
- "types": [
- "Treasure"
- ]
-},{
- "card_tag": "King's Court",
- "cardset_tags": [
- "prosperity"
- ],
- "cost": "7",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Loan",
- "cardset_tags": [
- "prosperity"
- ],
- "cost": "3",
- "types": [
- "Treasure"
- ]
-},{
- "card_tag": "Mint",
- "cardset_tags": [
- "prosperity"
- ],
- "cost": "5",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Monument",
- "cardset_tags": [
- "prosperity"
- ],
- "cost": "4",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Mountebank",
- "cardset_tags": [
- "prosperity"
- ],
- "cost": "5",
- "types": [
- "Action",
- "Attack"
- ]
-},{
- "card_tag": "Peddler",
- "cardset_tags": [
- "prosperity"
- ],
- "cost": "8*",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Quarry",
- "cardset_tags": [
- "prosperity"
- ],
- "cost": "4",
- "types": [
- "Treasure"
- ]
-},{
- "card_tag": "Rabble",
- "cardset_tags": [
- "prosperity"
- ],
- "cost": "5",
- "types": [
- "Action",
- "Attack"
- ]
-},{
- "card_tag": "Royal Seal",
- "cardset_tags": [
- "prosperity"
- ],
- "cost": "5",
- "types": [
- "Treasure"
- ]
-},{
- "card_tag": "Talisman",
- "cardset_tags": [
- "prosperity"
- ],
- "cost": "4",
- "types": [
- "Treasure"
- ]
-},{
- "card_tag": "Trade Route",
- "cardset_tags": [
- "prosperity"
- ],
- "cost": "3",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Vault",
- "cardset_tags": [
- "prosperity"
- ],
- "cost": "5",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Venture",
- "cardset_tags": [
- "prosperity"
- ],
- "cost": "5",
- "types": [
- "Treasure"
- ]
-},{
- "card_tag": "Watchtower",
- "cardset_tags": [
- "prosperity"
- ],
- "cost": "3",
- "types": [
- "Action",
- "Reaction"
- ]
-},{
- "card_tag": "Worker's Village",
- "cardset_tags": [
- "prosperity"
- ],
- "cost": "4",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Academy",
- "cardset_tags": [
- "renaissance"
- ],
- "cost": "5",
- "group_tag": "renaissance projects",
- "randomizer": false,
- "types": [
- "Project"
- ]
-},{
- "card_tag": "Acting Troupe",
- "cardset_tags": [
- "renaissance"
- ],
- "cost": "3",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Barracks",
- "cardset_tags": [
- "renaissance"
- ],
- "cost": "6",
- "group_tag": "renaissance projects",
- "randomizer": false,
- "types": [
- "Project"
- ]
-},{
- "card_tag": "Border Guard",
- "cardset_tags": [
- "renaissance"
- ],
- "cost": "2",
- "group_tag": "Border Guard - LanternHorn",
- "group_top": true,
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Canal",
- "cardset_tags": [
- "renaissance"
- ],
- "cost": "7",
- "group_tag": "renaissance projects",
- "randomizer": false,
- "types": [
- "Project"
- ]
-},{
- "card_tag": "Capitalism",
- "cardset_tags": [
- "renaissance"
- ],
- "cost": "5",
- "group_tag": "renaissance projects",
- "randomizer": false,
- "types": [
- "Project"
- ]
-},{
- "card_tag": "Cargo Ship",
- "cardset_tags": [
- "renaissance"
- ],
- "cost": "3",
- "types": [
- "Action",
- "Duration"
- ]
-},{
- "card_tag": "Cathedral",
- "cardset_tags": [
- "renaissance"
- ],
- "cost": "3",
- "group_tag": "renaissance projects",
- "randomizer": false,
- "types": [
- "Project"
- ]
-},{
- "card_tag": "Citadel",
- "cardset_tags": [
- "renaissance"
- ],
- "cost": "8",
- "group_tag": "renaissance projects",
- "randomizer": false,
- "types": [
- "Project"
- ]
-},{
- "card_tag": "City Gate",
- "cardset_tags": [
- "renaissance"
- ],
- "cost": "3",
- "group_tag": "renaissance projects",
- "randomizer": false,
- "types": [
- "Project"
- ]
-},{
- "card_tag": "Crop Rotation",
- "cardset_tags": [
- "renaissance"
- ],
- "cost": "6",
- "group_tag": "renaissance projects",
- "randomizer": false,
- "types": [
- "Project"
- ]
-},{
- "card_tag": "Ducat",
- "cardset_tags": [
- "renaissance"
- ],
- "cost": "2",
- "types": [
- "Treasure"
- ]
-},{
- "card_tag": "Experiment",
- "cardset_tags": [
- "renaissance"
- ],
- "cost": "3",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Exploration",
- "cardset_tags": [
- "renaissance"
- ],
- "cost": "4",
- "group_tag": "renaissance projects",
- "randomizer": false,
- "types": [
- "Project"
- ]
-},{
- "card_tag": "Fair",
- "cardset_tags": [
- "renaissance"
- ],
- "cost": "4",
- "group_tag": "renaissance projects",
- "randomizer": false,
- "types": [
- "Project"
- ]
-},{
- "card_tag": "Flag",
- "cardset_tags": [
- "renaissance"
- ],
- "cost": "",
- "group_tag": "Flag Bearer - Flag",
- "randomizer": false,
- "types": [
- "Artifact"
- ]
-},{
- "card_tag": "Flag Bearer",
- "cardset_tags": [
- "renaissance"
- ],
- "cost": "4",
- "group_tag": "Flag Bearer - Flag",
- "group_top": true,
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Fleet",
- "cardset_tags": [
- "renaissance"
- ],
- "cost": "5",
- "group_tag": "renaissance projects",
- "randomizer": false,
- "types": [
- "Project"
- ]
-},{
- "card_tag": "Guildhall",
- "cardset_tags": [
- "renaissance"
- ],
- "cost": "5",
- "group_tag": "renaissance projects",
- "randomizer": false,
- "types": [
- "Project"
- ]
-},{
- "card_tag": "Hideout",
- "cardset_tags": [
- "renaissance"
- ],
- "cost": "4",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Horn",
- "cardset_tags": [
- "renaissance"
- ],
- "cost": "",
- "group_tag": "Border Guard - LanternHorn",
- "randomizer": false,
- "types": [
- "Artifact"
- ]
-},{
- "card_tag": "Improve",
- "cardset_tags": [
- "renaissance"
- ],
- "cost": "3",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Innovation",
- "cardset_tags": [
- "renaissance"
- ],
- "cost": "6",
- "group_tag": "renaissance projects",
- "randomizer": false,
- "types": [
- "Project"
- ]
-},{
- "card_tag": "Inventor",
- "cardset_tags": [
- "renaissance"
- ],
- "cost": "4",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Key",
- "cardset_tags": [
- "renaissance"
- ],
- "cost": "",
- "group_tag": "Treasurer - Key",
- "randomizer": false,
- "types": [
- "Artifact"
- ]
-},{
- "card_tag": "Lackeys",
- "cardset_tags": [
- "renaissance"
- ],
- "cost": "2",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Lantern",
- "cardset_tags": [
- "renaissance"
- ],
- "cost": "",
- "group_tag": "Border Guard - LanternHorn",
- "randomizer": false,
- "types": [
- "Artifact"
- ]
-},{
- "card_tag": "Mountain Village",
- "cardset_tags": [
- "renaissance"
- ],
- "cost": "4",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Old Witch",
- "cardset_tags": [
- "renaissance"
- ],
- "cost": "5",
- "types": [
- "Action",
- "Attack"
- ]
-},{
- "card_tag": "Pageant",
- "cardset_tags": [
- "renaissance"
- ],
- "cost": "3",
- "group_tag": "renaissance projects",
- "randomizer": false,
- "types": [
- "Project"
- ]
-},{
- "card_tag": "Patron",
- "cardset_tags": [
- "renaissance"
- ],
- "cost": "4",
- "types": [
- "Action",
- "Reaction"
- ]
-},{
- "card_tag": "Piazza",
- "cardset_tags": [
- "renaissance"
- ],
- "cost": "5",
- "group_tag": "renaissance projects",
- "randomizer": false,
- "types": [
- "Project"
- ]
-},{
- "card_tag": "Priest",
- "cardset_tags": [
- "renaissance"
- ],
- "cost": "4",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Recruiter",
- "cardset_tags": [
- "renaissance"
- ],
- "cost": "5",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Research",
- "cardset_tags": [
- "renaissance"
- ],
- "cost": "4",
- "types": [
- "Action",
- "Duration"
- ]
-},{
- "card_tag": "Road Network",
- "cardset_tags": [
- "renaissance"
- ],
- "cost": "5",
- "group_tag": "renaissance projects",
- "randomizer": false,
- "types": [
- "Project"
- ]
-},{
- "card_tag": "Scepter",
- "cardset_tags": [
- "renaissance"
- ],
- "cost": "5",
- "types": [
- "Treasure"
- ]
-},{
- "card_tag": "Scholar",
- "cardset_tags": [
- "renaissance"
- ],
- "cost": "5",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Sculptor",
- "cardset_tags": [
- "renaissance"
- ],
- "cost": "5",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Seer",
- "cardset_tags": [
- "renaissance"
- ],
- "cost": "5",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Sewers",
- "cardset_tags": [
- "renaissance"
- ],
- "cost": "3",
- "group_tag": "renaissance projects",
- "randomizer": false,
- "types": [
- "Project"
- ]
-},{
- "card_tag": "Silk Merchant",
- "cardset_tags": [
- "renaissance"
- ],
- "cost": "4",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Silos",
- "cardset_tags": [
- "renaissance"
- ],
- "cost": "4",
- "group_tag": "renaissance projects",
- "randomizer": false,
- "types": [
- "Project"
- ]
-},{
- "card_tag": "Sinister Plot",
- "cardset_tags": [
- "renaissance"
- ],
- "cost": "4",
- "group_tag": "renaissance projects",
- "randomizer": false,
- "types": [
- "Project"
- ]
-},{
- "card_tag": "Spices",
- "cardset_tags": [
- "renaissance"
- ],
- "cost": "5",
- "types": [
- "Treasure"
- ]
-},{
- "card_tag": "Star Chart",
- "cardset_tags": [
- "renaissance"
- ],
- "cost": "3",
- "group_tag": "renaissance projects",
- "randomizer": false,
- "types": [
- "Project"
- ]
-},{
- "card_tag": "Swashbuckler",
- "cardset_tags": [
- "renaissance"
- ],
- "cost": "5",
- "group_tag": "Swashbuckler - Treasure Chest",
- "group_top": true,
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Treasure Chest",
- "cardset_tags": [
- "renaissance"
- ],
- "cost": "",
- "group_tag": "Swashbuckler - Treasure Chest",
- "randomizer": false,
- "types": [
- "Artifact"
- ]
-},{
- "card_tag": "Treasurer",
- "cardset_tags": [
- "renaissance"
- ],
- "cost": "5",
- "group_tag": "Treasurer - Key",
- "group_top": true,
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Villain",
- "cardset_tags": [
- "renaissance"
- ],
- "cost": "5",
- "types": [
- "Action",
- "Attack"
- ]
-},{
- "card_tag": "Ambassador",
- "cardset_tags": [
- "seaside"
- ],
- "cost": "3",
- "types": [
- "Action",
- "Attack"
- ]
-},{
- "card_tag": "Bazaar",
- "cardset_tags": [
- "seaside"
- ],
- "cost": "5",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Caravan",
- "cardset_tags": [
- "seaside"
- ],
- "cost": "4",
- "types": [
- "Action",
- "Duration"
- ]
-},{
- "card_tag": "Cutpurse",
- "cardset_tags": [
- "seaside"
- ],
- "cost": "4",
- "types": [
- "Action",
- "Attack"
- ]
-},{
- "card_tag": "Embargo",
- "cardset_tags": [
- "seaside"
- ],
- "cost": "2",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Explorer",
- "cardset_tags": [
- "seaside"
- ],
- "cost": "5",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Fishing Village",
- "cardset_tags": [
- "seaside"
- ],
- "cost": "3",
- "types": [
- "Action",
- "Duration"
- ]
-},{
- "card_tag": "Ghost Ship",
- "cardset_tags": [
- "seaside"
- ],
- "cost": "5",
- "types": [
- "Action",
- "Attack"
- ]
-},{
- "card_tag": "Haven",
- "cardset_tags": [
- "seaside"
- ],
- "cost": "2",
- "types": [
- "Action",
- "Duration"
- ]
-},{
- "card_tag": "Island",
- "cardset_tags": [
- "seaside"
- ],
- "cost": "4",
- "types": [
- "Action",
- "Victory"
- ]
-},{
- "card_tag": "Lighthouse",
- "cardset_tags": [
- "seaside"
- ],
- "cost": "2",
- "types": [
- "Action",
- "Duration"
- ]
-},{
- "card_tag": "Lookout",
- "cardset_tags": [
- "seaside"
- ],
- "cost": "3",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Merchant Ship",
- "cardset_tags": [
- "seaside"
- ],
- "cost": "5",
- "types": [
- "Action",
- "Duration"
- ]
-},{
- "card_tag": "Native Village",
- "cardset_tags": [
- "seaside"
- ],
- "cost": "2",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Navigator",
- "cardset_tags": [
- "seaside"
- ],
- "cost": "4",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Outpost",
- "cardset_tags": [
- "seaside"
- ],
- "cost": "5",
- "types": [
- "Action",
- "Duration"
- ]
-},{
- "card_tag": "Pearl Diver",
- "cardset_tags": [
- "seaside"
- ],
- "cost": "2",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Pirate Ship",
- "cardset_tags": [
- "seaside"
- ],
- "cost": "4",
- "types": [
- "Action",
- "Attack"
- ]
-},{
- "card_tag": "Salvager",
- "cardset_tags": [
- "seaside"
- ],
- "cost": "4",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Sea Hag",
- "cardset_tags": [
- "seaside"
- ],
- "cost": "4",
- "types": [
- "Action",
- "Attack"
- ]
-},{
- "card_tag": "Smugglers",
- "cardset_tags": [
- "seaside"
- ],
- "cost": "3",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Tactician",
- "cardset_tags": [
- "seaside"
- ],
- "cost": "5",
- "types": [
- "Action",
- "Duration"
- ]
-},{
- "card_tag": "Treasure Map",
- "cardset_tags": [
- "seaside"
- ],
- "cost": "4",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Treasury",
- "cardset_tags": [
- "seaside"
- ],
- "cost": "5",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Warehouse",
- "cardset_tags": [
- "seaside"
- ],
- "cost": "3",
- "types": [
- "Action"
- ]
-},{
- "card_tag": "Wharf",
- "cardset_tags": [
- "seaside"
- ],
- "cost": "5",
- "types": [
- "Action",
- "Duration"
- ]
-}
+[
+ {
+ "card_tag": "Alms",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "0",
+ "group_tag": "adventures events",
+ "randomizer": false,
+ "types": [
+ "Event"
+ ]
+ },
+ {
+ "card_tag": "Amulet",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "3",
+ "types": [
+ "Action",
+ "Duration"
+ ]
+ },
+ {
+ "card_tag": "Artificer",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "5",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Ball",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "5",
+ "group_tag": "adventures events",
+ "randomizer": false,
+ "types": [
+ "Event"
+ ]
+ },
+ {
+ "card_tag": "Bonfire",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "3",
+ "group_tag": "adventures events",
+ "randomizer": false,
+ "types": [
+ "Event"
+ ]
+ },
+ {
+ "card_tag": "Borrow",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "0",
+ "group_tag": "adventures events",
+ "randomizer": false,
+ "types": [
+ "Event"
+ ]
+ },
+ {
+ "card_tag": "Bridge Troll",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "5",
+ "types": [
+ "Action",
+ "Attack",
+ "Duration"
+ ]
+ },
+ {
+ "card_tag": "Caravan Guard",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "3",
+ "types": [
+ "Action",
+ "Duration",
+ "Reaction"
+ ]
+ },
+ {
+ "card_tag": "Champion",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "6*",
+ "count": "5",
+ "group_tag": "Page -> Champion",
+ "randomizer": false,
+ "types": [
+ "Action",
+ "Duration"
+ ]
+ },
+ {
+ "card_tag": "Coin of the Realm",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "2",
+ "types": [
+ "Treasure",
+ "Reserve"
+ ]
+ },
+ {
+ "card_tag": "Disciple",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "5*",
+ "group_tag": "Peasant -> Teacher",
+ "randomizer": false,
+ "types": [
+ "Action",
+ "Traveller"
+ ]
+ },
+ {
+ "card_tag": "Distant Lands",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "5",
+ "types": [
+ "Action",
+ "Reserve",
+ "Victory"
+ ]
+ },
+ {
+ "card_tag": "Dungeon",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "3",
+ "types": [
+ "Action",
+ "Duration"
+ ]
+ },
+ {
+ "card_tag": "Duplicate",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "4",
+ "types": [
+ "Action",
+ "Reserve"
+ ]
+ },
+ {
+ "card_tag": "Expedition",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "3",
+ "group_tag": "adventures events",
+ "randomizer": false,
+ "types": [
+ "Event"
+ ]
+ },
+ {
+ "card_tag": "Ferry",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "3",
+ "group_tag": "adventures events",
+ "randomizer": false,
+ "types": [
+ "Event"
+ ]
+ },
+ {
+ "card_tag": "Fugitive",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "4*",
+ "group_tag": "Peasant -> Teacher",
+ "randomizer": false,
+ "types": [
+ "Action",
+ "Traveller"
+ ]
+ },
+ {
+ "card_tag": "Gear",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "3",
+ "types": [
+ "Action",
+ "Duration"
+ ]
+ },
+ {
+ "card_tag": "Giant",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "5",
+ "types": [
+ "Action",
+ "Attack"
+ ]
+ },
+ {
+ "card_tag": "Guide",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "3",
+ "types": [
+ "Action",
+ "Reserve"
+ ]
+ },
+ {
+ "card_tag": "Haunted Woods",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "5",
+ "types": [
+ "Action",
+ "Attack",
+ "Duration"
+ ]
+ },
+ {
+ "card_tag": "Hero",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "5*",
+ "group_tag": "Page -> Champion",
+ "randomizer": false,
+ "types": [
+ "Action",
+ "Traveller"
+ ]
+ },
+ {
+ "card_tag": "Hireling",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "6",
+ "types": [
+ "Action",
+ "Duration"
+ ]
+ },
+ {
+ "card_tag": "Inheritance",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "7",
+ "group_tag": "adventures events",
+ "randomizer": false,
+ "types": [
+ "Event"
+ ]
+ },
+ {
+ "card_tag": "Lost Arts",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "6",
+ "group_tag": "adventures events",
+ "randomizer": false,
+ "types": [
+ "Event"
+ ]
+ },
+ {
+ "card_tag": "Lost City",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "5",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Magpie",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "4",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Messenger",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "4",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Miser",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "4",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Mission",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "4",
+ "group_tag": "adventures events",
+ "randomizer": false,
+ "types": [
+ "Event"
+ ]
+ },
+ {
+ "card_tag": "Page",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "2",
+ "count": "10",
+ "group_tag": "Page -> Champion",
+ "group_top": true,
+ "types": [
+ "Action",
+ "Traveller"
+ ]
+ },
+ {
+ "card_tag": "Pathfinding",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "8",
+ "group_tag": "adventures events",
+ "randomizer": false,
+ "types": [
+ "Event"
+ ]
+ },
+ {
+ "card_tag": "Peasant",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "2",
+ "count": "10",
+ "group_tag": "Peasant -> Teacher",
+ "group_top": true,
+ "types": [
+ "Action",
+ "Traveller"
+ ]
+ },
+ {
+ "card_tag": "Pilgrimage",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "4",
+ "group_tag": "adventures events",
+ "randomizer": false,
+ "types": [
+ "Event"
+ ]
+ },
+ {
+ "card_tag": "Plan",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "3",
+ "group_tag": "adventures events",
+ "randomizer": false,
+ "types": [
+ "Event"
+ ]
+ },
+ {
+ "card_tag": "Port",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "4",
+ "count": "12",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Quest",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "0",
+ "group_tag": "adventures events",
+ "randomizer": false,
+ "types": [
+ "Event"
+ ]
+ },
+ {
+ "card_tag": "Raid",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "5",
+ "group_tag": "adventures events",
+ "randomizer": false,
+ "types": [
+ "Event"
+ ]
+ },
+ {
+ "card_tag": "Ranger",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "4",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Ratcatcher",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "2",
+ "types": [
+ "Action",
+ "Reserve"
+ ]
+ },
+ {
+ "card_tag": "Raze",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "2",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Relic",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "5",
+ "types": [
+ "Treasure",
+ "Attack"
+ ]
+ },
+ {
+ "card_tag": "Royal Carriage",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "5",
+ "types": [
+ "Action",
+ "Reserve"
+ ]
+ },
+ {
+ "card_tag": "Save",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "1",
+ "group_tag": "adventures events",
+ "randomizer": false,
+ "types": [
+ "Event"
+ ]
+ },
+ {
+ "card_tag": "Scouting Party",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "2",
+ "group_tag": "adventures events",
+ "randomizer": false,
+ "types": [
+ "Event"
+ ]
+ },
+ {
+ "card_tag": "Seaway",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "5",
+ "group_tag": "adventures events",
+ "randomizer": false,
+ "types": [
+ "Event"
+ ]
+ },
+ {
+ "card_tag": "Soldier",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "3*",
+ "group_tag": "Peasant -> Teacher",
+ "randomizer": false,
+ "types": [
+ "Action",
+ "Attack",
+ "Traveller"
+ ]
+ },
+ {
+ "card_tag": "Storyteller",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "5",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Swamp Hag",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "5",
+ "types": [
+ "Action",
+ "Attack",
+ "Duration"
+ ]
+ },
+ {
+ "card_tag": "Teacher",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "6*",
+ "count": "5",
+ "group_tag": "Peasant -> Teacher",
+ "randomizer": false,
+ "types": [
+ "Action",
+ "Reserve"
+ ]
+ },
+ {
+ "card_tag": "Trade",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "5",
+ "group_tag": "adventures events",
+ "randomizer": false,
+ "types": [
+ "Event"
+ ]
+ },
+ {
+ "card_tag": "Training",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "6",
+ "group_tag": "adventures events",
+ "randomizer": false,
+ "types": [
+ "Event"
+ ]
+ },
+ {
+ "card_tag": "Transmogrify",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "4",
+ "types": [
+ "Action",
+ "Reserve"
+ ]
+ },
+ {
+ "card_tag": "Travelling Fair",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "2",
+ "group_tag": "adventures events",
+ "randomizer": false,
+ "types": [
+ "Event"
+ ]
+ },
+ {
+ "card_tag": "Treasure Hunter",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "3*",
+ "group_tag": "Page -> Champion",
+ "randomizer": false,
+ "types": [
+ "Action",
+ "Traveller"
+ ]
+ },
+ {
+ "card_tag": "Treasure Trove",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "5",
+ "types": [
+ "Treasure"
+ ]
+ },
+ {
+ "card_tag": "Warrior",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "4*",
+ "group_tag": "Page -> Champion",
+ "randomizer": false,
+ "types": [
+ "Action",
+ "Attack",
+ "Traveller"
+ ]
+ },
+ {
+ "card_tag": "Wine Merchant",
+ "cardset_tags": [
+ "adventures"
+ ],
+ "cost": "5",
+ "types": [
+ "Action",
+ "Reserve"
+ ]
+ },
+ {
+ "card_tag": "Alchemist",
+ "cardset_tags": [
+ "alchemy"
+ ],
+ "cost": "3",
+ "potcost": "1",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Apothecary",
+ "cardset_tags": [
+ "alchemy"
+ ],
+ "cost": "2",
+ "potcost": "1",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Apprentice",
+ "cardset_tags": [
+ "alchemy"
+ ],
+ "cost": "5",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Familiar",
+ "cardset_tags": [
+ "alchemy"
+ ],
+ "cost": "3",
+ "potcost": "1",
+ "types": [
+ "Action",
+ "Attack"
+ ]
+ },
+ {
+ "card_tag": "Golem",
+ "cardset_tags": [
+ "alchemy"
+ ],
+ "cost": "4",
+ "potcost": "1",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Herbalist",
+ "cardset_tags": [
+ "alchemy"
+ ],
+ "cost": "2",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Philosopher's Stone",
+ "cardset_tags": [
+ "alchemy"
+ ],
+ "cost": "3",
+ "potcost": "1",
+ "types": [
+ "Treasure"
+ ]
+ },
+ {
+ "card_tag": "Possession",
+ "cardset_tags": [
+ "alchemy"
+ ],
+ "cost": "6",
+ "potcost": "1",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Scrying Pool",
+ "cardset_tags": [
+ "alchemy"
+ ],
+ "cost": "2",
+ "potcost": "1",
+ "types": [
+ "Action",
+ "Attack"
+ ]
+ },
+ {
+ "card_tag": "Transmute",
+ "cardset_tags": [
+ "alchemy"
+ ],
+ "cost": "",
+ "potcost": "1",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "University",
+ "cardset_tags": [
+ "alchemy"
+ ],
+ "cost": "2",
+ "potcost": "1",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Vineyard",
+ "cardset_tags": [
+ "alchemy"
+ ],
+ "cost": "",
+ "potcost": "1",
+ "types": [
+ "Victory"
+ ]
+ },
+ {
+ "card_tag": "Grey Mustang",
+ "cardset_tags": [
+ "animals"
+ ],
+ "cost": "4",
+ "types": [
+ "Action",
+ "Victory"
+ ]
+ },
+ {
+ "card_tag": "Rabbits",
+ "cardset_tags": [
+ "animals"
+ ],
+ "cost": "3",
+ "types": [
+ "Action",
+ "Attack"
+ ]
+ },
+ {
+ "card_tag": "Yard Dog",
+ "cardset_tags": [
+ "animals"
+ ],
+ "cost": "2",
+ "types": [
+ "Action",
+ "Reaction"
+ ]
+ },
+ {
+ "card_tag": "Potion",
+ "cardset_tags": [
+ "base",
+ "alchemy"
+ ],
+ "cost": "4",
+ "count": "16",
+ "randomizer": false,
+ "types": [
+ "Treasure"
+ ]
+ },
+ {
+ "card_tag": "Copper",
+ "cardset_tags": [
+ "base",
+ "dominion1stEdition",
+ "dominion2ndEdition",
+ "intrigue1stEdition"
+ ],
+ "cost": "0",
+ "count": "60",
+ "randomizer": false,
+ "types": [
+ "Treasure"
+ ]
+ },
+ {
+ "card_tag": "Curse",
+ "cardset_tags": [
+ "base",
+ "dominion1stEdition",
+ "dominion2ndEdition",
+ "intrigue1stEdition"
+ ],
+ "cost": "0",
+ "count": "30",
+ "randomizer": false,
+ "types": [
+ "Curse"
+ ]
+ },
+ {
+ "card_tag": "Duchy",
+ "cardset_tags": [
+ "base",
+ "dominion1stEdition",
+ "dominion2ndEdition",
+ "intrigue1stEdition"
+ ],
+ "cost": "5",
+ "randomizer": false,
+ "types": [
+ "Victory"
+ ]
+ },
+ {
+ "card_tag": "Estate",
+ "cardset_tags": [
+ "base",
+ "dominion1stEdition",
+ "dominion2ndEdition",
+ "intrigue1stEdition"
+ ],
+ "cost": "2",
+ "count": "24",
+ "randomizer": false,
+ "types": [
+ "Victory"
+ ]
+ },
+ {
+ "card_tag": "Gold",
+ "cardset_tags": [
+ "base",
+ "dominion1stEdition",
+ "dominion2ndEdition",
+ "intrigue1stEdition"
+ ],
+ "cost": "6",
+ "count": "30",
+ "randomizer": false,
+ "types": [
+ "Treasure"
+ ]
+ },
+ {
+ "card_tag": "Province",
+ "cardset_tags": [
+ "base",
+ "dominion1stEdition",
+ "dominion2ndEdition",
+ "intrigue1stEdition"
+ ],
+ "cost": "8",
+ "randomizer": false,
+ "types": [
+ "Victory"
+ ]
+ },
+ {
+ "card_tag": "Silver",
+ "cardset_tags": [
+ "base",
+ "dominion1stEdition",
+ "dominion2ndEdition",
+ "intrigue1stEdition"
+ ],
+ "cost": "3",
+ "count": "40",
+ "randomizer": false,
+ "types": [
+ "Treasure"
+ ]
+ },
+ {
+ "card_tag": "Start Deck",
+ "cardset_tags": [
+ "base",
+ "dominion1stEdition",
+ "dominion2ndEdition",
+ "intrigue1stEdition"
+ ],
+ "cost": "",
+ "count": "0",
+ "randomizer": false,
+ "types": [
+ "Start Deck"
+ ]
+ },
+ {
+ "card_tag": "Trash",
+ "cardset_tags": [
+ "base",
+ "dominion1stEdition",
+ "intrigue1stEdition"
+ ],
+ "cost": "",
+ "count": "1",
+ "randomizer": false,
+ "types": [
+ "Trash"
+ ]
+ },
+ {
+ "card_tag": "Colony",
+ "cardset_tags": [
+ "base",
+ "prosperity"
+ ],
+ "cost": "11",
+ "randomizer": false,
+ "types": [
+ "Victory"
+ ]
+ },
+ {
+ "card_tag": "Platinum",
+ "cardset_tags": [
+ "base",
+ "prosperity"
+ ],
+ "cost": "9",
+ "count": "12",
+ "randomizer": false,
+ "types": [
+ "Treasure"
+ ]
+ },
+ {
+ "card_tag": "Bag of Gold",
+ "cardset_tags": [
+ "cornucopia"
+ ],
+ "cost": "0*",
+ "group_tag": "Tournament and Prizes",
+ "randomizer": false,
+ "types": [
+ "Action",
+ "Prize"
+ ]
+ },
+ {
+ "card_tag": "Diadem",
+ "cardset_tags": [
+ "cornucopia"
+ ],
+ "cost": "0*",
+ "group_tag": "Tournament and Prizes",
+ "randomizer": false,
+ "types": [
+ "Treasure",
+ "Prize"
+ ]
+ },
+ {
+ "card_tag": "Fairgrounds",
+ "cardset_tags": [
+ "cornucopia"
+ ],
+ "cost": "6",
+ "types": [
+ "Victory"
+ ]
+ },
+ {
+ "card_tag": "Farming Village",
+ "cardset_tags": [
+ "cornucopia"
+ ],
+ "cost": "4",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Followers",
+ "cardset_tags": [
+ "cornucopia"
+ ],
+ "cost": "0*",
+ "group_tag": "Tournament and Prizes",
+ "randomizer": false,
+ "types": [
+ "Action",
+ "Attack",
+ "Prize"
+ ]
+ },
+ {
+ "card_tag": "Fortune Teller",
+ "cardset_tags": [
+ "cornucopia"
+ ],
+ "cost": "3",
+ "types": [
+ "Action",
+ "Attack"
+ ]
+ },
+ {
+ "card_tag": "Hamlet",
+ "cardset_tags": [
+ "cornucopia"
+ ],
+ "cost": "2",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Harvest",
+ "cardset_tags": [
+ "cornucopia"
+ ],
+ "cost": "5",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Horn of Plenty",
+ "cardset_tags": [
+ "cornucopia"
+ ],
+ "cost": "5",
+ "types": [
+ "Treasure"
+ ]
+ },
+ {
+ "card_tag": "Horse Traders",
+ "cardset_tags": [
+ "cornucopia"
+ ],
+ "cost": "4",
+ "types": [
+ "Action",
+ "Reaction"
+ ]
+ },
+ {
+ "card_tag": "Hunting Party",
+ "cardset_tags": [
+ "cornucopia"
+ ],
+ "cost": "5",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Jester",
+ "cardset_tags": [
+ "cornucopia"
+ ],
+ "cost": "5",
+ "types": [
+ "Action",
+ "Attack"
+ ]
+ },
+ {
+ "card_tag": "Menagerie",
+ "cardset_tags": [
+ "cornucopia"
+ ],
+ "cost": "3",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Princess",
+ "cardset_tags": [
+ "cornucopia"
+ ],
+ "cost": "0*",
+ "group_tag": "Tournament and Prizes",
+ "randomizer": false,
+ "types": [
+ "Action",
+ "Prize"
+ ]
+ },
+ {
+ "card_tag": "Remake",
+ "cardset_tags": [
+ "cornucopia"
+ ],
+ "cost": "4",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Tournament",
+ "cardset_tags": [
+ "cornucopia"
+ ],
+ "cost": "4",
+ "group_tag": "Tournament and Prizes",
+ "group_top": true,
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Trusty Steed",
+ "cardset_tags": [
+ "cornucopia"
+ ],
+ "cost": "0*",
+ "group_tag": "Tournament and Prizes",
+ "randomizer": false,
+ "types": [
+ "Action",
+ "Prize"
+ ]
+ },
+ {
+ "card_tag": "Young Witch",
+ "cardset_tags": [
+ "cornucopia"
+ ],
+ "cost": "4",
+ "types": [
+ "Action",
+ "Attack"
+ ]
+ },
+ {
+ "card_tag": "Altar",
+ "cardset_tags": [
+ "dark ages"
+ ],
+ "cost": "6",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Armory",
+ "cardset_tags": [
+ "dark ages"
+ ],
+ "cost": "4",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Band of Misfits",
+ "cardset_tags": [
+ "dark ages"
+ ],
+ "cost": "5",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Bandit Camp",
+ "cardset_tags": [
+ "dark ages"
+ ],
+ "cost": "5",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Beggar",
+ "cardset_tags": [
+ "dark ages"
+ ],
+ "cost": "2",
+ "types": [
+ "Action",
+ "Reaction"
+ ]
+ },
+ {
+ "card_tag": "Catacombs",
+ "cardset_tags": [
+ "dark ages"
+ ],
+ "cost": "5",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Count",
+ "cardset_tags": [
+ "dark ages"
+ ],
+ "cost": "5",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Counterfeit",
+ "cardset_tags": [
+ "dark ages"
+ ],
+ "cost": "5",
+ "types": [
+ "Treasure"
+ ]
+ },
+ {
+ "card_tag": "Cultist",
+ "cardset_tags": [
+ "dark ages"
+ ],
+ "cost": "5",
+ "types": [
+ "Action",
+ "Attack",
+ "Looter"
+ ]
+ },
+ {
+ "card_tag": "Death Cart",
+ "cardset_tags": [
+ "dark ages"
+ ],
+ "cost": "4",
+ "types": [
+ "Action",
+ "Looter"
+ ]
+ },
+ {
+ "card_tag": "Feodum",
+ "cardset_tags": [
+ "dark ages"
+ ],
+ "cost": "4",
+ "types": [
+ "Victory"
+ ]
+ },
+ {
+ "card_tag": "Forager",
+ "cardset_tags": [
+ "dark ages"
+ ],
+ "cost": "3",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Fortress",
+ "cardset_tags": [
+ "dark ages"
+ ],
+ "cost": "4",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Graverobber",
+ "cardset_tags": [
+ "dark ages"
+ ],
+ "cost": "5",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Hermit",
+ "cardset_tags": [
+ "dark ages"
+ ],
+ "cost": "3",
+ "group_tag": "Hermit - Madman",
+ "group_top": true,
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Hovel",
+ "cardset_tags": [
+ "dark ages"
+ ],
+ "cost": "1",
+ "group_tag": "Shelters",
+ "group_top": true,
+ "randomizer": false,
+ "types": [
+ "Reaction",
+ "Shelter"
+ ]
+ },
+ {
+ "card_tag": "Hunting Grounds",
+ "cardset_tags": [
+ "dark ages"
+ ],
+ "cost": "6",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Ironmonger",
+ "cardset_tags": [
+ "dark ages"
+ ],
+ "cost": "4",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Junk Dealer",
+ "cardset_tags": [
+ "dark ages"
+ ],
+ "cost": "5",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Knights",
+ "cardset_tags": [
+ "dark ages"
+ ],
+ "cost": "5",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Madman",
+ "cardset_tags": [
+ "dark ages"
+ ],
+ "cost": "0*",
+ "group_tag": "Hermit - Madman",
+ "randomizer": false,
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Marauder",
+ "cardset_tags": [
+ "dark ages"
+ ],
+ "cost": "4",
+ "types": [
+ "Action",
+ "Attack",
+ "Looter"
+ ]
+ },
+ {
+ "card_tag": "Market Square",
+ "cardset_tags": [
+ "dark ages"
+ ],
+ "cost": "3",
+ "types": [
+ "Action",
+ "Reaction"
+ ]
+ },
+ {
+ "card_tag": "Mercenary",
+ "cardset_tags": [
+ "dark ages"
+ ],
+ "cost": "0*",
+ "group_tag": "Urchin - Mercenary",
+ "randomizer": false,
+ "types": [
+ "Action",
+ "Attack"
+ ]
+ },
+ {
+ "card_tag": "Mystic",
+ "cardset_tags": [
+ "dark ages"
+ ],
+ "cost": "5",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Necropolis",
+ "cardset_tags": [
+ "dark ages"
+ ],
+ "cost": "1",
+ "group_tag": "Shelters",
+ "randomizer": false,
+ "types": [
+ "Action",
+ "Shelter"
+ ]
+ },
+ {
+ "card_tag": "Overgrown Estate",
+ "cardset_tags": [
+ "dark ages"
+ ],
+ "cost": "1",
+ "group_tag": "Shelters",
+ "randomizer": false,
+ "types": [
+ "Victory",
+ "Shelter"
+ ]
+ },
+ {
+ "card_tag": "Pillage",
+ "cardset_tags": [
+ "dark ages"
+ ],
+ "cost": "5",
+ "types": [
+ "Action",
+ "Attack"
+ ]
+ },
+ {
+ "card_tag": "Poor House",
+ "cardset_tags": [
+ "dark ages"
+ ],
+ "cost": "1",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Procession",
+ "cardset_tags": [
+ "dark ages"
+ ],
+ "cost": "4",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Rats",
+ "cardset_tags": [
+ "dark ages"
+ ],
+ "cost": "4",
+ "count": "20",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Rebuild",
+ "cardset_tags": [
+ "dark ages"
+ ],
+ "cost": "5",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Rogue",
+ "cardset_tags": [
+ "dark ages"
+ ],
+ "cost": "5",
+ "types": [
+ "Action",
+ "Attack"
+ ]
+ },
+ {
+ "card_tag": "Ruins",
+ "cardset_tags": [
+ "dark ages"
+ ],
+ "cost": "0",
+ "count": "50",
+ "randomizer": false,
+ "types": [
+ "Action",
+ "Ruins"
+ ]
+ },
+ {
+ "card_tag": "Sage",
+ "cardset_tags": [
+ "dark ages"
+ ],
+ "cost": "3",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Scavenger",
+ "cardset_tags": [
+ "dark ages"
+ ],
+ "cost": "4",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Spoils",
+ "cardset_tags": [
+ "dark ages"
+ ],
+ "cost": "0*",
+ "count": "15",
+ "randomizer": false,
+ "types": [
+ "Treasure"
+ ]
+ },
+ {
+ "card_tag": "Squire",
+ "cardset_tags": [
+ "dark ages"
+ ],
+ "cost": "2",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Storeroom",
+ "cardset_tags": [
+ "dark ages"
+ ],
+ "cost": "3",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Urchin",
+ "cardset_tags": [
+ "dark ages"
+ ],
+ "cost": "3",
+ "group_tag": "Urchin - Mercenary",
+ "group_top": true,
+ "types": [
+ "Action",
+ "Attack"
+ ]
+ },
+ {
+ "card_tag": "Vagrant",
+ "cardset_tags": [
+ "dark ages"
+ ],
+ "cost": "2",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Wandering Minstrel",
+ "cardset_tags": [
+ "dark ages"
+ ],
+ "cost": "4",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Adventurer",
+ "cardset_tags": [
+ "dominion1stEdition"
+ ],
+ "cost": "6",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Chancellor",
+ "cardset_tags": [
+ "dominion1stEdition"
+ ],
+ "cost": "3",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Feast",
+ "cardset_tags": [
+ "dominion1stEdition"
+ ],
+ "cost": "4",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Spy",
+ "cardset_tags": [
+ "dominion1stEdition"
+ ],
+ "cost": "4",
+ "types": [
+ "Action",
+ "Attack"
+ ]
+ },
+ {
+ "card_tag": "Thief",
+ "cardset_tags": [
+ "dominion1stEdition"
+ ],
+ "cost": "4",
+ "types": [
+ "Action",
+ "Attack"
+ ]
+ },
+ {
+ "card_tag": "Woodcutter",
+ "cardset_tags": [
+ "dominion1stEdition"
+ ],
+ "cost": "3",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Bureaucrat",
+ "cardset_tags": [
+ "dominion1stEdition",
+ "dominion2ndEdition"
+ ],
+ "cost": "4",
+ "types": [
+ "Action",
+ "Attack"
+ ]
+ },
+ {
+ "card_tag": "Cellar",
+ "cardset_tags": [
+ "dominion1stEdition",
+ "dominion2ndEdition"
+ ],
+ "cost": "2",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Chapel",
+ "cardset_tags": [
+ "dominion1stEdition",
+ "dominion2ndEdition"
+ ],
+ "cost": "2",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Council Room",
+ "cardset_tags": [
+ "dominion1stEdition",
+ "dominion2ndEdition"
+ ],
+ "cost": "5",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Festival",
+ "cardset_tags": [
+ "dominion1stEdition",
+ "dominion2ndEdition"
+ ],
+ "cost": "5",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Gardens",
+ "cardset_tags": [
+ "dominion1stEdition",
+ "dominion2ndEdition"
+ ],
+ "cost": "4",
+ "types": [
+ "Victory"
+ ]
+ },
+ {
+ "card_tag": "Laboratory",
+ "cardset_tags": [
+ "dominion1stEdition",
+ "dominion2ndEdition"
+ ],
+ "cost": "5",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Library",
+ "cardset_tags": [
+ "dominion1stEdition",
+ "dominion2ndEdition"
+ ],
+ "cost": "5",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Market",
+ "cardset_tags": [
+ "dominion1stEdition",
+ "dominion2ndEdition"
+ ],
+ "cost": "5",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Militia",
+ "cardset_tags": [
+ "dominion1stEdition",
+ "dominion2ndEdition"
+ ],
+ "cost": "4",
+ "types": [
+ "Action",
+ "Attack"
+ ]
+ },
+ {
+ "card_tag": "Mine",
+ "cardset_tags": [
+ "dominion1stEdition",
+ "dominion2ndEdition"
+ ],
+ "cost": "5",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Moat",
+ "cardset_tags": [
+ "dominion1stEdition",
+ "dominion2ndEdition"
+ ],
+ "cost": "2",
+ "types": [
+ "Action",
+ "Reaction"
+ ]
+ },
+ {
+ "card_tag": "Moneylender",
+ "cardset_tags": [
+ "dominion1stEdition",
+ "dominion2ndEdition"
+ ],
+ "cost": "4",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Remodel",
+ "cardset_tags": [
+ "dominion1stEdition",
+ "dominion2ndEdition"
+ ],
+ "cost": "4",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Smithy",
+ "cardset_tags": [
+ "dominion1stEdition",
+ "dominion2ndEdition"
+ ],
+ "cost": "4",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Throne Room",
+ "cardset_tags": [
+ "dominion1stEdition",
+ "dominion2ndEdition"
+ ],
+ "cost": "4",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Village",
+ "cardset_tags": [
+ "dominion1stEdition",
+ "dominion2ndEdition"
+ ],
+ "cost": "3",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Witch",
+ "cardset_tags": [
+ "dominion1stEdition",
+ "dominion2ndEdition"
+ ],
+ "cost": "5",
+ "types": [
+ "Action",
+ "Attack"
+ ]
+ },
+ {
+ "card_tag": "Workshop",
+ "cardset_tags": [
+ "dominion1stEdition",
+ "dominion2ndEdition"
+ ],
+ "cost": "3",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Artisan",
+ "cardset_tags": [
+ "dominion2ndEdition",
+ "dominion2ndEditionUpgrade"
+ ],
+ "cost": "6",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Bandit",
+ "cardset_tags": [
+ "dominion2ndEdition",
+ "dominion2ndEditionUpgrade"
+ ],
+ "cost": "5",
+ "types": [
+ "Action",
+ "Attack"
+ ]
+ },
+ {
+ "card_tag": "Harbinger",
+ "cardset_tags": [
+ "dominion2ndEdition",
+ "dominion2ndEditionUpgrade"
+ ],
+ "cost": "3",
+ "count": "10",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Merchant",
+ "cardset_tags": [
+ "dominion2ndEdition",
+ "dominion2ndEditionUpgrade"
+ ],
+ "cost": "3",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Poacher",
+ "cardset_tags": [
+ "dominion2ndEdition",
+ "dominion2ndEditionUpgrade"
+ ],
+ "cost": "4",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Sentry",
+ "cardset_tags": [
+ "dominion2ndEdition",
+ "dominion2ndEditionUpgrade"
+ ],
+ "cost": "5",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Vassal",
+ "cardset_tags": [
+ "dominion2ndEdition",
+ "dominion2ndEditionUpgrade"
+ ],
+ "cost": "3",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Advance",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "0",
+ "group_tag": "empires events",
+ "randomizer": false,
+ "types": [
+ "Event"
+ ]
+ },
+ {
+ "card_tag": "Annex",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "0",
+ "debtcost": "8",
+ "group_tag": "empires events",
+ "randomizer": false,
+ "types": [
+ "Event"
+ ]
+ },
+ {
+ "card_tag": "Aqueduct",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "",
+ "group_tag": "empires landmarks",
+ "randomizer": false,
+ "types": [
+ "Landmark"
+ ]
+ },
+ {
+ "card_tag": "Archive",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "5",
+ "types": [
+ "Action",
+ "Duration"
+ ]
+ },
+ {
+ "card_tag": "Arena",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "",
+ "group_tag": "empires landmarks",
+ "randomizer": false,
+ "types": [
+ "Landmark"
+ ]
+ },
+ {
+ "card_tag": "Bandit Fort",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "",
+ "group_tag": "empires landmarks",
+ "randomizer": false,
+ "types": [
+ "Landmark"
+ ]
+ },
+ {
+ "card_tag": "Banquet",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "3",
+ "group_tag": "empires events",
+ "randomizer": false,
+ "types": [
+ "Event"
+ ]
+ },
+ {
+ "card_tag": "Basilica",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "",
+ "group_tag": "empires landmarks",
+ "randomizer": false,
+ "types": [
+ "Landmark"
+ ]
+ },
+ {
+ "card_tag": "Baths",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "",
+ "group_tag": "empires landmarks",
+ "randomizer": false,
+ "types": [
+ "Landmark"
+ ]
+ },
+ {
+ "card_tag": "Battlefield",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "",
+ "group_tag": "empires landmarks",
+ "randomizer": false,
+ "types": [
+ "Landmark"
+ ]
+ },
+ {
+ "card_tag": "Bustling Village",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "5",
+ "count": "5",
+ "group_tag": "Settlers - Bustling Village",
+ "randomizer": false,
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Capital",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "5",
+ "types": [
+ "Treasure"
+ ]
+ },
+ {
+ "card_tag": "Castles",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "3",
+ "count": "12",
+ "types": [
+ "Victory",
+ "Castle"
+ ]
+ },
+ {
+ "card_tag": "Catapult",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "3",
+ "count": "5",
+ "group_tag": "Catapult - Rocks",
+ "group_top": true,
+ "types": [
+ "Action",
+ "Attack"
+ ]
+ },
+ {
+ "card_tag": "Chariot Race",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "3",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Charm",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "5",
+ "types": [
+ "Treasure"
+ ]
+ },
+ {
+ "card_tag": "City Quarter",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "0",
+ "debtcost": "8",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Colonnade",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "",
+ "group_tag": "empires landmarks",
+ "randomizer": false,
+ "types": [
+ "Landmark"
+ ]
+ },
+ {
+ "card_tag": "Conquest",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "6",
+ "group_tag": "empires events",
+ "randomizer": false,
+ "types": [
+ "Event"
+ ]
+ },
+ {
+ "card_tag": "Crown",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "5",
+ "types": [
+ "Action",
+ "Treasure"
+ ]
+ },
+ {
+ "card_tag": "Defiled Shrine",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "",
+ "group_tag": "empires landmarks",
+ "randomizer": false,
+ "types": [
+ "Landmark"
+ ]
+ },
+ {
+ "card_tag": "Delve",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "2",
+ "group_tag": "empires events",
+ "randomizer": false,
+ "types": [
+ "Event"
+ ]
+ },
+ {
+ "card_tag": "Dominate",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "14",
+ "group_tag": "empires events",
+ "randomizer": false,
+ "types": [
+ "Event"
+ ]
+ },
+ {
+ "card_tag": "Donate",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "0",
+ "debtcost": "8",
+ "group_tag": "empires events",
+ "randomizer": false,
+ "types": [
+ "Event"
+ ]
+ },
+ {
+ "card_tag": "Emporium",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "5",
+ "count": "5",
+ "group_tag": "Patrician - Emporium",
+ "randomizer": false,
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Encampment",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "2",
+ "count": "5",
+ "group_tag": "Encampment - Plunder",
+ "group_top": true,
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Enchantress",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "3",
+ "types": [
+ "Action",
+ "Attack",
+ "Duration"
+ ]
+ },
+ {
+ "card_tag": "Engineer",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "0",
+ "debtcost": "4",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Farmers' Market",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "3",
+ "types": [
+ "Action",
+ "Gathering"
+ ]
+ },
+ {
+ "card_tag": "Fortune",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "8",
+ "count": "5",
+ "debtcost": "8",
+ "group_tag": "Gladiator - Fortune",
+ "randomizer": false,
+ "types": [
+ "Treasure"
+ ]
+ },
+ {
+ "card_tag": "Forum",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "5",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Fountain",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "",
+ "group_tag": "empires landmarks",
+ "randomizer": false,
+ "types": [
+ "Landmark"
+ ]
+ },
+ {
+ "card_tag": "Gladiator",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "3",
+ "count": "5",
+ "group_tag": "Gladiator - Fortune",
+ "group_top": true,
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Groundskeeper",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "5",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Keep",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "",
+ "group_tag": "empires landmarks",
+ "randomizer": false,
+ "types": [
+ "Landmark"
+ ]
+ },
+ {
+ "card_tag": "Labyrinth",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "",
+ "group_tag": "empires landmarks",
+ "randomizer": false,
+ "types": [
+ "Landmark"
+ ]
+ },
+ {
+ "card_tag": "Legionary",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "5",
+ "types": [
+ "Action",
+ "Attack"
+ ]
+ },
+ {
+ "card_tag": "Mountain Pass",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "",
+ "group_tag": "empires landmarks",
+ "randomizer": false,
+ "types": [
+ "Landmark"
+ ]
+ },
+ {
+ "card_tag": "Museum",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "",
+ "group_tag": "empires landmarks",
+ "randomizer": false,
+ "types": [
+ "Landmark"
+ ]
+ },
+ {
+ "card_tag": "Obelisk",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "",
+ "group_tag": "empires landmarks",
+ "randomizer": false,
+ "types": [
+ "Landmark"
+ ]
+ },
+ {
+ "card_tag": "Orchard",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "",
+ "group_tag": "empires landmarks",
+ "randomizer": false,
+ "types": [
+ "Landmark"
+ ]
+ },
+ {
+ "card_tag": "Overlord",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "0",
+ "debtcost": "8",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Palace",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "",
+ "group_tag": "empires landmarks",
+ "randomizer": false,
+ "types": [
+ "Landmark"
+ ]
+ },
+ {
+ "card_tag": "Patrician",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "2",
+ "count": "5",
+ "group_tag": "Patrician - Emporium",
+ "group_top": true,
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Plunder",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "5",
+ "count": "5",
+ "group_tag": "Encampment - Plunder",
+ "randomizer": false,
+ "types": [
+ "Treasure"
+ ]
+ },
+ {
+ "card_tag": "Ritual",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "4",
+ "group_tag": "empires events",
+ "randomizer": false,
+ "types": [
+ "Event"
+ ]
+ },
+ {
+ "card_tag": "Rocks",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "4",
+ "count": "5",
+ "group_tag": "Catapult - Rocks",
+ "randomizer": false,
+ "types": [
+ "Treasure"
+ ]
+ },
+ {
+ "card_tag": "Royal Blacksmith",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "0",
+ "debtcost": "8",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Sacrifice",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "4",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Salt the Earth",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "4",
+ "group_tag": "empires events",
+ "randomizer": false,
+ "types": [
+ "Event"
+ ]
+ },
+ {
+ "card_tag": "Settlers",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "2",
+ "count": "5",
+ "group_tag": "Settlers - Bustling Village",
+ "group_top": true,
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Tax",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "2",
+ "group_tag": "empires events",
+ "randomizer": false,
+ "types": [
+ "Event"
+ ]
+ },
+ {
+ "card_tag": "Temple",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "4",
+ "types": [
+ "Action",
+ "Gathering"
+ ]
+ },
+ {
+ "card_tag": "Tomb",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "",
+ "group_tag": "empires landmarks",
+ "randomizer": false,
+ "types": [
+ "Landmark"
+ ]
+ },
+ {
+ "card_tag": "Tower",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "",
+ "group_tag": "empires landmarks",
+ "randomizer": false,
+ "types": [
+ "Landmark"
+ ]
+ },
+ {
+ "card_tag": "Triumph",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "0",
+ "debtcost": "5",
+ "group_tag": "empires events",
+ "randomizer": false,
+ "types": [
+ "Event"
+ ]
+ },
+ {
+ "card_tag": "Triumphal Arch",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "",
+ "group_tag": "empires landmarks",
+ "randomizer": false,
+ "types": [
+ "Landmark"
+ ]
+ },
+ {
+ "card_tag": "Villa",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "4",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Wall",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "",
+ "group_tag": "empires landmarks",
+ "randomizer": false,
+ "types": [
+ "Landmark"
+ ]
+ },
+ {
+ "card_tag": "Wedding",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "4",
+ "debtcost": "3",
+ "group_tag": "empires events",
+ "randomizer": false,
+ "types": [
+ "Event"
+ ]
+ },
+ {
+ "card_tag": "Wild Hunt",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "5",
+ "types": [
+ "Action",
+ "Gathering"
+ ]
+ },
+ {
+ "card_tag": "Windfall",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "5",
+ "group_tag": "empires events",
+ "randomizer": false,
+ "types": [
+ "Event"
+ ]
+ },
+ {
+ "card_tag": "Wolf Den",
+ "cardset_tags": [
+ "empires"
+ ],
+ "cost": "",
+ "group_tag": "empires landmarks",
+ "randomizer": false,
+ "types": [
+ "Landmark"
+ ]
+ },
+ {
+ "card_tag": "Advisor",
+ "cardset_tags": [
+ "guilds"
+ ],
+ "cost": "4",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Baker",
+ "cardset_tags": [
+ "guilds"
+ ],
+ "cost": "5",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Butcher",
+ "cardset_tags": [
+ "guilds"
+ ],
+ "cost": "5",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Candlestick Maker",
+ "cardset_tags": [
+ "guilds"
+ ],
+ "cost": "2",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Doctor",
+ "cardset_tags": [
+ "guilds"
+ ],
+ "cost": "3+",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Herald",
+ "cardset_tags": [
+ "guilds"
+ ],
+ "cost": "4+",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Journeyman",
+ "cardset_tags": [
+ "guilds"
+ ],
+ "cost": "5",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Masterpiece",
+ "cardset_tags": [
+ "guilds"
+ ],
+ "cost": "3+",
+ "types": [
+ "Treasure"
+ ]
+ },
+ {
+ "card_tag": "Merchant Guild",
+ "cardset_tags": [
+ "guilds"
+ ],
+ "cost": "5",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Plaza",
+ "cardset_tags": [
+ "guilds"
+ ],
+ "cost": "4",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Soothsayer",
+ "cardset_tags": [
+ "guilds"
+ ],
+ "cost": "5",
+ "types": [
+ "Action",
+ "Attack"
+ ]
+ },
+ {
+ "card_tag": "Stonemason",
+ "cardset_tags": [
+ "guilds"
+ ],
+ "cost": "2+",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Taxman",
+ "cardset_tags": [
+ "guilds"
+ ],
+ "cost": "4",
+ "types": [
+ "Action",
+ "Attack"
+ ]
+ },
+ {
+ "card_tag": "Border Village",
+ "cardset_tags": [
+ "hinterlands"
+ ],
+ "cost": "6",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Cache",
+ "cardset_tags": [
+ "hinterlands"
+ ],
+ "cost": "5",
+ "types": [
+ "Treasure"
+ ]
+ },
+ {
+ "card_tag": "Cartographer",
+ "cardset_tags": [
+ "hinterlands"
+ ],
+ "cost": "5",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Crossroads",
+ "cardset_tags": [
+ "hinterlands"
+ ],
+ "cost": "2",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Develop",
+ "cardset_tags": [
+ "hinterlands"
+ ],
+ "cost": "3",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Duchess",
+ "cardset_tags": [
+ "hinterlands"
+ ],
+ "cost": "2",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Embassy",
+ "cardset_tags": [
+ "hinterlands"
+ ],
+ "cost": "5",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Farmland",
+ "cardset_tags": [
+ "hinterlands"
+ ],
+ "cost": "6",
+ "types": [
+ "Victory"
+ ]
+ },
+ {
+ "card_tag": "Fool's Gold",
+ "cardset_tags": [
+ "hinterlands"
+ ],
+ "cost": "2",
+ "types": [
+ "Treasure",
+ "Reaction"
+ ]
+ },
+ {
+ "card_tag": "Haggler",
+ "cardset_tags": [
+ "hinterlands"
+ ],
+ "cost": "5",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Highway",
+ "cardset_tags": [
+ "hinterlands"
+ ],
+ "cost": "5",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Ill-Gotten Gains",
+ "cardset_tags": [
+ "hinterlands"
+ ],
+ "cost": "5",
+ "types": [
+ "Treasure"
+ ]
+ },
+ {
+ "card_tag": "Inn",
+ "cardset_tags": [
+ "hinterlands"
+ ],
+ "cost": "5",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Jack of all Trades",
+ "cardset_tags": [
+ "hinterlands"
+ ],
+ "cost": "4",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Mandarin",
+ "cardset_tags": [
+ "hinterlands"
+ ],
+ "cost": "5",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Margrave",
+ "cardset_tags": [
+ "hinterlands"
+ ],
+ "cost": "5",
+ "types": [
+ "Action",
+ "Attack"
+ ]
+ },
+ {
+ "card_tag": "Noble Brigand",
+ "cardset_tags": [
+ "hinterlands"
+ ],
+ "cost": "4",
+ "types": [
+ "Action",
+ "Attack"
+ ]
+ },
+ {
+ "card_tag": "Nomad Camp",
+ "cardset_tags": [
+ "hinterlands"
+ ],
+ "cost": "4",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Oasis",
+ "cardset_tags": [
+ "hinterlands"
+ ],
+ "cost": "3",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Oracle",
+ "cardset_tags": [
+ "hinterlands"
+ ],
+ "cost": "3",
+ "types": [
+ "Action",
+ "Attack"
+ ]
+ },
+ {
+ "card_tag": "Scheme",
+ "cardset_tags": [
+ "hinterlands"
+ ],
+ "cost": "3",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Silk Road",
+ "cardset_tags": [
+ "hinterlands"
+ ],
+ "cost": "4",
+ "types": [
+ "Victory"
+ ]
+ },
+ {
+ "card_tag": "Spice Merchant",
+ "cardset_tags": [
+ "hinterlands"
+ ],
+ "cost": "4",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Stables",
+ "cardset_tags": [
+ "hinterlands"
+ ],
+ "cost": "5",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Trader",
+ "cardset_tags": [
+ "hinterlands"
+ ],
+ "cost": "4",
+ "types": [
+ "Action",
+ "Reaction"
+ ]
+ },
+ {
+ "card_tag": "Tunnel",
+ "cardset_tags": [
+ "hinterlands"
+ ],
+ "cost": "3",
+ "types": [
+ "Victory",
+ "Reaction"
+ ]
+ },
+ {
+ "card_tag": "Coppersmith",
+ "cardset_tags": [
+ "intrigue1stEdition"
+ ],
+ "cost": "4",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Great Hall",
+ "cardset_tags": [
+ "intrigue1stEdition"
+ ],
+ "cost": "3",
+ "types": [
+ "Action",
+ "Victory"
+ ]
+ },
+ {
+ "card_tag": "Saboteur",
+ "cardset_tags": [
+ "intrigue1stEdition"
+ ],
+ "cost": "5",
+ "types": [
+ "Action",
+ "Attack"
+ ]
+ },
+ {
+ "card_tag": "Scout",
+ "cardset_tags": [
+ "intrigue1stEdition"
+ ],
+ "cost": "4",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Secret Chamber",
+ "cardset_tags": [
+ "intrigue1stEdition"
+ ],
+ "cost": "2",
+ "types": [
+ "Action",
+ "Reaction"
+ ]
+ },
+ {
+ "card_tag": "Tribute",
+ "cardset_tags": [
+ "intrigue1stEdition"
+ ],
+ "cost": "5",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Baron",
+ "cardset_tags": [
+ "intrigue1stEdition",
+ "intrigue2ndEdition"
+ ],
+ "cost": "4",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Bridge",
+ "cardset_tags": [
+ "intrigue1stEdition",
+ "intrigue2ndEdition"
+ ],
+ "cost": "4",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Conspirator",
+ "cardset_tags": [
+ "intrigue1stEdition",
+ "intrigue2ndEdition"
+ ],
+ "cost": "4",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Courtyard",
+ "cardset_tags": [
+ "intrigue1stEdition",
+ "intrigue2ndEdition"
+ ],
+ "cost": "2",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Duke",
+ "cardset_tags": [
+ "intrigue1stEdition",
+ "intrigue2ndEdition"
+ ],
+ "cost": "5",
+ "types": [
+ "Victory"
+ ]
+ },
+ {
+ "card_tag": "Harem",
+ "cardset_tags": [
+ "intrigue1stEdition",
+ "intrigue2ndEdition"
+ ],
+ "cost": "6",
+ "types": [
+ "Treasure",
+ "Victory"
+ ]
+ },
+ {
+ "card_tag": "Ironworks",
+ "cardset_tags": [
+ "intrigue1stEdition",
+ "intrigue2ndEdition"
+ ],
+ "cost": "4",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Masquerade",
+ "cardset_tags": [
+ "intrigue1stEdition",
+ "intrigue2ndEdition"
+ ],
+ "cost": "3",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Mining Village",
+ "cardset_tags": [
+ "intrigue1stEdition",
+ "intrigue2ndEdition"
+ ],
+ "cost": "4",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Minion",
+ "cardset_tags": [
+ "intrigue1stEdition",
+ "intrigue2ndEdition"
+ ],
+ "cost": "5",
+ "types": [
+ "Action",
+ "Attack"
+ ]
+ },
+ {
+ "card_tag": "Nobles",
+ "cardset_tags": [
+ "intrigue1stEdition",
+ "intrigue2ndEdition"
+ ],
+ "cost": "6",
+ "types": [
+ "Action",
+ "Victory"
+ ]
+ },
+ {
+ "card_tag": "Pawn",
+ "cardset_tags": [
+ "intrigue1stEdition",
+ "intrigue2ndEdition"
+ ],
+ "cost": "2",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Shanty Town",
+ "cardset_tags": [
+ "intrigue1stEdition",
+ "intrigue2ndEdition"
+ ],
+ "cost": "3",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Steward",
+ "cardset_tags": [
+ "intrigue1stEdition",
+ "intrigue2ndEdition"
+ ],
+ "cost": "3",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Swindler",
+ "cardset_tags": [
+ "intrigue1stEdition",
+ "intrigue2ndEdition"
+ ],
+ "cost": "3",
+ "types": [
+ "Action",
+ "Attack"
+ ]
+ },
+ {
+ "card_tag": "Torturer",
+ "cardset_tags": [
+ "intrigue1stEdition",
+ "intrigue2ndEdition"
+ ],
+ "cost": "5",
+ "types": [
+ "Action",
+ "Attack"
+ ]
+ },
+ {
+ "card_tag": "Trading Post",
+ "cardset_tags": [
+ "intrigue1stEdition",
+ "intrigue2ndEdition"
+ ],
+ "cost": "5",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Upgrade",
+ "cardset_tags": [
+ "intrigue1stEdition",
+ "intrigue2ndEdition"
+ ],
+ "cost": "5",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Wishing Well",
+ "cardset_tags": [
+ "intrigue1stEdition",
+ "intrigue2ndEdition"
+ ],
+ "cost": "3",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Courtier",
+ "cardset_tags": [
+ "intrigue2ndEdition",
+ "intrigue2ndEditionUpgrade"
+ ],
+ "cost": "5",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Diplomat",
+ "cardset_tags": [
+ "intrigue2ndEdition",
+ "intrigue2ndEditionUpgrade"
+ ],
+ "cost": "4",
+ "types": [
+ "Action",
+ "Reaction"
+ ]
+ },
+ {
+ "card_tag": "Lurker",
+ "cardset_tags": [
+ "intrigue2ndEdition",
+ "intrigue2ndEditionUpgrade"
+ ],
+ "cost": "2",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Mill",
+ "cardset_tags": [
+ "intrigue2ndEdition",
+ "intrigue2ndEditionUpgrade"
+ ],
+ "cost": "4",
+ "types": [
+ "Action",
+ "Victory"
+ ]
+ },
+ {
+ "card_tag": "Patrol",
+ "cardset_tags": [
+ "intrigue2ndEdition",
+ "intrigue2ndEditionUpgrade"
+ ],
+ "cost": "5",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Replace",
+ "cardset_tags": [
+ "intrigue2ndEdition",
+ "intrigue2ndEditionUpgrade"
+ ],
+ "cost": "5",
+ "types": [
+ "Action",
+ "Attack"
+ ]
+ },
+ {
+ "card_tag": "Secret Passage",
+ "cardset_tags": [
+ "intrigue2ndEdition",
+ "intrigue2ndEditionUpgrade"
+ ],
+ "cost": "4",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Bad Omens",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "",
+ "group_tag": "nocturne hexes",
+ "randomizer": false,
+ "types": [
+ "Hex"
+ ]
+ },
+ {
+ "card_tag": "Bard",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "4",
+ "types": [
+ "Action",
+ "Fate"
+ ]
+ },
+ {
+ "card_tag": "Bat",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "2*",
+ "group_tag": "Vampire - Bat",
+ "randomizer": false,
+ "types": [
+ "Night"
+ ]
+ },
+ {
+ "card_tag": "Blessed Village",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "4",
+ "types": [
+ "Action",
+ "Fate"
+ ]
+ },
+ {
+ "card_tag": "Cemetery",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "4",
+ "group_tag": "Cemetery - Haunted Mirror",
+ "group_top": true,
+ "types": [
+ "Victory"
+ ]
+ },
+ {
+ "card_tag": "Changeling",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "3",
+ "types": [
+ "Night"
+ ]
+ },
+ {
+ "card_tag": "Cobbler",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "5",
+ "types": [
+ "Night",
+ "Duration"
+ ]
+ },
+ {
+ "card_tag": "Conclave",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "4",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Crypt",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "5",
+ "types": [
+ "Night",
+ "Duration"
+ ]
+ },
+ {
+ "card_tag": "Cursed Gold",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "4",
+ "group_tag": "Pooka - Cursed Gold",
+ "randomizer": false,
+ "types": [
+ "Treasure",
+ "Heirloom"
+ ]
+ },
+ {
+ "card_tag": "Cursed Village",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "5",
+ "types": [
+ "Action",
+ "Doom"
+ ]
+ },
+ {
+ "card_tag": "Delusion",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "",
+ "group_tag": "nocturne hexes",
+ "randomizer": false,
+ "types": [
+ "Hex"
+ ]
+ },
+ {
+ "card_tag": "Den of Sin",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "5",
+ "types": [
+ "Night",
+ "Duration"
+ ]
+ },
+ {
+ "card_tag": "Devil's Workshop",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "4",
+ "group_top": true,
+ "types": [
+ "Night"
+ ]
+ },
+ {
+ "card_tag": "Druid",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "2",
+ "types": [
+ "Action",
+ "Fate"
+ ]
+ },
+ {
+ "card_tag": "Envious - Deluded",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "",
+ "count": "6",
+ "group_tag": "nocturne states",
+ "randomizer": false,
+ "types": [
+ "State"
+ ]
+ },
+ {
+ "card_tag": "Envy",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "",
+ "group_tag": "nocturne hexes",
+ "randomizer": false,
+ "types": [
+ "Hex"
+ ]
+ },
+ {
+ "card_tag": "Exorcist",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "4",
+ "types": [
+ "Night"
+ ]
+ },
+ {
+ "card_tag": "Faithful Hound",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "2",
+ "types": [
+ "Action",
+ "Reaction"
+ ]
+ },
+ {
+ "card_tag": "Famine",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "",
+ "group_tag": "nocturne hexes",
+ "randomizer": false,
+ "types": [
+ "Hex"
+ ]
+ },
+ {
+ "card_tag": "Fear",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "",
+ "group_tag": "nocturne hexes",
+ "randomizer": false,
+ "types": [
+ "Hex"
+ ]
+ },
+ {
+ "card_tag": "Fool",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "3",
+ "group_tag": "Fool - Lucky Coin",
+ "group_top": true,
+ "types": [
+ "Action",
+ "Fate"
+ ]
+ },
+ {
+ "card_tag": "Ghost",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "4*",
+ "count": "6",
+ "randomizer": false,
+ "types": [
+ "Night",
+ "Duration",
+ "Spirit"
+ ]
+ },
+ {
+ "card_tag": "Ghost Town",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "3",
+ "types": [
+ "Night",
+ "Duration"
+ ]
+ },
+ {
+ "card_tag": "Goat",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "2",
+ "group_tag": "Pixie - Goat",
+ "randomizer": false,
+ "types": [
+ "Treasure",
+ "Heirloom"
+ ]
+ },
+ {
+ "card_tag": "Greed",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "",
+ "group_tag": "nocturne hexes",
+ "randomizer": false,
+ "types": [
+ "Hex"
+ ]
+ },
+ {
+ "card_tag": "Guardian",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "2",
+ "types": [
+ "Night",
+ "Duration"
+ ]
+ },
+ {
+ "card_tag": "Haunted Mirror",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "0",
+ "group_tag": "Cemetery - Haunted Mirror",
+ "randomizer": false,
+ "types": [
+ "Treasure",
+ "Heirloom"
+ ]
+ },
+ {
+ "card_tag": "Haunting",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "",
+ "group_tag": "nocturne hexes",
+ "randomizer": false,
+ "types": [
+ "Hex"
+ ]
+ },
+ {
+ "card_tag": "Idol",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "5",
+ "types": [
+ "Treasure",
+ "Attack",
+ "Fate"
+ ]
+ },
+ {
+ "card_tag": "Imp",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "2*",
+ "count": "13",
+ "randomizer": false,
+ "types": [
+ "Action",
+ "Spirit"
+ ]
+ },
+ {
+ "card_tag": "Leprechaun",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "3",
+ "types": [
+ "Action",
+ "Doom"
+ ]
+ },
+ {
+ "card_tag": "Locusts",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "",
+ "group_tag": "nocturne hexes",
+ "randomizer": false,
+ "types": [
+ "Hex"
+ ]
+ },
+ {
+ "card_tag": "Lost in the Woods",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "",
+ "count": "1",
+ "group_tag": "nocturne states",
+ "randomizer": false,
+ "types": [
+ "State"
+ ]
+ },
+ {
+ "card_tag": "Lucky Coin",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "4",
+ "group_tag": "Fool - Lucky Coin",
+ "randomizer": false,
+ "types": [
+ "Treasure",
+ "Heirloom"
+ ]
+ },
+ {
+ "card_tag": "Magic Lamp",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "0",
+ "group_tag": "Secret Cave - Magic Lamp",
+ "randomizer": false,
+ "types": [
+ "Treasure",
+ "Heirloom"
+ ]
+ },
+ {
+ "card_tag": "Miserable - Twice Miserable",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "",
+ "count": "6",
+ "group_tag": "nocturne states",
+ "randomizer": false,
+ "types": [
+ "State"
+ ]
+ },
+ {
+ "card_tag": "Misery",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "",
+ "group_tag": "nocturne hexes",
+ "randomizer": false,
+ "types": [
+ "Hex"
+ ]
+ },
+ {
+ "card_tag": "Monastery",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "2",
+ "types": [
+ "Night"
+ ]
+ },
+ {
+ "card_tag": "Necromancer",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "4",
+ "group_tag": "Necromancer - Zombies",
+ "group_top": true,
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Night Watchman",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "3",
+ "types": [
+ "Night"
+ ]
+ },
+ {
+ "card_tag": "Pasture",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "2",
+ "group_tag": "Shepherd - Pasture",
+ "randomizer": false,
+ "types": [
+ "Treasure",
+ "Victory",
+ "Heirloom"
+ ]
+ },
+ {
+ "card_tag": "Pixie",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "2",
+ "group_tag": "Pixie - Goat",
+ "group_top": true,
+ "types": [
+ "Action",
+ "Fate"
+ ]
+ },
+ {
+ "card_tag": "Plague",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "",
+ "group_tag": "nocturne hexes",
+ "randomizer": false,
+ "types": [
+ "Hex"
+ ]
+ },
+ {
+ "card_tag": "Pooka",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "5",
+ "group_tag": "Pooka - Cursed Gold",
+ "group_top": true,
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Pouch",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "2",
+ "group_tag": "Tracker - Pouch",
+ "randomizer": false,
+ "types": [
+ "Treasure",
+ "Heirloom"
+ ]
+ },
+ {
+ "card_tag": "Poverty",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "",
+ "group_tag": "nocturne hexes",
+ "randomizer": false,
+ "types": [
+ "Hex"
+ ]
+ },
+ {
+ "card_tag": "Raider",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "6",
+ "types": [
+ "Night",
+ "Duration",
+ "Attack"
+ ]
+ },
+ {
+ "card_tag": "Sacred Grove",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "5",
+ "types": [
+ "Action",
+ "Fate"
+ ]
+ },
+ {
+ "card_tag": "Secret Cave",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "3",
+ "group_tag": "Secret Cave - Magic Lamp",
+ "group_top": true,
+ "types": [
+ "Action",
+ "Duration"
+ ]
+ },
+ {
+ "card_tag": "Shepherd",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "4",
+ "group_tag": "Shepherd - Pasture",
+ "group_top": true,
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Skulk",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "4",
+ "types": [
+ "Action",
+ "Attack",
+ "Doom"
+ ]
+ },
+ {
+ "card_tag": "The Earth's Gift",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "",
+ "group_tag": "nocturne boons",
+ "randomizer": false,
+ "types": [
+ "Boon"
+ ]
+ },
+ {
+ "card_tag": "The Field's Gift",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "",
+ "group_tag": "nocturne boons",
+ "randomizer": false,
+ "types": [
+ "Boon"
+ ]
+ },
+ {
+ "card_tag": "The Flame's Gift",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "",
+ "group_tag": "nocturne boons",
+ "randomizer": false,
+ "types": [
+ "Boon"
+ ]
+ },
+ {
+ "card_tag": "The Forest's Gift",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "",
+ "group_tag": "nocturne boons",
+ "randomizer": false,
+ "types": [
+ "Boon"
+ ]
+ },
+ {
+ "card_tag": "The Moon's Gift",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "",
+ "group_tag": "nocturne boons",
+ "randomizer": false,
+ "types": [
+ "Boon"
+ ]
+ },
+ {
+ "card_tag": "The Mountain's Gift",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "",
+ "group_tag": "nocturne boons",
+ "randomizer": false,
+ "types": [
+ "Boon"
+ ]
+ },
+ {
+ "card_tag": "The River's Gift.",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "",
+ "group_tag": "nocturne boons",
+ "randomizer": false,
+ "types": [
+ "Boon"
+ ]
+ },
+ {
+ "card_tag": "The Sea's Gift",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "",
+ "group_tag": "nocturne boons",
+ "randomizer": false,
+ "types": [
+ "Boon"
+ ]
+ },
+ {
+ "card_tag": "The Sky's Gift",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "",
+ "group_tag": "nocturne boons",
+ "randomizer": false,
+ "types": [
+ "Boon"
+ ]
+ },
+ {
+ "card_tag": "The Sun's Gift",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "",
+ "group_tag": "nocturne boons",
+ "randomizer": false,
+ "types": [
+ "Boon"
+ ]
+ },
+ {
+ "card_tag": "The Swamp's Gift",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "",
+ "group_tag": "nocturne boons",
+ "randomizer": false,
+ "types": [
+ "Boon"
+ ]
+ },
+ {
+ "card_tag": "The Wind's Gift",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "",
+ "group_tag": "nocturne boons",
+ "randomizer": false,
+ "types": [
+ "Boon"
+ ]
+ },
+ {
+ "card_tag": "Tormentor",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "5",
+ "types": [
+ "Action",
+ "Attack",
+ "Doom"
+ ]
+ },
+ {
+ "card_tag": "Tracker",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "2",
+ "group_tag": "Tracker - Pouch",
+ "group_top": true,
+ "types": [
+ "Action",
+ "Fate"
+ ]
+ },
+ {
+ "card_tag": "Tragic Hero",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "5",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Vampire",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "5",
+ "group_tag": "Vampire - Bat",
+ "group_top": true,
+ "types": [
+ "Night",
+ "Attack",
+ "Doom"
+ ]
+ },
+ {
+ "card_tag": "War",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "",
+ "group_tag": "nocturne hexes",
+ "randomizer": false,
+ "types": [
+ "Hex"
+ ]
+ },
+ {
+ "card_tag": "Werewolf",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "5",
+ "types": [
+ "Action",
+ "Attack",
+ "Night",
+ "Doom"
+ ]
+ },
+ {
+ "card_tag": "Will-O'-Wisp",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "0*",
+ "count": "12",
+ "randomizer": false,
+ "types": [
+ "Action",
+ "Spirit"
+ ]
+ },
+ {
+ "card_tag": "Wish",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "0*",
+ "count": "12",
+ "randomizer": false,
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Zombie Apprentice",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "3",
+ "count": "1",
+ "group_tag": "Necromancer - Zombies",
+ "randomizer": false,
+ "types": [
+ "Action",
+ "Zombie"
+ ]
+ },
+ {
+ "card_tag": "Zombie Mason",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "3",
+ "count": "1",
+ "group_tag": "Necromancer - Zombies",
+ "randomizer": false,
+ "types": [
+ "Action",
+ "Zombie"
+ ]
+ },
+ {
+ "card_tag": "Zombie Spy",
+ "cardset_tags": [
+ "nocturne"
+ ],
+ "cost": "3",
+ "count": "1",
+ "group_tag": "Necromancer - Zombies",
+ "randomizer": false,
+ "types": [
+ "Action",
+ "Zombie"
+ ]
+ },
+ {
+ "card_tag": "Avanto",
+ "cardset_tags": [
+ "promo"
+ ],
+ "cost": "5",
+ "count": "5",
+ "group_tag": "Sauna - Avanto",
+ "randomizer": false,
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Black Market",
+ "cardset_tags": [
+ "promo"
+ ],
+ "cost": "3",
+ "image": "black_market_set.png",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Captain",
+ "cardset_tags": [
+ "promo"
+ ],
+ "cost": "6",
+ "types": [
+ "Action",
+ "Duration"
+ ]
+ },
+ {
+ "card_tag": "Church",
+ "cardset_tags": [
+ "promo"
+ ],
+ "cost": "3",
+ "types": [
+ "Action",
+ "Duration"
+ ]
+ },
+ {
+ "card_tag": "Dismantle",
+ "cardset_tags": [
+ "promo"
+ ],
+ "cost": "4",
+ "image": "promo_set.png",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Envoy",
+ "cardset_tags": [
+ "promo"
+ ],
+ "cost": "4",
+ "image": "envoy_set.png",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Governor",
+ "cardset_tags": [
+ "promo"
+ ],
+ "cost": "5",
+ "image": "governor_set.png",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Prince",
+ "cardset_tags": [
+ "promo"
+ ],
+ "cost": "8",
+ "image": "prince_set.png",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Sauna",
+ "cardset_tags": [
+ "promo"
+ ],
+ "cost": "4",
+ "count": "5",
+ "group_tag": "Sauna - Avanto",
+ "group_top": true,
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Stash",
+ "cardset_tags": [
+ "promo"
+ ],
+ "cost": "5",
+ "image": "stash_set.png",
+ "types": [
+ "Treasure"
+ ]
+ },
+ {
+ "card_tag": "Summon",
+ "cardset_tags": [
+ "promo"
+ ],
+ "cost": "5",
+ "group_tag": "promo events",
+ "randomizer": false,
+ "types": [
+ "Event"
+ ]
+ },
+ {
+ "card_tag": "Walled Village",
+ "cardset_tags": [
+ "promo"
+ ],
+ "cost": "4",
+ "image": "walled_village_set.png",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Bank",
+ "cardset_tags": [
+ "prosperity"
+ ],
+ "cost": "7",
+ "types": [
+ "Treasure"
+ ]
+ },
+ {
+ "card_tag": "Bishop",
+ "cardset_tags": [
+ "prosperity"
+ ],
+ "cost": "4",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "City",
+ "cardset_tags": [
+ "prosperity"
+ ],
+ "cost": "5",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Contraband",
+ "cardset_tags": [
+ "prosperity"
+ ],
+ "cost": "5",
+ "types": [
+ "Treasure"
+ ]
+ },
+ {
+ "card_tag": "Counting House",
+ "cardset_tags": [
+ "prosperity"
+ ],
+ "cost": "5",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Expand",
+ "cardset_tags": [
+ "prosperity"
+ ],
+ "cost": "7",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Forge",
+ "cardset_tags": [
+ "prosperity"
+ ],
+ "cost": "7",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Goons",
+ "cardset_tags": [
+ "prosperity"
+ ],
+ "cost": "6",
+ "types": [
+ "Action",
+ "Attack"
+ ]
+ },
+ {
+ "card_tag": "Grand Market",
+ "cardset_tags": [
+ "prosperity"
+ ],
+ "cost": "6",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Hoard",
+ "cardset_tags": [
+ "prosperity"
+ ],
+ "cost": "6",
+ "types": [
+ "Treasure"
+ ]
+ },
+ {
+ "card_tag": "King's Court",
+ "cardset_tags": [
+ "prosperity"
+ ],
+ "cost": "7",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Loan",
+ "cardset_tags": [
+ "prosperity"
+ ],
+ "cost": "3",
+ "types": [
+ "Treasure"
+ ]
+ },
+ {
+ "card_tag": "Mint",
+ "cardset_tags": [
+ "prosperity"
+ ],
+ "cost": "5",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Monument",
+ "cardset_tags": [
+ "prosperity"
+ ],
+ "cost": "4",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Mountebank",
+ "cardset_tags": [
+ "prosperity"
+ ],
+ "cost": "5",
+ "types": [
+ "Action",
+ "Attack"
+ ]
+ },
+ {
+ "card_tag": "Peddler",
+ "cardset_tags": [
+ "prosperity"
+ ],
+ "cost": "8*",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Quarry",
+ "cardset_tags": [
+ "prosperity"
+ ],
+ "cost": "4",
+ "types": [
+ "Treasure"
+ ]
+ },
+ {
+ "card_tag": "Rabble",
+ "cardset_tags": [
+ "prosperity"
+ ],
+ "cost": "5",
+ "types": [
+ "Action",
+ "Attack"
+ ]
+ },
+ {
+ "card_tag": "Royal Seal",
+ "cardset_tags": [
+ "prosperity"
+ ],
+ "cost": "5",
+ "types": [
+ "Treasure"
+ ]
+ },
+ {
+ "card_tag": "Talisman",
+ "cardset_tags": [
+ "prosperity"
+ ],
+ "cost": "4",
+ "types": [
+ "Treasure"
+ ]
+ },
+ {
+ "card_tag": "Trade Route",
+ "cardset_tags": [
+ "prosperity"
+ ],
+ "cost": "3",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Vault",
+ "cardset_tags": [
+ "prosperity"
+ ],
+ "cost": "5",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Venture",
+ "cardset_tags": [
+ "prosperity"
+ ],
+ "cost": "5",
+ "types": [
+ "Treasure"
+ ]
+ },
+ {
+ "card_tag": "Watchtower",
+ "cardset_tags": [
+ "prosperity"
+ ],
+ "cost": "3",
+ "types": [
+ "Action",
+ "Reaction"
+ ]
+ },
+ {
+ "card_tag": "Worker's Village",
+ "cardset_tags": [
+ "prosperity"
+ ],
+ "cost": "4",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Academy",
+ "cardset_tags": [
+ "renaissance"
+ ],
+ "cost": "5",
+ "group_tag": "renaissance projects",
+ "randomizer": false,
+ "types": [
+ "Project"
+ ]
+ },
+ {
+ "card_tag": "Acting Troupe",
+ "cardset_tags": [
+ "renaissance"
+ ],
+ "cost": "3",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Barracks",
+ "cardset_tags": [
+ "renaissance"
+ ],
+ "cost": "6",
+ "group_tag": "renaissance projects",
+ "randomizer": false,
+ "types": [
+ "Project"
+ ]
+ },
+ {
+ "card_tag": "Border Guard",
+ "cardset_tags": [
+ "renaissance"
+ ],
+ "cost": "2",
+ "group_tag": "Border Guard - LanternHorn",
+ "group_top": true,
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Canal",
+ "cardset_tags": [
+ "renaissance"
+ ],
+ "cost": "7",
+ "group_tag": "renaissance projects",
+ "randomizer": false,
+ "types": [
+ "Project"
+ ]
+ },
+ {
+ "card_tag": "Capitalism",
+ "cardset_tags": [
+ "renaissance"
+ ],
+ "cost": "5",
+ "group_tag": "renaissance projects",
+ "randomizer": false,
+ "types": [
+ "Project"
+ ]
+ },
+ {
+ "card_tag": "Cargo Ship",
+ "cardset_tags": [
+ "renaissance"
+ ],
+ "cost": "3",
+ "types": [
+ "Action",
+ "Duration"
+ ]
+ },
+ {
+ "card_tag": "Cathedral",
+ "cardset_tags": [
+ "renaissance"
+ ],
+ "cost": "3",
+ "group_tag": "renaissance projects",
+ "randomizer": false,
+ "types": [
+ "Project"
+ ]
+ },
+ {
+ "card_tag": "Citadel",
+ "cardset_tags": [
+ "renaissance"
+ ],
+ "cost": "8",
+ "group_tag": "renaissance projects",
+ "randomizer": false,
+ "types": [
+ "Project"
+ ]
+ },
+ {
+ "card_tag": "City Gate",
+ "cardset_tags": [
+ "renaissance"
+ ],
+ "cost": "3",
+ "group_tag": "renaissance projects",
+ "randomizer": false,
+ "types": [
+ "Project"
+ ]
+ },
+ {
+ "card_tag": "Crop Rotation",
+ "cardset_tags": [
+ "renaissance"
+ ],
+ "cost": "6",
+ "group_tag": "renaissance projects",
+ "randomizer": false,
+ "types": [
+ "Project"
+ ]
+ },
+ {
+ "card_tag": "Ducat",
+ "cardset_tags": [
+ "renaissance"
+ ],
+ "cost": "2",
+ "types": [
+ "Treasure"
+ ]
+ },
+ {
+ "card_tag": "Experiment",
+ "cardset_tags": [
+ "renaissance"
+ ],
+ "cost": "3",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Exploration",
+ "cardset_tags": [
+ "renaissance"
+ ],
+ "cost": "4",
+ "group_tag": "renaissance projects",
+ "randomizer": false,
+ "types": [
+ "Project"
+ ]
+ },
+ {
+ "card_tag": "Fair",
+ "cardset_tags": [
+ "renaissance"
+ ],
+ "cost": "4",
+ "group_tag": "renaissance projects",
+ "randomizer": false,
+ "types": [
+ "Project"
+ ]
+ },
+ {
+ "card_tag": "Flag",
+ "cardset_tags": [
+ "renaissance"
+ ],
+ "cost": "",
+ "group_tag": "Flag Bearer - Flag",
+ "randomizer": false,
+ "types": [
+ "Artifact"
+ ]
+ },
+ {
+ "card_tag": "Flag Bearer",
+ "cardset_tags": [
+ "renaissance"
+ ],
+ "cost": "4",
+ "group_tag": "Flag Bearer - Flag",
+ "group_top": true,
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Fleet",
+ "cardset_tags": [
+ "renaissance"
+ ],
+ "cost": "5",
+ "group_tag": "renaissance projects",
+ "randomizer": false,
+ "types": [
+ "Project"
+ ]
+ },
+ {
+ "card_tag": "Guildhall",
+ "cardset_tags": [
+ "renaissance"
+ ],
+ "cost": "5",
+ "group_tag": "renaissance projects",
+ "randomizer": false,
+ "types": [
+ "Project"
+ ]
+ },
+ {
+ "card_tag": "Hideout",
+ "cardset_tags": [
+ "renaissance"
+ ],
+ "cost": "4",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Horn",
+ "cardset_tags": [
+ "renaissance"
+ ],
+ "cost": "",
+ "group_tag": "Border Guard - LanternHorn",
+ "randomizer": false,
+ "types": [
+ "Artifact"
+ ]
+ },
+ {
+ "card_tag": "Improve",
+ "cardset_tags": [
+ "renaissance"
+ ],
+ "cost": "3",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Innovation",
+ "cardset_tags": [
+ "renaissance"
+ ],
+ "cost": "6",
+ "group_tag": "renaissance projects",
+ "randomizer": false,
+ "types": [
+ "Project"
+ ]
+ },
+ {
+ "card_tag": "Inventor",
+ "cardset_tags": [
+ "renaissance"
+ ],
+ "cost": "4",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Key",
+ "cardset_tags": [
+ "renaissance"
+ ],
+ "cost": "",
+ "group_tag": "Treasurer - Key",
+ "randomizer": false,
+ "types": [
+ "Artifact"
+ ]
+ },
+ {
+ "card_tag": "Lackeys",
+ "cardset_tags": [
+ "renaissance"
+ ],
+ "cost": "2",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Lantern",
+ "cardset_tags": [
+ "renaissance"
+ ],
+ "cost": "",
+ "group_tag": "Border Guard - LanternHorn",
+ "randomizer": false,
+ "types": [
+ "Artifact"
+ ]
+ },
+ {
+ "card_tag": "Mountain Village",
+ "cardset_tags": [
+ "renaissance"
+ ],
+ "cost": "4",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Old Witch",
+ "cardset_tags": [
+ "renaissance"
+ ],
+ "cost": "5",
+ "types": [
+ "Action",
+ "Attack"
+ ]
+ },
+ {
+ "card_tag": "Pageant",
+ "cardset_tags": [
+ "renaissance"
+ ],
+ "cost": "3",
+ "group_tag": "renaissance projects",
+ "randomizer": false,
+ "types": [
+ "Project"
+ ]
+ },
+ {
+ "card_tag": "Patron",
+ "cardset_tags": [
+ "renaissance"
+ ],
+ "cost": "4",
+ "types": [
+ "Action",
+ "Reaction"
+ ]
+ },
+ {
+ "card_tag": "Piazza",
+ "cardset_tags": [
+ "renaissance"
+ ],
+ "cost": "5",
+ "group_tag": "renaissance projects",
+ "randomizer": false,
+ "types": [
+ "Project"
+ ]
+ },
+ {
+ "card_tag": "Priest",
+ "cardset_tags": [
+ "renaissance"
+ ],
+ "cost": "4",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Recruiter",
+ "cardset_tags": [
+ "renaissance"
+ ],
+ "cost": "5",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Research",
+ "cardset_tags": [
+ "renaissance"
+ ],
+ "cost": "4",
+ "types": [
+ "Action",
+ "Duration"
+ ]
+ },
+ {
+ "card_tag": "Road Network",
+ "cardset_tags": [
+ "renaissance"
+ ],
+ "cost": "5",
+ "group_tag": "renaissance projects",
+ "randomizer": false,
+ "types": [
+ "Project"
+ ]
+ },
+ {
+ "card_tag": "Scepter",
+ "cardset_tags": [
+ "renaissance"
+ ],
+ "cost": "5",
+ "types": [
+ "Treasure"
+ ]
+ },
+ {
+ "card_tag": "Scholar",
+ "cardset_tags": [
+ "renaissance"
+ ],
+ "cost": "5",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Sculptor",
+ "cardset_tags": [
+ "renaissance"
+ ],
+ "cost": "5",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Seer",
+ "cardset_tags": [
+ "renaissance"
+ ],
+ "cost": "5",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Sewers",
+ "cardset_tags": [
+ "renaissance"
+ ],
+ "cost": "3",
+ "group_tag": "renaissance projects",
+ "randomizer": false,
+ "types": [
+ "Project"
+ ]
+ },
+ {
+ "card_tag": "Silk Merchant",
+ "cardset_tags": [
+ "renaissance"
+ ],
+ "cost": "4",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Silos",
+ "cardset_tags": [
+ "renaissance"
+ ],
+ "cost": "4",
+ "group_tag": "renaissance projects",
+ "randomizer": false,
+ "types": [
+ "Project"
+ ]
+ },
+ {
+ "card_tag": "Sinister Plot",
+ "cardset_tags": [
+ "renaissance"
+ ],
+ "cost": "4",
+ "group_tag": "renaissance projects",
+ "randomizer": false,
+ "types": [
+ "Project"
+ ]
+ },
+ {
+ "card_tag": "Spices",
+ "cardset_tags": [
+ "renaissance"
+ ],
+ "cost": "5",
+ "types": [
+ "Treasure"
+ ]
+ },
+ {
+ "card_tag": "Star Chart",
+ "cardset_tags": [
+ "renaissance"
+ ],
+ "cost": "3",
+ "group_tag": "renaissance projects",
+ "randomizer": false,
+ "types": [
+ "Project"
+ ]
+ },
+ {
+ "card_tag": "Swashbuckler",
+ "cardset_tags": [
+ "renaissance"
+ ],
+ "cost": "5",
+ "group_tag": "Swashbuckler - Treasure Chest",
+ "group_top": true,
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Treasure Chest",
+ "cardset_tags": [
+ "renaissance"
+ ],
+ "cost": "",
+ "group_tag": "Swashbuckler - Treasure Chest",
+ "randomizer": false,
+ "types": [
+ "Artifact"
+ ]
+ },
+ {
+ "card_tag": "Treasurer",
+ "cardset_tags": [
+ "renaissance"
+ ],
+ "cost": "5",
+ "group_tag": "Treasurer - Key",
+ "group_top": true,
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Villain",
+ "cardset_tags": [
+ "renaissance"
+ ],
+ "cost": "5",
+ "types": [
+ "Action",
+ "Attack"
+ ]
+ },
+ {
+ "card_tag": "Ambassador",
+ "cardset_tags": [
+ "seaside"
+ ],
+ "cost": "3",
+ "types": [
+ "Action",
+ "Attack"
+ ]
+ },
+ {
+ "card_tag": "Bazaar",
+ "cardset_tags": [
+ "seaside"
+ ],
+ "cost": "5",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Caravan",
+ "cardset_tags": [
+ "seaside"
+ ],
+ "cost": "4",
+ "types": [
+ "Action",
+ "Duration"
+ ]
+ },
+ {
+ "card_tag": "Cutpurse",
+ "cardset_tags": [
+ "seaside"
+ ],
+ "cost": "4",
+ "types": [
+ "Action",
+ "Attack"
+ ]
+ },
+ {
+ "card_tag": "Embargo",
+ "cardset_tags": [
+ "seaside"
+ ],
+ "cost": "2",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Explorer",
+ "cardset_tags": [
+ "seaside"
+ ],
+ "cost": "5",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Fishing Village",
+ "cardset_tags": [
+ "seaside"
+ ],
+ "cost": "3",
+ "types": [
+ "Action",
+ "Duration"
+ ]
+ },
+ {
+ "card_tag": "Ghost Ship",
+ "cardset_tags": [
+ "seaside"
+ ],
+ "cost": "5",
+ "types": [
+ "Action",
+ "Attack"
+ ]
+ },
+ {
+ "card_tag": "Haven",
+ "cardset_tags": [
+ "seaside"
+ ],
+ "cost": "2",
+ "types": [
+ "Action",
+ "Duration"
+ ]
+ },
+ {
+ "card_tag": "Island",
+ "cardset_tags": [
+ "seaside"
+ ],
+ "cost": "4",
+ "types": [
+ "Action",
+ "Victory"
+ ]
+ },
+ {
+ "card_tag": "Lighthouse",
+ "cardset_tags": [
+ "seaside"
+ ],
+ "cost": "2",
+ "types": [
+ "Action",
+ "Duration"
+ ]
+ },
+ {
+ "card_tag": "Lookout",
+ "cardset_tags": [
+ "seaside"
+ ],
+ "cost": "3",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Merchant Ship",
+ "cardset_tags": [
+ "seaside"
+ ],
+ "cost": "5",
+ "types": [
+ "Action",
+ "Duration"
+ ]
+ },
+ {
+ "card_tag": "Native Village",
+ "cardset_tags": [
+ "seaside"
+ ],
+ "cost": "2",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Navigator",
+ "cardset_tags": [
+ "seaside"
+ ],
+ "cost": "4",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Outpost",
+ "cardset_tags": [
+ "seaside"
+ ],
+ "cost": "5",
+ "types": [
+ "Action",
+ "Duration"
+ ]
+ },
+ {
+ "card_tag": "Pearl Diver",
+ "cardset_tags": [
+ "seaside"
+ ],
+ "cost": "2",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Pirate Ship",
+ "cardset_tags": [
+ "seaside"
+ ],
+ "cost": "4",
+ "types": [
+ "Action",
+ "Attack"
+ ]
+ },
+ {
+ "card_tag": "Salvager",
+ "cardset_tags": [
+ "seaside"
+ ],
+ "cost": "4",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Sea Hag",
+ "cardset_tags": [
+ "seaside"
+ ],
+ "cost": "4",
+ "types": [
+ "Action",
+ "Attack"
+ ]
+ },
+ {
+ "card_tag": "Smugglers",
+ "cardset_tags": [
+ "seaside"
+ ],
+ "cost": "3",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Tactician",
+ "cardset_tags": [
+ "seaside"
+ ],
+ "cost": "5",
+ "types": [
+ "Action",
+ "Duration"
+ ]
+ },
+ {
+ "card_tag": "Treasure Map",
+ "cardset_tags": [
+ "seaside"
+ ],
+ "cost": "4",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Treasury",
+ "cardset_tags": [
+ "seaside"
+ ],
+ "cost": "5",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Warehouse",
+ "cardset_tags": [
+ "seaside"
+ ],
+ "cost": "3",
+ "types": [
+ "Action"
+ ]
+ },
+ {
+ "card_tag": "Wharf",
+ "cardset_tags": [
+ "seaside"
+ ],
+ "cost": "5",
+ "types": [
+ "Action",
+ "Duration"
+ ]
+ }
]
diff --git a/src/domdiv/card_db/cz/cards_cz.json b/src/domdiv/card_db/cz/cards_cz.json
index 3e51231..1d382b9 100644
--- a/src/domdiv/card_db/cz/cards_cz.json
+++ b/src/domdiv/card_db/cz/cards_cz.json
@@ -2993,28 +2993,46 @@
"name": "Wharf",
"untranslated": "description, extra, name"
},
- "adventures events": {
- "description": "Events are not Kingdom cards. In a player's Buy phase, when the player can buy a card, the player can buy an Event instead. Buying an Event means paying the cost indicated on the Event and then doing the effect of the Event. The Event just stays on the table, the player does not take it; there is no way for a player to gain one or end up with one in his deck. Buying an Event uses up a Buy; normally a player can either buy a card, or buy an Event. A player with two Buys, such as after playing Ranger, could buy two cards, or buy two Events, or buy a card and an Event (in either order). The same Event can be bought multiple times in a turn if the player has the Buys and available to do it. Some Events give +Buys and so let the player buy further cards/Events afterwards. Players cannot play further Treasures that turn after buying an Event. Buying an Event is not buying a card and so does not trigger cards like Swamp Hag or Goons (from Prosperity). Costs of Events are not affected by cards like Bridge Troll.",
- "extra": "Events are special on-buy effects not attached to cards. Players can buy Events during their Buy phase to trigger whatever the effect of the Event is, as an alternative to (or in addition to) buying cards from the supply.Events are not Kingdom cards; including one or more Events in a game does not count toward the 10 Kingdom card piles the supply includes. In fact, Events are not considered \"cards\" at all. Any text referring to a \"card\" (such as instructions to \"name a card\", or cost reducers changing the cost of cards) does not apply to Events. However, for reference, the Event effects and costs are printed on cards in a landscape orientation with silver frames.Any number of Events may be used in a game, but the recommendation is to not use more than two total Events and Landmarks. When choosing a random Kingdom, the Events may be shuffled into the randomizer deck; any Events that are dealt once 10 Kingdom cards have also been dealt will be included in the game.",
- "name": "Events - Adventures",
+ "Border Guard - LanternHorn": {
+ "description": "Border Guard:+1 Action
Reveal the top 2 cards of your deck. Put one into your hand and discard the other. If both were Actions, take the Lantern or Horn.Horn:Once per turn, when you discard a Border Guard from play, you may put it onto your deck.Lantern:Your Border Guards reveal 3 cards and discard 2. (It takes all 3 being Actions to take the Horn.)",
+ "extra": "When you play a Border Guard and do not have the Lantern, you reveal the top 2 cards of your deck, choose one and put it into your hand, and discard the other; then if they were both Action cards, you take the Lantern or the Horn. When you play a Border Guard and have the Lantern, you reveal the top 3 cards of your deck, choose one and put it into your hand, and discard the rest; then if all three were Action cards, you may take the Horn. If you reveal fewer than 2 cards, or fewer than 3 cards when you have the Lantern, you don't take an Artifact. Both the Horn and the Lantern function the turn you get them.Horn and Lantern are Artifacts. Artifacts are effects that apply to one player, that are not tracked by normal cards or Events. They function similarly to States (from Nocturne). Artifacts are not \"cards\"; any text referring to a \"card\" does not apply to Artifacts. There is only one copy of each Artifact; when a player takes an Artifact, the Artifact card is placed in front of them until another player takes it.",
+ "name": "Border Guard / Horn / Lantern",
"untranslated": "description, extra, name"
},
- "Page -> Champion": {
- "description": "Page is exchanged for Treasure Hunter, which is exchanged for Warrior, which is exchanged for Hero, which is exchanged for Champion.Page: +1 Card; +1 ActionTreasure Hunter: +1 Action; +1 Coin; Gain a Silver per card the player to your right gained in his last turn.
Warrior: +2 Cards; For each Traveller you have in play (including this), each other player discards the top card of his deck and trashes it if it costs 3 Coins or 4 Coins.
Hero: +2 Coins; Gain a Treasure.
Champion: +1 Action; For the rest of the game, when another player plays an Attack, it doesn't affect you, and when you play an Action, +1 Action. (This stays in play. This is not in the Supply.)",
- "extra": "Page is a Kingdom card that is a Traveller. These cards have an arrow over the text box to remind players of their ability to upgrade into another card. Page is exchanged for Treasure Hunter, which is exchanged for Warrior, which is exchanged for Hero, which is exchanged for Champion. Champion is not a Traveller; it cannot be exchanged for anything. Page can be bought or otherwise gained when being used in a game, but the other cards cannot, they are not in the Supply. When a non-Supply pile is empty, that does not count as an empty pile for the game ending condition or for City (from Prosperity).When a player discards a Traveller from play, they may exchange it for the card indicated; they return the card being exchanged to its pile, takes the card they are exchanging it for, and puts that card into their discard pile. Exchanging is not trashing or gaining, and so does not trigger abilities like Travelling Fair's. It is optional. It only happens when the card is discarded from play; discarding it from hand, such as due to not playing it, will not trigger it. It only happens if the card being exchanged for has any copies available. If multiple cards do something when discarded from play, the player picks the order.",
- "name": "Page → Champion",
+ "Catapult - Rocks": {
+ "description": "Catapult:+1 CoinTrash a card from your hand. If it costs 3 Coins or more, each other player gains a Curse. If it's a Treasure, each other player discards down to 3 cards in hand.Rocks:+1 CoinWhen you gain or trash this, gain a Silver; if it is your Buy phase, put the Silver on your deck, otherwise put it into your hand.",
+ "extra": "If the card you trash is a treasure, each other player discards down to 3 cards in hand; if the card you trash costs 3 Coins or more, each other player gains a Curse; if it is both (e.g. Silver), both things happen; if it is neither, neither thing happens. Rocks: If you have no cards in hand left to trash, neither thing happens. If it is another player's turn, then it is not your Buy phase, so the Silver goes to your hand.",
+ "name": "Catapult / Rocks",
"untranslated": "description, extra, name"
},
- "Peasant -> Teacher": {
- "description": "Peasant is exchanged for Soldier, which is exchanged for Fugitive, which is exchanged for Disciple, which is exchanged for Teacher.Peasant: +1 Buy; +1 CoinSoldier: +2 Coins; +1 Coin per other Attack you have in play. Each other player with 4 or more cards in hand discards a card.
Fugitive: +2 Cards; +1 Action; Discard a card.
Disciple: You may play an Action card from your hand twice. Gain a copy of it.
Teacher: Put this on your Tavern mat. At the start of your turn, you may call this, to move your +1 Card, +1 Action, +1 Buy, or +1 Coin token to an Action Supply pile you have no tokens on (when you play a card from that pile, you first get that bonus). (This is not in the Supply.)",
- "extra": "Peasant is a Kingdom card that is a Traveller. These cards have an arrow over the text box to remind players of their ability to upgrade into another card. Peasant is exchanged for Soldier, which is exchanged for Fugitive, which is exchanged for Disciple, which is exchanged for Teacher. Teacher is not a Traveller; it cannot be exchanged for anything. Peasant can be bought or otherwise gained when being used in a game, but the other cards cannot, they are not in the Supply. When a non-Supply pile is empty, that does not count as an empty pile for the game ending condition or for City (from Prosperity).When a player discards a Traveller from play, they may exchange it for the card indicated; they return the card being exchanged to its pile, takes the card they are exchanging it for, and puts that card into their discard pile. Exchanging is not trashing or gaining, and so does not trigger abilities like Travelling Fair's. It is optional. It only happens when the card is discarded from play; discarding it from hand, such as due to not playing it, will not trigger it. It only happens if the card being exchanged for has any copies available. If multiple cards do something when discarded from play, the player picks the order.",
- "name": "Peasant → Teacher",
+ "Cemetery - Haunted Mirror": {
+ "description": "Cemetery:2 <*VP*>When you gain this, trash up to 4 cards from your hand.
Heirloom: Haunted MirrorHaunted Mirror:1 <*COIN*>When you trash this, you may discard an Action card, to gain a Ghost from its pile.",
+ "extra": "Cemetery:In games using this, replace one of your starting Coppers with a Haunted Mirror. When you gain a Cemetery, trash from zero to four cards from your hand.\nHaunted Mirror: Haunted Mirror does not give you a way to trash it, but does something if you find a way to.",
+ "name": "Cemetery / Haunted Mirror",
"untranslated": "description, extra, name"
},
- "Tournament and Prizes": {
- "description": "+1 ActionEach player may reveal a Province from his hand. If you do, discard it and gain a Prize (from the Prize pile) or a Duchy, putting it on top of your deck. If no-one else does, +1 Card +1 Coin.Prizes: Bag of Gold, Diadem, Followers, Princess, Trusty Steed",
- "extra": " First you get +1 Action. Then each player, including you, may reveal a Province card from his hand. Then, if you revealed a Province, discard that card, and you gain a Prize of your choice, or a Duchy, putting whatever card you took on top of your deck. If there were no cards in your deck, it becomes the only card in your deck. There are five Prizes, set out at the start of the game; see Preparation. You can only take a Prize from the Prize pile. You can take any Prize from the Prize pile; you do not have to take the top one. You can take a Duchy instead, whether or not the Prizes have run out. You can opt to take a Duchy even if the Duchy pile is empty, or a Prize even if no Prizes are left; in these cases you gain nothing. After gaining your card or not, if no other player revealed a Province, you draw a card and get +1 coin. ",
- "name": "Tournament and Prizes",
+ "Encampment - Plunder": {
+ "description": "Encampment:+2 Cards
+2 ActionsYou may reveal a Gold or Plunder from your hand. If you do not, set this aside, and return it to the Supply at the start of Clean-up.Plunder:+2 Coin
+1",
+ "extra": "Revealing a Plunder or Gold is optional. When you return Encampment to the Supply, it goes on top of its pile, potentially covering up a Plunder. Plunder: This gives you a token every time you play it.",
+ "name": "Encampment / Plunder",
+ "untranslated": "description, extra, name"
+ },
+ "Flag Bearer - Flag": {
+ "description": "Flag Bearer:+2 CoinWhen you gain or trash this, take the FlagFlag:When drawing your hand, +1 Card.",
+ "extra": "When you gain or trash a Flag Bearer, you take the Flag. The Flag causes you to draw an extra card when drawing your hand in Clean-up. This is true even if your hand would normally be some amount other than 5 cards - for example if you played Outpost (from Seaside), instead of drawing 3 cards for your Outpost turn, you would draw 4. If Flag Bearer is trashed, the player trashing it takes the Flag, regardless of whose turn it is.Flag is an Artifact. Artifacts are effects that apply to one player, that are not tracked by normal cards or Events. They function similarly to States (from Nocturne). Artifacts are not \"cards\"; any text referring to a \"card\" does not apply to Artifacts. There is only one copy of each Artifact; when a player takes an Artifact, the Artifact card is placed in front of them until another player takes it.",
+ "name": "Flag Bearer / Flag",
+ "untranslated": "description, extra, name"
+ },
+ "Fool - Lucky Coin": {
+ "description": "Fool:If you aren’t the player with Lost in the Woods, take it, take 3 Boons, and receive the Boons in any order.Heirloom: Lucky CoinLucky Coin:1 <*COIN*>When you play this, gain a Silver.",
+ "extra": "If you have Lost in the Woods, playing Fool does nothing. If you do not have Lost in the Woods, you take it - even from another player, if another player has it - and also take 3 Boons and receive them in the order you choose (discarding them when receiving them, or in Clean-up as appropriate). You do not need to pick the full order in advance - pick one to resolve, then after resolving it pick another to resolve. The player with Lost in the Woods (if any) can optionally discard a card to receive a Boon, at the start of each of their turns. In games using Fool, replace one of your starting Coppers with a Lucky Coin.\nYou can choose not to play Lucky Coin, and thus not gain a Silver.",
+ "name": "Fool / Lucky Coin",
+ "untranslated": "description, extra, name"
+ },
+ "Gladiator - Fortune": {
+ "description": "Gladiator:If there are no Gladiators in the Supply, you cannot trash one, but that does not stop you from getting the +1 Coin. If you have no cards in hand, the player to your left cannot reveal a copy of the card you revealed, so you will get the +1 Coin and trash a Gladiator.Fortune:+1 BuyWhen you play this, double your Coin if you haven't yet this turn.When you gain this, gain a Gold per Gladiator you have in play.",
+ "extra": "If there are no Gladiators in the Supply, you cannot trash one, but that does not stop you from getting the +1 Coin. If you have no cards in hand, the player to your left cannot reveal a copy of the card you revealed, so you will get the +1 Coin and trash a Gladiator. Fortune: You only double your Coin the first time you play a Fortune in a turn; any further times only get you +1 Buy.",
+ "name": "Gladiator / Fortune",
"untranslated": "description, extra, name"
},
"Hermit - Madman": {
@@ -3023,18 +3041,114 @@
"name": "Hermit / Madman",
"untranslated": "description, extra, name"
},
+ "Necromancer - Zombies": {
+ "description": "Necromancer:Play a face-up, non-Duration Action card from the trash, leaving it there and turning it face down for the turn.Setup: Put the 3 Zombies into the trash.Zombie Apprentice:You may trash an Action card from your hand for +3 Cards and +1 Action.Zombie Mason:Trash the top card of your deck. You may gain a card costing up to 1 Coin more than it.Zombie Spy:+1 Card+1 ActionLook at the top card of your deck. Discard it or put it back.",
+ "extra": "Setup: Put the three Zombies into the trash.\nNecromancer plays a non-Duration Action card from the trash. Normally it can at least play one of the three Zombies, since they start the game in the trash. It can play other Action cards that make their way into the trash too. The played cards are turned over, to track that each can only be used once per turn this way; at end of turn, turn them back face up. Necromancer can play another Necromancer, though normally that will not be useful. The Action card stays in the trash; if an effect tries to move it, such as Encampment (from Empires) returning to the Supply, it will fail to move it. Necromancer can be used on a card that trashes itself when played; if the card checks to see if it was trashed (such as Pixie), it was not, but if the card does not check (such as Tragic Hero), it will function normally. Since the played card is not in play, 'while this is in play' abilities (such as Tracker's) will not do anything.\nZombie Apprentice: If you trash an Action card from your hand, you draw three cards and get +1 Action.\nThe Zombie Mason: Gaining a card is optional. You can gain a card costing more than the trashed card, or any amount less; for example you can gain a copy of the trashed card. Usually if it is not something you want to trash, you can gain a copy of it back from the Supply.\nZombie Spy: You draw a card before looking at the top card. The Zombie Spy is like a regular Spy except it can only discard the top card of your own deck.",
+ "name": "Necromancer / Zombies",
+ "untranslated": "description, extra, name"
+ },
+ "Page -> Champion": {
+ "description": "Page is exchanged for Treasure Hunter, which is exchanged for Warrior, which is exchanged for Hero, which is exchanged for Champion.Page: +1 Card; +1 ActionTreasure Hunter: +1 Action; +1 Coin; Gain a Silver per card the player to your right gained in his last turn.
Warrior: +2 Cards; For each Traveller you have in play (including this), each other player discards the top card of his deck and trashes it if it costs 3 Coins or 4 Coins.
Hero: +2 Coins; Gain a Treasure.
Champion: +1 Action; For the rest of the game, when another player plays an Attack, it doesn't affect you, and when you play an Action, +1 Action. (This stays in play. This is not in the Supply.)",
+ "extra": "Page is a Kingdom card that is a Traveller. These cards have an arrow over the text box to remind players of their ability to upgrade into another card. Page is exchanged for Treasure Hunter, which is exchanged for Warrior, which is exchanged for Hero, which is exchanged for Champion. Champion is not a Traveller; it cannot be exchanged for anything. Page can be bought or otherwise gained when being used in a game, but the other cards cannot, they are not in the Supply. When a non-Supply pile is empty, that does not count as an empty pile for the game ending condition or for City (from Prosperity).When a player discards a Traveller from play, they may exchange it for the card indicated; they return the card being exchanged to its pile, takes the card they are exchanging it for, and puts that card into their discard pile. Exchanging is not trashing or gaining, and so does not trigger abilities like Travelling Fair's. It is optional. It only happens when the card is discarded from play; discarding it from hand, such as due to not playing it, will not trigger it. It only happens if the card being exchanged for has any copies available. If multiple cards do something when discarded from play, the player picks the order.",
+ "name": "Page → Champion",
+ "untranslated": "description, extra, name"
+ },
+ "Patrician - Emporium": {
+ "description": "Patrician:+1 Card
+1 ActionReveal the top card of your deck. If it costs 5 Coin or more, put it into your hand.Emporium:+1 Card
+1 Action
+1 CoinWhen you gain this, if you have at least 5 Action cards in play, +2 .",
+ "extra": "Cards costing Debt do not cost 5 Coin or more unless they also have a Coin cost of 5 Coin or more. So Fortune does but City Quarter does not. Emporium: This counts Action cards in play, including Action cards played this turn, Duration cards in play from previous turns, and Reserve cards (from Adventures) called into play this turn.",
+ "name": "Patrician / Emporium",
+ "untranslated": "description, extra, name"
+ },
+ "Peasant -> Teacher": {
+ "description": "Peasant is exchanged for Soldier, which is exchanged for Fugitive, which is exchanged for Disciple, which is exchanged for Teacher.Peasant: +1 Buy; +1 CoinSoldier: +2 Coins; +1 Coin per other Attack you have in play. Each other player with 4 or more cards in hand discards a card.
Fugitive: +2 Cards; +1 Action; Discard a card.
Disciple: You may play an Action card from your hand twice. Gain a copy of it.
Teacher: Put this on your Tavern mat. At the start of your turn, you may call this, to move your +1 Card, +1 Action, +1 Buy, or +1 Coin token to an Action Supply pile you have no tokens on (when you play a card from that pile, you first get that bonus). (This is not in the Supply.)",
+ "extra": "Peasant is a Kingdom card that is a Traveller. These cards have an arrow over the text box to remind players of their ability to upgrade into another card. Peasant is exchanged for Soldier, which is exchanged for Fugitive, which is exchanged for Disciple, which is exchanged for Teacher. Teacher is not a Traveller; it cannot be exchanged for anything. Peasant can be bought or otherwise gained when being used in a game, but the other cards cannot, they are not in the Supply. When a non-Supply pile is empty, that does not count as an empty pile for the game ending condition or for City (from Prosperity).When a player discards a Traveller from play, they may exchange it for the card indicated; they return the card being exchanged to its pile, takes the card they are exchanging it for, and puts that card into their discard pile. Exchanging is not trashing or gaining, and so does not trigger abilities like Travelling Fair's. It is optional. It only happens when the card is discarded from play; discarding it from hand, such as due to not playing it, will not trigger it. It only happens if the card being exchanged for has any copies available. If multiple cards do something when discarded from play, the player picks the order.",
+ "name": "Peasant → Teacher",
+ "untranslated": "description, extra, name"
+ },
+ "Pixie - Goat": {
+ "description": "Pixie:+1 Card
+1 Action
Discard the top Boon. You may trash this to receive that Boon twice.Heirloom: GoatGoat:1 <*COIN*>When you play this, you may trash a card from your hand.",
+ "extra": "For Pixie: If you receive a Boon that says to keep it until Clean-up, move it to in front of you, and remember that you get it twice.\nIn games using Pixie, replace one of your starting Coppers with a Goat.\nFor Goat: Trashing a card is optional.",
+ "name": "Pixie / Goat",
+ "untranslated": "description, extra, name"
+ },
+ "Pooka - Cursed Gold": {
+ "description": "Pooka:You may trash a Treasure other than Cursed Gold from your hand for +4 Cards.Heirloom: Cursed GoldCursed Gold:3 <*COIN*>When you play this, gain a Curse.",
+ "extra": "In games using Pooka, replace one of your starting Coppers with a Cursed Gold.\nYou can choose not to play Cursed Gold, and thus not gain a Curse.",
+ "name": "Pooka / Cursed Gold",
+ "untranslated": "description, extra, name"
+ },
+ "Sauna - Avanto": {
+ "description": "Sauna:+1 Card
+1 ActionYou may play an Avanto from your hand.While this is in play, when you play a Silver, you may trash a card from your hand.Avanto:+3 CardsYou may play a Sauna from your hand.",
+ "extra": "Sauna / Avanto is a split pile with five copies of Sauna placed on top of five copies of Avanto during setup. Sauna is a cantrip that allows you to trash a card when you play a Silver. Avanto is a terminal draw card that can potentially become non-terminal if you have a Sauna in your hand to play.",
+ "name": "Sauna / Avanto",
+ "untranslated": "description, extra, name"
+ },
+ "Secret Cave - Magic Lamp": {
+ "description": "Secret Cave:+1 Card+1 ActionYou may discard 3 cards. If you did, then at the start of your next turn, +3 Coin.Heirloom: Magic LampMagic Lamp:1 <*COIN*>When you play this, if there are at least 6 cards that you have exactly 1 copy of in play, trash this. If you do, gain 3 Wishes from their pile.",
+ "extra": "If you do not discard three cards, Secret Cave is discarded from play at end of turn. If you do discard three cards, Secret Cave stays out until the Cleanup of your next turn, and you get +3 Coins at the start of that turn. You can choose to discard three cards even with fewer cards in hand, and will discard your remaining cards, but will not get the bonus.\nIn games using Secret Cave, replace one of your starting Coppers with a Magic Lamp.\nMagic Lamp itself counts as one of the six cards. A card you have two or more copies of in play does not count; you have to have exactly one copy in play to count a card. You can play more Treasures after trashing Magic Lamp, and still got 1 Coin from it for that turn.",
+ "name": "Secret Cave / Magic Lamp",
+ "untranslated": "description, extra, name"
+ },
+ "Settlers - Bustling Village": {
+ "description": "Settlers:+1 Card
+1 ActionLook through your discard pile. You may reveal a Copper from it and put it into your hand.
Bustling Village:+1 Card
+3 ActionsLook through your discard pile. You may reveal a Settlers from it and put it into your hand.",
+ "extra": "Settlers: You can look through your discard pile even if you know there is no Copper in it.Bustling Village: You can look through your discard pile even if you know there are no Settlers in it.",
+ "name": "Settlers / Bustling Village",
+ "untranslated": "description, extra, name"
+ },
"Shelters": {
"description": "Hovel: When you buy a Victory card, you may trash this from your hand.
Necropolis: +2 ActionsOvergrown Estate: 0 ; when you trash this, +1 Card.",
"extra": " See Preparation. A shelter is never in the supply. Hovel: When you buy a Victory card, if Hovel is in your hand, you may trash the Hovel. A card with multiple types, one of which is Victory, is a Victory card. You do not get anything for trashing Hovel; you just get to get rid of it. Overgrown Estate: It is a Victory card despite being worth 0. If this is trashed, you draw a card, right then, even in the middle of resolving another card. For example, if you use Altar to trash Overgrown Estate, you first draw a card, then gain a card costing up to 5 Coins. This card does not give you a way to trash itself, it merely does something if you manage to trash it. Necropolis: This is an Action card; when you play it, you get +2 Actions. ",
"name": "Shelters",
"untranslated": "description, extra, name"
},
+ "Shepherd - Pasture": {
+ "description": "Shepherd:+1 Action
Discard any number of Victory cards, revealing them.+2 Cards per card discarded.Heirloom: PasturePasture:1 <*COIN*>Worth 1 per Estate you have.",
+ "extra": "Shepherd: For example, you could discard three Victory cards to draw six cards.\nIn games using Shepherd, replace one of your starting Coppers with a Pasture.\nPasture: For example if you have three Estates, then Pasture is worth 3.",
+ "name": "Shepherd / Pasture",
+ "untranslated": "description, extra, name"
+ },
+ "Swashbuckler - Treasure Chest": {
+ "description": "Swashbuckler:+3 CardsIf your discard pile has any cards in it:+1 Coffer, then if you have at least 4 Coffers tokens, take the Treasure ChestTreasure Chest:At the start of your Buy phase, gain a Gold.",
+ "extra": "First you draw 3 cards, then you check to see if your discard pile has any cards in it; if drawing those cards caused you to shuffle, your discard pile would be empty. If your discard pile has at least one card, you get +1 Coffers, and if you then have 4 or more tokens on your Coffers, you take the Treasure Chest. You cannot get the Treasure Chest unless your discard pile had at least one card. Treasure Chest simply causes you to gain a Gold at the start of your Buy phase each turn, including the turn you take it; this is not optional.Treasure Chest is an Artifact. Artifacts are effects that apply to one player, that are not tracked by normal cards or Events. They function similarly to States (from Nocturne). Artifacts are not \"cards\"; any text referring to a \"card\" does not apply to Artifacts. There is only one copy of each Artifact; when a player takes an Artifact, the Artifact card is placed in front of them until another player takes it.",
+ "name": "Swashbuckler / Treasure Chest",
+ "untranslated": "description, extra, name"
+ },
+ "Tournament and Prizes": {
+ "description": "+1 ActionEach player may reveal a Province from his hand. If you do, discard it and gain a Prize (from the Prize pile) or a Duchy, putting it on top of your deck. If no-one else does, +1 Card +1 Coin.Prizes: Bag of Gold, Diadem, Followers, Princess, Trusty Steed",
+ "extra": " First you get +1 Action. Then each player, including you, may reveal a Province card from his hand. Then, if you revealed a Province, discard that card, and you gain a Prize of your choice, or a Duchy, putting whatever card you took on top of your deck. If there were no cards in your deck, it becomes the only card in your deck. There are five Prizes, set out at the start of the game; see Preparation. You can only take a Prize from the Prize pile. You can take any Prize from the Prize pile; you do not have to take the top one. You can take a Duchy instead, whether or not the Prizes have run out. You can opt to take a Duchy even if the Duchy pile is empty, or a Prize even if no Prizes are left; in these cases you gain nothing. After gaining your card or not, if no other player revealed a Province, you draw a card and get +1 coin. ",
+ "name": "Tournament and Prizes",
+ "untranslated": "description, extra, name"
+ },
+ "Tracker - Pouch": {
+ "description": "Tracker:+1 CoinReceive a Boon.While this is in play, when you gain a card, you may put that card onto your deck.Heirloom: PouchPouch:1 <*COIN*>+1 Buy",
+ "extra": "Tracker: If you gain multiple cards with this in play, this applies to each of them - you could put any or all of them on top of your deck. This applies both to cards gained due to being bought, and to cards gained other ways with Tracker in play. Tracker is in play when you resolve its Boon, so if the Boon causes you to gain a card, for example a Silver from The Mountain's Gift, you can put that card onto your deck.\nIn games using Tracker, replace one of your starting Coppers with a Pouch.\nPouch: This simply gives you 1 Coin and +1 Buy when you play it.",
+ "name": "Tracker / Pouch",
+ "untranslated": "description, extra, name"
+ },
+ "Treasurer - Key": {
+ "description": "Treasurer:+3 Coin
Choose one: Trash a Treasure from your hand; or gain a Treasure from the trash to your hand; or take the Key.Key:At the start of your turn, +1 Coin.",
+ "extra": "The Key does not help you the turn you take it; it gives +1 Coin at the start of your turn, which has already happened. When you use a Treasurer to gain a Treasure from the trash, that can trigger abilities like the ones on Ducat and Spices. You can choose to take the Key even if you already have it.Key is an Artifact. Artifacts are effects that apply to one player, that are not tracked by normal cards or Events. They function similarly to States (from Nocturne). Artifacts are not \"cards\"; any text referring to a \"card\" does not apply to Artifacts. There is only one copy of each Artifact; when a player takes an Artifact, the Artifact card is placed in front of them until another player takes it.",
+ "name": "Treasurer / Key",
+ "untranslated": "description, extra, name"
+ },
"Urchin - Mercenary": {
"description": "Urchin: When you play this, you draw a card and get +1 Action, then each other player discards down to 4 cards in hand. Players who already have 4 or fewer cards in hand do not do anything. While Urchin is in play, when you play another Attack card, before resolving it, you may trash the Urchin. If you do, you gain a Mercenary. If there are no Mercenaries left you do not gain one. If you play the same Urchin twice in one turn, such as via Procession, that does not let you trash it for a Mercenary. If you play two different Urchins however, playing the second one will let you trash the first one.",
"extra": "Mercenary: This card is not in the Supply; it can only be obtained via Urchin. When you play it, you may trash 2 cards from your hand. If you do, you draw two cards, get +2 Coins, and each other player discards down to 3 cards in hand. Players who already have 3 or fewer cards in hand do nothing. Players responding to this Attack with cards like Beggar must choose to do so before you decide whether or not to trash 2 cards from your hand. If you play this with only one card in hand, you may choose to trash that card, but then will fail the \"if you do\" and will not draw cards and so on. If the cards you trash do things when trashed, first trash them both, then choose what order to resolve the things they do when trashed. ",
"name": "Urchin / Mercenary",
"untranslated": "description, extra, name"
},
+ "Vampire - Bat": {
+ "description": "Vampire:Each other player receives the next Hex.Gain a card costing up to 5 Coin other than a Vampire.Exchange this for a Bat.Bat:Trash up to 2 cards from your hand. If you trashed at least one, exchange this for a Vampire.(This is not in the Supply.)",
+ "extra": "For Vampire: Follow the instructions in order. If the Bat pile is empty, you will be unable to exchange Vampire for a Bat, but will do the rest. The Bat is put into your discard pile.\nFor Bat: The Vampire is put into your discard pile. If there are no Vampires in their pile, you cannot exchange Bat for one, but can still trash cards.",
+ "name": "Vampire / Bat",
+ "untranslated": "description, extra, name"
+ },
+ "adventures events": {
+ "description": "Events are not Kingdom cards. In a player's Buy phase, when the player can buy a card, the player can buy an Event instead. Buying an Event means paying the cost indicated on the Event and then doing the effect of the Event. The Event just stays on the table, the player does not take it; there is no way for a player to gain one or end up with one in his deck. Buying an Event uses up a Buy; normally a player can either buy a card, or buy an Event. A player with two Buys, such as after playing Ranger, could buy two cards, or buy two Events, or buy a card and an Event (in either order). The same Event can be bought multiple times in a turn if the player has the Buys and available to do it. Some Events give +Buys and so let the player buy further cards/Events afterwards. Players cannot play further Treasures that turn after buying an Event. Buying an Event is not buying a card and so does not trigger cards like Swamp Hag or Goons (from Prosperity). Costs of Events are not affected by cards like Bridge Troll.",
+ "extra": "Events are special on-buy effects not attached to cards. Players can buy Events during their Buy phase to trigger whatever the effect of the Event is, as an alternative to (or in addition to) buying cards from the supply.Events are not Kingdom cards; including one or more Events in a game does not count toward the 10 Kingdom card piles the supply includes. In fact, Events are not considered \"cards\" at all. Any text referring to a \"card\" (such as instructions to \"name a card\", or cost reducers changing the cost of cards) does not apply to Events. However, for reference, the Event effects and costs are printed on cards in a landscape orientation with silver frames.Any number of Events may be used in a game, but the recommendation is to not use more than two total Events and Landmarks. When choosing a random Kingdom, the Events may be shuffled into the randomizer deck; any Events that are dealt once 10 Kingdom cards have also been dealt will be included in the game.",
+ "name": "Events - Adventures",
+ "untranslated": "description, extra, name"
+ },
"empires events": {
"description": "Events are not Kingdom cards. In a player's Buy phase, when the player can buy a card, the player can buy an Event instead. Buying an Event means paying the cost indicated on the Event and then doing the effect of the Event. The Event just stays on the table, the player does not take it; there is no way for a player to gain one or end up with one in his deck. Buying an Event uses up a Buy; normally a player can either buy a card, or buy an Event. A player with two Buys, such as after playing Ranger, could buy two cards, or buy two Events, or buy a card and an Event (in either order). The same Event can be bought multiple times in a turn if the player has the Buys and available to do it. Some Events give +Buys and so let the player buy further cards/Events afterwards. Players cannot play further Treasures that turn after buying an Event. Buying an Event is not buying a card and so does not trigger cards like Swamp Hag or Goons (from Prosperity). Costs of Events are not affected by cards like Bridge Troll.",
"extra": "Events are special on-buy effects not attached to cards. Players can buy Events during their Buy phase to trigger whatever the effect of the Event is, as an alternative to (or in addition to) buying cards from the supply.Events are not Kingdom cards; including one or more Events in a game does not count toward the 10 Kingdom card piles the supply includes. In fact, Events are not considered \"cards\" at all. Any text referring to a \"card\" (such as instructions to \"name a card\", or cost reducers changing the cost of cards) does not apply to Events. However, for reference, the Event effects and costs are printed on cards in a landscape orientation with silver frames.Any number of Events may be used in a game, but the recommendation is to not use more than two total Events and Landmarks. When choosing a random Kingdom, the Events may be shuffled into the randomizer deck; any Events that are dealt once 10 Kingdom cards have also been dealt will be included in the game.",
@@ -3047,34 +3161,10 @@
"name": "Landmarks - Empires",
"untranslated": "description, extra, name"
},
- "Settlers - Bustling Village": {
- "description": "Settlers:+1 Card
+1 ActionLook through your discard pile. You may reveal a Copper from it and put it into your hand.
Bustling Village:+1 Card
+3 ActionsLook through your discard pile. You may reveal a Settlers from it and put it into your hand.",
- "extra": "Settlers: You can look through your discard pile even if you know there is no Copper in it.Bustling Village: You can look through your discard pile even if you know there are no Settlers in it.",
- "name": "Settlers / Bustling Village",
- "untranslated": "description, extra, name"
- },
- "Catapult - Rocks": {
- "description": "Catapult:+1 CoinTrash a card from your hand. If it costs 3 Coins or more, each other player gains a Curse. If it's a Treasure, each other player discards down to 3 cards in hand.Rocks:+1 CoinWhen you gain or trash this, gain a Silver; if it is your Buy phase, put the Silver on your deck, otherwise put it into your hand.",
- "extra": "If the card you trash is a treasure, each other player discards down to 3 cards in hand; if the card you trash costs 3 Coins or more, each other player gains a Curse; if it is both (e.g. Silver), both things happen; if it is neither, neither thing happens. Rocks: If you have no cards in hand left to trash, neither thing happens. If it is another player's turn, then it is not your Buy phase, so the Silver goes to your hand.",
- "name": "Catapult / Rocks",
- "untranslated": "description, extra, name"
- },
- "Patrician - Emporium": {
- "description": "Patrician:+1 Card
+1 ActionReveal the top card of your deck. If it costs 5 Coin or more, put it into your hand.Emporium:+1 Card
+1 Action
+1 CoinWhen you gain this, if you have at least 5 Action cards in play, +2 .",
- "extra": "Cards costing Debt do not cost 5 Coin or more unless they also have a Coin cost of 5 Coin or more. So Fortune does but City Quarter does not. Emporium: This counts Action cards in play, including Action cards played this turn, Duration cards in play from previous turns, and Reserve cards (from Adventures) called into play this turn.",
- "name": "Patrician / Emporium",
- "untranslated": "description, extra, name"
- },
- "Encampment - Plunder": {
- "description": "Encampment:+2 Cards
+2 ActionsYou may reveal a Gold or Plunder from your hand. If you do not, set this aside, and return it to the Supply at the start of Clean-up.Plunder:+2 Coin
+1",
- "extra": "Revealing a Plunder or Gold is optional. When you return Encampment to the Supply, it goes on top of its pile, potentially covering up a Plunder. Plunder: This gives you a token every time you play it.",
- "name": "Encampment / Plunder",
- "untranslated": "description, extra, name"
- },
- "Gladiator - Fortune": {
- "description": "Gladiator:If there are no Gladiators in the Supply, you cannot trash one, but that does not stop you from getting the +1 Coin. If you have no cards in hand, the player to your left cannot reveal a copy of the card you revealed, so you will get the +1 Coin and trash a Gladiator.Fortune:+1 BuyWhen you play this, double your Coin if you haven't yet this turn.When you gain this, gain a Gold per Gladiator you have in play.",
- "extra": "If there are no Gladiators in the Supply, you cannot trash one, but that does not stop you from getting the +1 Coin. If you have no cards in hand, the player to your left cannot reveal a copy of the card you revealed, so you will get the +1 Coin and trash a Gladiator. Fortune: You only double your Coin the first time you play a Fortune in a turn; any further times only get you +1 Buy.",
- "name": "Gladiator / Fortune",
+ "nocturne boons": {
+ "description": "Boons are a face-down deck of landscape-style instruction cards that are revealed as needed. Generally these have effects that are good for a player.Setup: If any Kingdom cards being used have the Fate type, shuffle the Boons and put them near the Supply, and put the Will-o'-Wisp (Spirit) pile near the Supply also.
Fate cards can somehow give players Boons; all the Fate type means is that the Boons are shuffled at the start of the game.",
+ "extra": "The phrase 'receive a Boon' means, turn over the top Boon, and follow the instructions on it. If the Boons deck is empty, first shuffle the discarded Boons to reform the deck; you may also do this any time all Boons are in their discard pile. Received Boons normally go to the Boons discard pile, but three (The Field's Gift, The Forest's Gift, and The River's Gift) go in front of a player until that turn's Clean-up.\nBoons are never in a player's deck; they are physically cards but are not 'cards' in game terms. They are thus never 'cards in play,' receiving Boons is not 'gaining a card,' and so on.\nWith the exception of the following, most Boons are so simple that they do not need additional explanation.\nThe Moon's Gift: If your discard pile is empty, this will not do anything.\nThe River's Gift: You draw the card after drawing your hand for your next turn.\nThe Sky's Gift: If you choose to do this with fewer than three cards in hand, you will discard the rest of your cards but not gain a Gold. Discarding three cards gets you one Gold, not three.",
+ "name": "Boons",
"untranslated": "description, extra, name"
},
"nocturne hexes": {
@@ -3083,78 +3173,12 @@
"name": "Hexes",
"untranslated": "description, extra, name"
},
- "Vampire - Bat": {
- "description": "Vampire:Each other player receives the next Hex.Gain a card costing up to 5 Coin other than a Vampire.Exchange this for a Bat.Bat:Trash up to 2 cards from your hand. If you trashed at least one, exchange this for a Vampire.(This is not in the Supply.)",
- "extra": "For Vampire: Follow the instructions in order. If the Bat pile is empty, you will be unable to exchange Vampire for a Bat, but will do the rest. The Bat is put into your discard pile.\nFor Bat: The Vampire is put into your discard pile. If there are no Vampires in their pile, you cannot exchange Bat for one, but can still trash cards.",
- "name": "Vampire / Bat",
- "untranslated": "description, extra, name"
- },
- "Cemetery - Haunted Mirror": {
- "description": "Cemetery:2 <*VP*>When you gain this, trash up to 4 cards from your hand.
Heirloom: Haunted MirrorHaunted Mirror:1 <*COIN*>When you trash this, you may discard an Action card, to gain a Ghost from its pile.",
- "extra": "Cemetery:In games using this, replace one of your starting Coppers with a Haunted Mirror. When you gain a Cemetery, trash from zero to four cards from your hand.\nHaunted Mirror: Haunted Mirror does not give you a way to trash it, but does something if you find a way to.",
- "name": "Cemetery / Haunted Mirror",
- "untranslated": "description, extra, name"
- },
- "Pooka - Cursed Gold": {
- "description": "Pooka:You may trash a Treasure other than Cursed Gold from your hand for +4 Cards.Heirloom: Cursed GoldCursed Gold:3 <*COIN*>When you play this, gain a Curse.",
- "extra": "In games using Pooka, replace one of your starting Coppers with a Cursed Gold.\nYou can choose not to play Cursed Gold, and thus not gain a Curse.",
- "name": "Pooka / Cursed Gold",
- "untranslated": "description, extra, name"
- },
"nocturne states": {
"description": "States are deck of landscape-style cards. State cards are a way of tracking special information about players. It sits in front of a player as a reminder until it goes away.",
"extra": "A State is a card that goes in front of a player and applies a rule. States are never in a player's deck; they are physically cards but are not 'cards' in game terms. They are thus never 'cards in play,' taking a State is not 'gaining a card,' and so on.\nDeluded / Envious: This card is two-sided. Deluded prevents you from buying Action cards during one turn, starting in the Buy phase. If you get Deluded during your turn before the Buy phase (such as with Leprechaun), it will apply that turn; normally Deluded will apply to your next turn. Envious causes Silver and Gold to make 1 Coin when you played in your Buy phase for one turn, rather than their usual 2 Coins and 3 Coins, starting in the Buy phase. Envious does not affect other Treasures, just Silver and Gold. If you get Envious during your turn before the Buy phase (such as with Leprechaun), it will apply that turn; normally Envious will apply to your next turn.\nLost in the Woods: The two sides are the same; use either. Using the ability is optional. Lost in the Woods stays in front of you turn after turn, until another players takes it with a Fool.\nMiserable / Twice Miserable: This card is two-sided. This does nothing until the end of the game. The card just sits in front of you. When scoring at the end of the game, if Miserable is in front of you, lose 2. If Twice Miserable is in front of you, lose 4.",
"name": "States",
"untranslated": "description, extra, name"
},
- "Fool - Lucky Coin": {
- "description": "Fool:If you aren’t the player with Lost in the Woods, take it, take 3 Boons, and receive the Boons in any order.Heirloom: Lucky CoinLucky Coin:1 <*COIN*>When you play this, gain a Silver.",
- "extra": "If you have Lost in the Woods, playing Fool does nothing. If you do not have Lost in the Woods, you take it - even from another player, if another player has it - and also take 3 Boons and receive them in the order you choose (discarding them when receiving them, or in Clean-up as appropriate). You do not need to pick the full order in advance - pick one to resolve, then after resolving it pick another to resolve. The player with Lost in the Woods (if any) can optionally discard a card to receive a Boon, at the start of each of their turns. In games using Fool, replace one of your starting Coppers with a Lucky Coin.\nYou can choose not to play Lucky Coin, and thus not gain a Silver.",
- "name": "Fool / Lucky Coin",
- "untranslated": "description, extra, name"
- },
- "Pixie - Goat": {
- "description": "Pixie:+1 Card
+1 Action
Discard the top Boon. You may trash this to receive that Boon twice.Heirloom: GoatGoat:1 <*COIN*>When you play this, you may trash a card from your hand.",
- "extra": "For Pixie: If you receive a Boon that says to keep it until Clean-up, move it to in front of you, and remember that you get it twice.\nIn games using Pixie, replace one of your starting Coppers with a Goat.\nFor Goat: Trashing a card is optional.",
- "name": "Pixie / Goat",
- "untranslated": "description, extra, name"
- },
- "Secret Cave - Magic Lamp": {
- "description": "Secret Cave:+1 Card+1 ActionYou may discard 3 cards. If you did, then at the start of your next turn, +3 Coin.Heirloom: Magic LampMagic Lamp:1 <*COIN*>When you play this, if there are at least 6 cards that you have exactly 1 copy of in play, trash this. If you do, gain 3 Wishes from their pile.",
- "extra": "If you do not discard three cards, Secret Cave is discarded from play at end of turn. If you do discard three cards, Secret Cave stays out until the Cleanup of your next turn, and you get +3 Coins at the start of that turn. You can choose to discard three cards even with fewer cards in hand, and will discard your remaining cards, but will not get the bonus.\nIn games using Secret Cave, replace one of your starting Coppers with a Magic Lamp.\nMagic Lamp itself counts as one of the six cards. A card you have two or more copies of in play does not count; you have to have exactly one copy in play to count a card. You can play more Treasures after trashing Magic Lamp, and still got 1 Coin from it for that turn.",
- "name": "Secret Cave / Magic Lamp",
- "untranslated": "description, extra, name"
- },
- "Necromancer - Zombies": {
- "description": "Necromancer:Play a face-up, non-Duration Action card from the trash, leaving it there and turning it face down for the turn.Setup: Put the 3 Zombies into the trash.Zombie Apprentice:You may trash an Action card from your hand for +3 Cards and +1 Action.Zombie Mason:Trash the top card of your deck. You may gain a card costing up to 1 Coin more than it.Zombie Spy:+1 Card+1 ActionLook at the top card of your deck. Discard it or put it back.",
- "extra": "Setup: Put the three Zombies into the trash.\nNecromancer plays a non-Duration Action card from the trash. Normally it can at least play one of the three Zombies, since they start the game in the trash. It can play other Action cards that make their way into the trash too. The played cards are turned over, to track that each can only be used once per turn this way; at end of turn, turn them back face up. Necromancer can play another Necromancer, though normally that will not be useful. The Action card stays in the trash; if an effect tries to move it, such as Encampment (from Empires) returning to the Supply, it will fail to move it. Necromancer can be used on a card that trashes itself when played; if the card checks to see if it was trashed (such as Pixie), it was not, but if the card does not check (such as Tragic Hero), it will function normally. Since the played card is not in play, 'while this is in play' abilities (such as Tracker's) will not do anything.\nZombie Apprentice: If you trash an Action card from your hand, you draw three cards and get +1 Action.\nThe Zombie Mason: Gaining a card is optional. You can gain a card costing more than the trashed card, or any amount less; for example you can gain a copy of the trashed card. Usually if it is not something you want to trash, you can gain a copy of it back from the Supply.\nZombie Spy: You draw a card before looking at the top card. The Zombie Spy is like a regular Spy except it can only discard the top card of your own deck.",
- "name": "Necromancer / Zombies",
- "untranslated": "description, extra, name"
- },
- "Shepherd - Pasture": {
- "description": "Shepherd:+1 Action
Discard any number of Victory cards, revealing them.+2 Cards per card discarded.Heirloom: PasturePasture:1 <*COIN*>Worth 1 per Estate you have.",
- "extra": "Shepherd: For example, you could discard three Victory cards to draw six cards.\nIn games using Shepherd, replace one of your starting Coppers with a Pasture.\nPasture: For example if you have three Estates, then Pasture is worth 3.",
- "name": "Shepherd / Pasture",
- "untranslated": "description, extra, name"
- },
- "Tracker - Pouch": {
- "description": "Tracker:+1 CoinReceive a Boon.While this is in play, when you gain a card, you may put that card onto your deck.Heirloom: PouchPouch:1 <*COIN*>+1 Buy",
- "extra": "Tracker: If you gain multiple cards with this in play, this applies to each of them - you could put any or all of them on top of your deck. This applies both to cards gained due to being bought, and to cards gained other ways with Tracker in play. Tracker is in play when you resolve its Boon, so if the Boon causes you to gain a card, for example a Silver from The Mountain's Gift, you can put that card onto your deck.\nIn games using Tracker, replace one of your starting Coppers with a Pouch.\nPouch: This simply gives you 1 Coin and +1 Buy when you play it.",
- "name": "Tracker / Pouch",
- "untranslated": "description, extra, name"
- },
- "nocturne boons": {
- "description": "Boons are a face-down deck of landscape-style instruction cards that are revealed as needed. Generally these have effects that are good for a player.Setup: If any Kingdom cards being used have the Fate type, shuffle the Boons and put them near the Supply, and put the Will-o'-Wisp (Spirit) pile near the Supply also.
Fate cards can somehow give players Boons; all the Fate type means is that the Boons are shuffled at the start of the game.",
- "extra": "The phrase 'receive a Boon' means, turn over the top Boon, and follow the instructions on it. If the Boons deck is empty, first shuffle the discarded Boons to reform the deck; you may also do this any time all Boons are in their discard pile. Received Boons normally go to the Boons discard pile, but three (The Field's Gift, The Forest's Gift, and The River's Gift) go in front of a player until that turn's Clean-up.\nBoons are never in a player's deck; they are physically cards but are not 'cards' in game terms. They are thus never 'cards in play,' receiving Boons is not 'gaining a card,' and so on.\nWith the exception of the following, most Boons are so simple that they do not need additional explanation.\nThe Moon's Gift: If your discard pile is empty, this will not do anything.\nThe River's Gift: You draw the card after drawing your hand for your next turn.\nThe Sky's Gift: If you choose to do this with fewer than three cards in hand, you will discard the rest of your cards but not gain a Gold. Discarding three cards gets you one Gold, not three.",
- "name": "Boons",
- "untranslated": "description, extra, name"
- },
- "Sauna - Avanto": {
- "description": "Sauna:+1 Card
+1 ActionYou may play an Avanto from your hand.While this is in play, when you play a Silver, you may trash a card from your hand.Avanto:+3 CardsYou may play a Sauna from your hand.",
- "extra": "Sauna / Avanto is a split pile with five copies of Sauna placed on top of five copies of Avanto during setup. Sauna is a cantrip that allows you to trash a card when you play a Silver. Avanto is a terminal draw card that can potentially become non-terminal if you have a Sauna in your hand to play.",
- "name": "Sauna / Avanto",
- "untranslated": "description, extra, name"
- },
"promo events": {
"description": "Events are not Kingdom cards. In a player's Buy phase, when the player can buy a card, the player can buy an Event instead. Buying an Event means paying the cost indicated on the Event and then doing the effect of the Event. The Event just stays on the table, the player does not take it; there is no way for a player to gain one or end up with one in his deck. Buying an Event uses up a Buy; normally a player can either buy a card, or buy an Event. A player with two Buys, such as after playing Ranger, could buy two cards, or buy two Events, or buy a card and an Event (in either order). The same Event can be bought multiple times in a turn if the player has the Buys and available to do it. Some Events give +Buys and so let the player buy further cards/Events afterwards. Players cannot play further Treasures that turn after buying an Event. Buying an Event is not buying a card and so does not trigger cards like Swamp Hag or Goons (from Prosperity). Costs of Events are not affected by cards like Bridge Troll.",
"extra": "Events are not Kingdom cards. In a player's Buy phase, when the player can buy a card, the player can buy an Event instead. Buying an Event means paying the cost indicated on the Event and then doing the effect of the Event. The Event just stays on the table, the player does not take it; there is no way for a player to gain one or end up with one in his deck. Buying an Event uses up a Buy; normally a player can either buy a card, or buy an Event. A player with two Buys, such as after playing Ranger, could buy two cards, or buy two Events, or buy a card and an Event (in either order). The same Event can be bought multiple times in a turn if the player has the Buys and available to do it. Some Events give +Buys and so let the player buy further cards/Events afterwards. Players cannot play further Treasures that turn after buying an Event. Buying an Event is not buying a card and so does not trigger cards like Swamp Hag or Goons (from Prosperity). Costs of Events are not affected by cards like Bridge Troll.",
@@ -3167,30 +3191,6 @@
"name": "Projects",
"untranslated": "description, extra, name"
},
- "Border Guard - LanternHorn": {
- "description": "Border Guard:+1 Action
Reveal the top 2 cards of your deck. Put one into your hand and discard the other. If both were Actions, take the Lantern or Horn.Horn:Once per turn, when you discard a Border Guard from play, you may put it onto your deck.Lantern:Your Border Guards reveal 3 cards and discard 2. (It takes all 3 being Actions to take the Horn.)",
- "extra": "When you play a Border Guard and do not have the Lantern, you reveal the top 2 cards of your deck, choose one and put it into your hand, and discard the other; then if they were both Action cards, you take the Lantern or the Horn. When you play a Border Guard and have the Lantern, you reveal the top 3 cards of your deck, choose one and put it into your hand, and discard the rest; then if all three were Action cards, you may take the Horn. If you reveal fewer than 2 cards, or fewer than 3 cards when you have the Lantern, you don't take an Artifact. Both the Horn and the Lantern function the turn you get them.Horn and Lantern are Artifacts. Artifacts are effects that apply to one player, that are not tracked by normal cards or Events. They function similarly to States (from Nocturne). Artifacts are not \"cards\"; any text referring to a \"card\" does not apply to Artifacts. There is only one copy of each Artifact; when a player takes an Artifact, the Artifact card is placed in front of them until another player takes it.",
- "name": "Border Guard / Horn / Lantern",
- "untranslated": "description, extra, name"
- },
- "Flag Bearer - Flag": {
- "description": "Flag Bearer:+2 CoinWhen you gain or trash this, take the FlagFlag:When drawing your hand, +1 Card.",
- "extra": "When you gain or trash a Flag Bearer, you take the Flag. The Flag causes you to draw an extra card when drawing your hand in Clean-up. This is true even if your hand would normally be some amount other than 5 cards - for example if you played Outpost (from Seaside), instead of drawing 3 cards for your Outpost turn, you would draw 4. If Flag Bearer is trashed, the player trashing it takes the Flag, regardless of whose turn it is.Flag is an Artifact. Artifacts are effects that apply to one player, that are not tracked by normal cards or Events. They function similarly to States (from Nocturne). Artifacts are not \"cards\"; any text referring to a \"card\" does not apply to Artifacts. There is only one copy of each Artifact; when a player takes an Artifact, the Artifact card is placed in front of them until another player takes it.",
- "name": "Flag Bearer / Flag",
- "untranslated": "description, extra, name"
- },
- "Treasurer - Key": {
- "description": "Treasurer:+3 Coin
Choose one: Trash a Treasure from your hand; or gain a Treasure from the trash to your hand; or take the Key.Key:At the start of your turn, +1 Coin.",
- "extra": "The Key does not help you the turn you take it; it gives +1 Coin at the start of your turn, which has already happened. When you use a Treasurer to gain a Treasure from the trash, that can trigger abilities like the ones on Ducat and Spices. You can choose to take the Key even if you already have it.Key is an Artifact. Artifacts are effects that apply to one player, that are not tracked by normal cards or Events. They function similarly to States (from Nocturne). Artifacts are not \"cards\"; any text referring to a \"card\" does not apply to Artifacts. There is only one copy of each Artifact; when a player takes an Artifact, the Artifact card is placed in front of them until another player takes it.",
- "name": "Treasurer / Key",
- "untranslated": "description, extra, name"
- },
- "Swashbuckler - Treasure Chest": {
- "description": "Swashbuckler:+3 CardsIf your discard pile has any cards in it:+1 Coffer, then if you have at least 4 Coffers tokens, take the Treasure ChestTreasure Chest:At the start of your Buy phase, gain a Gold.",
- "extra": "First you draw 3 cards, then you check to see if your discard pile has any cards in it; if drawing those cards caused you to shuffle, your discard pile would be empty. If your discard pile has at least one card, you get +1 Coffers, and if you then have 4 or more tokens on your Coffers, you take the Treasure Chest. You cannot get the Treasure Chest unless your discard pile had at least one card. Treasure Chest simply causes you to gain a Gold at the start of your Buy phase each turn, including the turn you take it; this is not optional.Treasure Chest is an Artifact. Artifacts are effects that apply to one player, that are not tracked by normal cards or Events. They function similarly to States (from Nocturne). Artifacts are not \"cards\"; any text referring to a \"card\" does not apply to Artifacts. There is only one copy of each Artifact; when a player takes an Artifact, the Artifact card is placed in front of them until another player takes it.",
- "name": "Swashbuckler / Treasure Chest",
- "untranslated": "description, extra, name"
- },
"events": {
"description": "Events are not Kingdom cards. In a player's Buy phase, when the player can buy a card, the player can buy an Event instead. Buying an Event means paying the cost indicated on the Event and then doing the effect of the Event. The Event just stays on the table, the player does not take it; there is no way for a player to gain one or end up with one in his deck. Buying an Event uses up a Buy; normally a player can either buy a card, or buy an Event. A player with two Buys, such as after playing Ranger, could buy two cards, or buy two Events, or buy a card and an Event (in either order). The same Event can be bought multiple times in a turn if the player has the Buys and available to do it. Some Events give +Buys and so let the player buy further cards/Events afterwards. Players cannot play further Treasures that turn after buying an Event. Buying an Event is not buying a card and so does not trigger cards like Swamp Hag or Goons (from Prosperity). Costs of Events are not affected by cards like Bridge Troll.",
"extra": "Events are special on-buy effects not attached to cards. Players can buy Events during their Buy phase to trigger whatever the effect of the Event is, as an alternative to (or in addition to) buying cards from the supply.Events are not Kingdom cards; including one or more Events in a game does not count toward the 10 Kingdom card piles the supply includes. In fact, Events are not considered \"cards\" at all. Any text referring to a \"card\" (such as instructions to \"name a card\", or cost reducers changing the cost of cards) does not apply to Events. However, for reference, the Event effects and costs are printed on cards in a landscape orientation with silver frames.Any number of Events may be used in a game, but the recommendation is to not use more than two total Events and Landmarks. When choosing a random Kingdom, the Events may be shuffled into the randomizer deck; any Events that are dealt once 10 Kingdom cards have also been dealt will be included in the game.",
diff --git a/src/domdiv/card_db/de/cards_de.json b/src/domdiv/card_db/de/cards_de.json
index 29a2fe0..8973887 100644
--- a/src/domdiv/card_db/de/cards_de.json
+++ b/src/domdiv/card_db/de/cards_de.json
@@ -2496,41 +2496,136 @@
"extra": "Die WERFT ist eine Dauerkarte. Du musst sofort 2 Karten nachziehen und darfst einen weiteren Kauf tätigen. Zu Beginn deines nächsten Zuges (nicht vorher) musst du wieder 2 Karten ziehen und darfst einen weiteren Kauf tätigen.",
"name": "Werft"
},
- "adventures events": {
- "description": "Ereignisse sind keine Königreichkarten. In der Kaufphase eines Spielers kann der Spieler, wenn er auch eine Karte kaufen könnte, stattdessen ein Ereignis erwerben. Ein Ereignis zu erwerben bedeutet, die Kosten, die auf dem Ereignis angegeben sind, zu bezahlen und dann den Effekt des Ereignis' auszuführen. Das Ereignis bleibt dabei einfach auf dem Tisch, der Spieler nimmt es sich nicht; es ist in keinster Weise möglich, dass ein Spieler ein Ereignis nimmt oder eines in seinem Deck hat. Ein Ereignis zu erwerben benötigt einen Kauf, normalerweise kann sich ein Spieler entweder eine Karte kaufen oder ein Event erwerben. Hat ein Spieler zwei Käufe, weil er beispielsweise einen WILDHÜTER gespielt hat, so kann er sich zwei Karten kaufen, oder er erwirbt zwei Ereignisse, oder er kauft sich eine Karte und erwirbt ein Ereignis (in beliebiger Reihenfolge). Das selbe Ereignis kann in derselben Runde mehrfach erworben werden, falls der Spieler genügend Käufe verfügbar hat. Manche Ereignisse geben +Käufe und erlauben somit dem Spieler, später weitere Karten oder Ereignisse zu kaufen. Spieler können in einem Zug keine weiteren Schatzkarten spielen nachdem sie ein Ereignis erworben haben. Der Erwerb eines Ereignisses gilt nicht als Kaufen einer Karte. So findet z.B. die SUMPFHEXE keine Anwendung beim Erwerb eines Ereignisses. Die Kosten eines Ereignisses werden auch nicht von Karten wie dem BRÜCKENTROLL, die die Kosten von Karten betreffen, beeinflusst.",
- "extra": "Ereignisse sind spezielle \"Wenn du diese Karte kaufst\"-Effekte, die nicht auf einer Karte stehen. Spieler können Ereignisse während ihrer Kaufphase erwerben um den jeweiligen Effekt des Ereignis' auszulösen. Ereignisse sind keine Königreichkarten; sie zählen nicht zu den 10 Königreichstäpeln die den Vorrat ausmachen. Tatsächlich sind Ereignisse in keinster Weise \"Karten\". Jeder Text, der sich auf eine \"Karte\" bezieht (wie z.B. \"Nenne eine Karte\" oder Karten, die die Kosten aller Karten senken) wird nicht auf Ereignisse angewandt. Der Effekt und die Kosten eines Ereignis' sind im Querformat auf Karten mit silberner Umrandung gedruckt. Im Prinzip können beliebig viele Ereignisse in einem Spiel verwendet werden. Es ist aber empfohlen, nicht mehr als zwei Ereignisse und Wahrzeichen gemeinsam zu verwenden. Beim Erstellen eines zufälligen Königreiches können die Ereignisse mit in die Platzhalterkarten gemischt werden, jedes Ereignis, dass vor den 10 Königreichkarten gezogen wird, wird im Spiel verwendet.",
- "name": "Ereignisse Abenteuer"
+ "Border Guard - LanternHorn": {
+ "description": "Grenzposten:+1 Aktion
Decke die obersten 2 Karten deines Nachziehstapels auf. Nimm eine davon auf deine Hand und lege die andere ab. Sind beide Aktionskarten, erhalte die Laterne oder das Horn.Horn:Einmal pro Zug: wenn du einen Grenzposten aus dem Spiel ablegst, darfst du ihn auf deinen Nachziehstapel legenLaterne:Deine Grenzposten decken jeweils 3 Karten auf und legen 2 ab. (Alle 3 mĂĽssen Aktionskarten sein, um das Horn zu erhalten).",
+ "extra": "Wenn ihr den GRENZPOSTEN verwendet, sucht zu Spielbeginn das HORN und die LATERNE heraus und legt sie neben dem Vorrat bereit. Wenn du einen GRENZPOSTEN ausspielst und nicht die LATERNE hast, deckst du die obersten 2 Karten deines Nachziehstapels auf, wählst eine davon und nimmst sie zu deinen Handkarten; die andere legst du ab. Wenn beide Karten Aktionskarten sind, erhältst du danach die LATERNE oder das HORN. Wenn du nicht 2 Karten aufdecken kannst bzw. nicht 3 Karten, wenn du die LATERNE hast, erhältst du kein Artefakt.Das Horn und die Laterne sind Artefakte. Artefakte sind Effekte, die für einen Spieler gelten und nicht durch normale Karten oder Ereignise ausgelöst werden. Sie funktionieren ähnlich wie Zustände (aus Nocturne). Artefakte sind keine \"Karten\"; alle Texte, die sich auf \"Karten\" beziehen finden keine Anwendung auf Artefakte. Es gibt jeden Artefakt nur genau einmal; wenn ein Spieler einen Artefakt immt wird die Artefakt-Karte vor ihm abgelegt, bis ein anderer Spieler sie nimmt.",
+ "name": "Grenzposten (+ Artefakte Horn/Laterne)"
},
- "Page -> Champion": {
- "description": "PAGE wird in einen SCHATZSUCHER eingetauscht, welcher in einen KRIEGER eingetauscht wird, welcher in einen HELDEN eingetauscht wird, welcher in einen CHAMPION eingetauscht wird.Page: +1 Karte; +1 AktionSchatzsucher: +1 Aktion; +1 Coin; Nimm dir pro Karte, die dein rechter Mitspieler in seinem letzten Zug genommen hat, ein Silber.Krieger: +2 Karten;FĂĽr jeden Reisenden (inkl. diesem), den du im Spiel hast, mĂĽssen alle Mitspieler die oberste Karte ihres Nachziehstapels ablegen und sie entsorgen, wenn sie 3 coins oder 4 coins kostet.Held: +2 Coins; Nimm dir eine Geldkarte.Champion: +1 Aktion; Immer wenn ein Mitspieler eine Angriffskarte spielt, bist du davon nicht betroffen. Immer wenn du eine Aktionskarte spielst: +1 Aktion (Diese Karte bleibt bis zum Spielende im Spiel.))",
- "extra": "PAGE ist ein Reisender. Diese Karten sind durch einen hellgrauen Pfeil im Hintergrund des Anweisungstextes gekennzeichnet. Die Besonderheit dieser Karten ist, dass sie in höherwertige Karten eingetauscht werden können. Die ausgetauschte Karte wird zurück auf ihren Stapel gelegt. PAGE gehört zum Vorrat und kann wie jede andere Königreichkarte gekauft und genommen werden. Wird PAGE im Spiel verwendet, werden die zum Eintauschen nötigen Karten auf separate Stapel neben dem Vorrat bereit gelegt. Diese Eintausch-Karten sind mit einem kleinen Sternchen gekennzeichnet, jeweils 5x im Spiel enthalten und gehören nicht zum Vorrat. Außerdem können sie nur durch das Eintauschen von entsprechenden Reisenden erworben, nicht aber gekauft oder anderweitig genommen werden. Wird ein Stapel Eintausch-Karten im Spielverlauf leer, gilt dieser nicht als einer der drei leeren Vorratsstapel, die das Spielende herbeiführen. Um eine Karte einzutauschen, muss sie sich im Spiel befinden. Der Spieler darf in seiner Aufräumphase die Karte zurück auf ihren Stapel legen, bekommt die nächst höherwertige Karte vom Stapel und legt diese ab. Ist der entsprechende Stapel leer, kann die Karte nicht eingetauscht werden. Die Karte CHAMPION kann nicht eingetauscht werden. Eine Karte, die eingetauscht und damit auf ihren Stapel zurückgelegt wird, gilt nicht als entsorgt. Auch die durch das Eintauschen genommene Karte gilt nicht als genommen. Das ist wichtig für Anweisungen auf anderen Karten, die sich auf \"Nehmen\" und \"Entsorgen\" beziehen.",
- "name": "Page → Champion"
+ "Catapult - Rocks": {
+ "description": "Katapult:+1 CoinEntsorge eine Handkarte. Wenn diese 3 Coins oder mehr kostet, muss sich jeder Mitspieler einen Fluch nehmen. Wenn es eine Geldkarte ist, muss jeder Mitspieler Karten ablegen, bis er nur noch 3 Karten auf der Hand hat.Felsen:1 CoinWenn du diese Karte nimmst oder entsorgst, nimm dir ein Silber. Geschieht dies in deiner Kaufphase, lege das Silber auf deinen Nachziehstapel, ansonsten nimm es auf die Hand.",
+ "extra": "Katapult: Wenn du mindestens 1 Handkarte hast, musst du auch eine entsorgen. Kostet die entsorgte Karte 3 Coins oder mehr, nimmt sich jeder Mitspieler (beginnend bei deinem linken Nachbarn) einen FLUCH. Karten mit Schulden kosten nur dann 3 Coins oder mehr, wenn sie zusätzlich zu etwaigen Schulden-Kosten mindestens 3 Coins kosten. Ist die entsorgte Karte eine Geldkarte muss jeder Mitspieler - unabhängig von den Kosten der Karte - seine Handkarten auf 3 reduzieren.
Felsen: Wenn du diese Karte in deiner Kaufphase nimmst oder entsorgst, nimm ein SILBER und lege es auf deinen Nachziehstapel. Wenn du diese Karte zu einem anderen Zeitpunkt (auch während des Zuges eines anderen Spielers) nimmst oder entsorgst, nimm ein SILBER auf die Hand.",
+ "name": "Katapult / Felsen"
},
- "Peasant -> Teacher": {
- "description": "KLEINBAUER wird in einen SOLDATEN eingetauscht, welcher in einen FLÜCHTLING eingetauscht wird, welcher in einen SCHÜLER eingetauscht wird, welcher in einen LEHRER eingetauscht wird.Kleinbauer: +1 Kauf; +1 CoinSoldat: +2 Coins; +1 Coin pro anderer Angriffskarte, die du im Spiel hast. Jeder Mitspieler mit 4 oder mehr Handkarten legt eine Handkarte ab.Flüchtling: +2 Karten; +1 Aktion; Lege eine Handkarte ab.Schüler: Du darfst eine Aktionskarte zweimal ausspielen. Nimm dir eine Karte mit gleichem Namen.Lehrer: Lege diese Karte auf dein Wirtshaustableau. Zu Beginn deines Zuges darfst du diese Karte von deinem Tableau aufrufen. Wenn du das tust, darfst du deinen +1 Karte-, +1 Aktion-, +1 Kauf- oder +1 Coin- -Marker auf einen Aktions-Vorratsstapel legen, auf dem keiner deiner Marker liegt. (Wenn du eine Karte von diesem Stapel ausspielst, erhältst du zuerst den Bonus des Markers.)",
- "extra": "KLEINBAUER ist ein Reisender. Diese Karten sind durch einen hellgrauen Pfeil im Hintergrund des Anweisungstextes gekennzeichnet. Die Besonderheit dieser Karten ist, dass sie in höherwertige Karten eingetauscht werden können. Die ausgetauschte Karte wird zurück auf ihren Stapel gelegt. KLEINBAUER gehört zum Vorrat und kann wie jede andere Königreichkarte gekauft und genommen werden. Wird KLEINBAUER im Spiel verwendet, werden die zum Eintauschen nötigen Karten auf separate Stapel neben dem Vorrat bereit gelegt. Diese Eintausch-Karten sind mit einem kleinen Sternchen gekennzeichnet, jeweils 5x im Spiel enthalten und gehören nicht zum Vorrat. Außerdem können sie nur durch das Eintauschen von entsprechenden Reisenden erworben, nicht aber gekauft oder anderweitig genommen werden. Wird ein Stapel Eintausch-Karten im Spielverlauf leer, gilt dieser nicht als einer der drei leeren Vorratsstapel, die das Spielende herbeiführen. Um eine Karte einzutauschen, muss sie sich im Spiel befinden. Der Spieler darf in seiner Aufräumphase die Karte zurück auf ihren Stapel legen, bekommt die nächst höherwertige Karte vom Stapel und legt diese ab. Ist der entsprechende Stapel leer, kann die Karte nicht eingetauscht werden. Die Karte LEHRER kann nicht eingetauscht werden. Eine Karte, die eingetauscht und damit auf ihren Stapel zurückgelegt wird, gilt nicht als entsorgt. Auch die durch das Eintauschen genommene Karte gilt nicht als genommen. Das ist wichtig für Anweisungen auf anderen Karten, die sich auf \"Nehmen\" und \"Entsorgen\" beziehen.",
- "name": "Kleinbauer → Lehrer"
+ "Cemetery - Haunted Mirror": {
+ "description": "Friedhof:2 <*VP*>Wenn du diese Karte nimmst, entsorge bis zu 4 Handkarten.
ErbstĂĽck: ZauberspiegelZauberspiegel:1 <*COIN*>Wenn du diese Karte entsorgst, darfst du eine Aktionskarte ablegen. Wenn du das tust: Nimm einen Geist vom Geist-Stapel.",
+ "extra": "Friedhof: In der Spielvorbereitung erhält jeder Spieler ein ERBSTÜCK ZAUBERSPIEGEL und dafür ein KUPFER weniger. Wenn du einen FRIEDHOF nimmst, entsorge 0 bis 4 Karten aus deiner Hand.\nZauberspiegel: Dieses ERBSTÜCK wird nur verwendet, wenn die Königreichkarte FRIEDHOF verwendet wird. Du darfst diesen ZAUBERSPIEGEL nur entsorgen, wenn du dies durch die Anweisung einer anderen Karte tun darfst – der ZAUBERSPIEGEL selbst gibt dir dazu nicht das Recht. Solltest du aber eine Möglichkeit haben, diesen ZAUBERSPIEGEL zu entsorgen, darfst du eine Aktionskarte aus der Hand ablegen und einen GEIST von seinem Stapel nehmen.",
+ "name": "Friedhof / Zauberspiegel"
},
- "Tournament and Prizes": {
- "description": "+1 Aktion
Du darfst eine Provinz aus deiner Hand ablegen. Wenn du das machst: Nimm dir einen Preis vom Preisstapel oder ein Herzogtum. Lege die neue Karte sofort auf deinen Nachziehstapel. Jeder Mitspieler darf eine Provinz aus seiner Hand aufdecken. Wenn das keiner macht: +1 Karte, +1 Coin.Preise: Ein Sack voll Gold, Diadem, Gefolge, Prinzessin, Streitross",
- "extra": "Beim Ausspielen eines TURNIERS erhältst du +1 Aktion. Dann darfst du eine PROVINZ aus deiner Hand auf deinen Ablagestapel legen. Wenn du das machst, musst du dich entscheiden, entweder eine Preiskarte oder ein HERZOGTUM zu nehmen. Entscheidest du dich für die Preiskarte, suchst du dir eine der Karten vom Preisstapel aus. Entscheidest du dich für das HERZOGTUM, nimmst du dir ein HERZOGTUM vom Vorrat. Du kannst dich auch für einen der beiden Stapel entscheiden, wenn dieser leer ist. Ist der Stapel für den du dich entscheidest leer, nimmst du dir keine Karte.Nun dürfen alle deine Mitspieler eine PROVINZ aus ihrer Hand aufdecken. Deine Mitspieler zeigen die PROVINZ vor und nehmen sie dann zurück auf ihre Hand. Wenn keiner deiner Mitspieler eine PROVINZ aufdeckt, erhältst du +1 Karte und +1 coin. Es gibt also 4 mögliche Ergebnisse: 1. Du legst keine PROVINZ ab und keiner deiner Mitspieler deckt eine PROVINZ auf: Du erhältst +1 Karte, +1 Aktion und +1 coin. 2. Du legst keine PROVINZ ab und mindestens einer deiner Mitspieler deckt eine PROVINZ auf: Du erhältst +1 Aktion. 3. Du legst eine PROVINZ ab aber keiner deiner Mitspieler deckt eine PROVINZ auf: Du nimmst dir eine Preiskarte oder ein HERZOGTUM und erhältst +1 Karte, +1 Aktion und +1 coin. 4. Du legst eine PROVINZ ab und mindestens einer deiner Mitspieler deckt eine PROVINZ auf: Du nimmst dir eine Preiskarte oder ein HERZOGTUM und erhältst +1 Aktion. Du darfst den Preisstapel jederzeit durchsehen.",
- "name": "Turnier und Preise"
+ "Encampment - Plunder": {
+ "description": "Feldlager:+2 Karten
+2 AktionenDu darfst ein Gold oder ein Diebesgut aus deiner Hand aufdecken. Wenn du das nicht tust: Lege dieses Feldlager zur Seite und lege es zu Beginn der Aufräumphase in den Vorrat zurück.Diebesgut:+2 Coins
+1 -Marker",
+ "extra": "Feldlager: Du darfst ein GOLD oder ein DIEBESGUT aus der Hand aufdecken. Wenn du das nicht kannst oder möchtest, legst du diese Karte zur Seite und legst sie zu Beginn deiner Aufräumphase zurück in den Vorrat. Sollte dort zu diesem Zeitpunkt bereits ein DIEBESGUT offen liegen, muss nun erst wieder das zurückgelegte FELDLAGER genommen werden, bevor das DIEBESGUT genommen werden darf.
Diebesgut: Nimm dir jedes Mal, wenn du diese Karte spielst, einen -Marker und lege ihn bei dir ab.",
+ "name": "Feldlager / Diebesgut"
+ },
+ "Flag Bearer - Flag": {
+ "description": "Fahnenträger:+2 CoinWenn du diese Karte nimmst oder entsorgst, erhalte die Fahne.Fahne:Wenn du die Handkarten für deinen nächsten Zug ziehst: + 1 Karte.",
+ "extra": "Wenn du den FAHNENTRÄGER nimmst oder entsorgst und nicht die FAHNE hast, erhalte die FAHNE und lege sie neben dir ab. Du behältst dieses Artefakt (und dessen Effekt), bis ein anderer Spieler die FAHNE erhält. Wird der FAHNENTRÄGER entsorgt, erhält der Spieler, der ihn entsorgt, die FAHNE, unabhängig davon, wer am Zug ist.Die Fahne ist ein Artefakt. Artefakte sind Effekte, die für einen Spieler gelten und nicht durch normale Karten oder Ereignise ausgelöst werden. Sie funktionieren ähnlich wie Zustände (aus Nocturne). Artefakte sind keine \"Karten\"; alle Texte, die sich auf \"Karten\" beziehen finden keine Anwendung auf Artefakte. Es gibt jeden Artefakt nur genau einmal; wenn ein Spieler einen Artefakt immt wird die Artefakt-Karte vor ihm abgelegt, bis ein anderer Spieler sie nimmt.",
+ "name": "Fahnenträger (+ Artefakt Fahne)"
+ },
+ "Fool - Lucky Coin": {
+ "description": "Narr:Wenn du nicht Im Wald verirrt hast, erhalte es, erhalte 3 Gaben und empfange sie in beliebiger Reihenfolge.ErbstĂĽck: GlĂĽckstalerGlĂĽckstaler:1 <*COIN*>Wenn du diese Karte ausspielst, nimm ein Silber.",
+ "extra": "Narr: In der Spielvorbereitung erhält jeder Spieler ein ERBSTÜCK GLÜCKSTALER und dafür ein KUPFER weniger. Wenn du bereits den Zustand IM WALD VERIRRT vor dir liegen hast, passiert nichts. Wenn du IM WALD VERIRRT nicht hast, erhalte es (wenn es gerade bei einem Spieler liegt, gibt er es dir), lege es vor dir ab und decke dann die obersten 3 Gaben des Gaben- Stapels auf. Empfange die Gaben in einer von dir festgelegten Reihenfolge (diese musst du nicht zu Beginn festlegen – du kannst eine Gabe empfangen und dann die nächste wählen usw.) und lege sie direkt nach Empfang ab bzw. bewahre sie bis zu deiner Aufräumphase auf, wenn eine Gabe dies erfordert. Der Zustand bleibt vor dir liegen, bis ein anderer Spieler ihn mit Hilfe des NARREN erhält.\nGlückstaler: Dieses ERBSTÜCK wird nur verwendet, wenn die Königreichkarte NARR verwendet wird.",
+ "name": "Narr / GlĂĽckstaler"
+ },
+ "Gladiator - Fortune": {
+ "description": "Gladiator:+2 CoinDecke eine Handkarte auf. Dein linker Mitspieler darf eine Handkarte mit gleichem Namen aufdecken. Wenn er das nicht tut: +1 Coin und entsorge einen Gladiator vom Vorrat.Reichtum:+1 KaufWenn du diese Karte ausspielst, verdoppelt sich dein Coin; nur 1x pro Zug möglich.Wenn du diese Karte nimmst, nimm ein Gold pro Gladiator, den du im Spiel hast.",
+ "extra": "Gladiator: Wenn du mindestens 1 Handkarte hast, musst du diese aufdecken. Wenn dein linker Mitspieler keine Karte mit gleichem Namen aufdecken kann oder will (z.B. auch, wenn du keine Handkarte aufdecken konntest, weil du keine hast), erhältst du zusätzlich + 1 Coin. Sind noch Karten auf dem GLADIATOR-Vorratsstapel vorhanden, musst du eine entsorgen. Deckt der Mitspieler eine Karte mit gleichem Namen auf, erhältst du nur + 2 Coins und darfst keinen GLADIATOR entsorgen.Reichtum: Es werden nur alle Coin verdoppelt, die du vor dem Ausspielen dieser Karte ausgespielt hast und nur, wenn du in diesem Zug noch keinen REICHTUM ausgespielt hast. Für jedes weitere Ausspielen eines REICHTUMS erhältst du nur + 1 Kauf.",
+ "name": "Gladiator / Reichtum"
},
"Hermit - Madman": {
"description": "Wird der EREMITEN im Spiel verwendet, so wird auch der Verrückten-Stapel benötigt. Der Verrückten-Stapel wird neben dem Vorrat bereit gelegt. Die Karten vom Verrückten-Stapel können nur durch die Anweisung auf dem EREMITEN genommen werden. Auf andere Weise können keine Karten vom Verrückten-Stapel gekauft oder genommen werden. Der BOTSCHAFTER (Dominion - Seaside) darf keine Karten auf den Verrückten-Stapel zurück legen. Der Verrückten-Stapel wird für die Spielende-Bedingung nicht beachtet.Eremit: Sieh deinen Ablagestapel durch. Du darfst eine Karte, die keine Geldkarte ist, aus deinem Ablagestapel oder aus deiner Hand entsorgen. Nimm dir eine Karte, die bis zu 3 Coin kostet.
Wenn du diese Karte aus dem Spiel ablegst ablegst und in diesem Zug keine Karte gekauft hast, entsorge diese Karte und nimm dir einen VerrĂĽckten. VerrĂĽckter:+2 Aktionen
Lege diese Karte zurĂĽck auf den VerrĂĽckten-Stapel. Wenn du das machst: +1 Karte pro Karte, die du auf der Hand hast. (Der VerrĂĽckten-Stapel ist nicht Teil des Vorrats.)",
"extra": "Wenn du den EREMITEN ausspielst, siehst du dir zunächst deinen Ablagestapel durch. Dann darfst du eine Karte, die keine Geldkarte ist, aus dem Ablagestapel oder aus deiner Hand entsorgen. Du musst keine Karte entsorgen und du darfst keine Geldkarte entsorgen. Kombinierte Geldkarten, wie z.B. der HAREM (Dominion – Die Intrige) sind Geldkarten. Egal ob du eine Karte entsorgt hast oder nicht, musst du dir eine Karte nehmen, die bis zu 3 kostet. Du nimmst diese Karte aus dem Vorrat und legst sie auf deinen Ablagestapel. Du musst eine Karte nehmen, wenn möglich. Du darfst nicht darauf verzichten. Wenn du den EREMITEN aus dem Spiel ablegst (normalerweise in der Aufräumphase am Ende der Runde, in der du die Karte ausgespielt hast) und du in diesem Zug keine Karte gekauft hast, entsorge den EREMITEN und nimm dir einen VERRÜCKTEN. Du nimmst den VERRÜCKTEN vom Stapel neben dem Vorrat und legst ihn auf deinen Ablagestapel. Karten, die du auf andere Weise genommen hast, als sie zu kaufen, haben keinen Einfluss darauf, ob du den EREMITEN entsorgst. Ist der Verrückten-Stapel leer, so nimmst du dir keinen. Wird der EREMIT in der Aufräumphase nicht regulär abgelegt, sondern z.B. durch das KOMPLOTT (Dominion - Hinterland) zurück auf den Nachziehstapel gelegt, entsorgst du den EREMITEN nicht und nimmst dir auch keinen VERRÜCKTEN. Der VERRÜCKTEN ist nicht Teil des Vorrats. Er kann nur durch die Anweisung auf dem EREMITEN genommen werden. Auf eine andere Art kann der VERRÜCKTE nicht genommen oder gekauft werden. Wenn du den VERRÜCKTEN ausspielst, erhältst du +2 Aktionen. Dann legst du den VERRÜCKTEN normalerweise auf den Verrückten-Stapel zurück und ziehst pro Karte, die du noch auf der Hand hast, eine Karte nach (du verdoppelst also die Anzahl deiner Handkarten). Es kann jedoch vorkommen, dass du den VERRÜCKTEN nicht zurück legen kannst, weil du den „Anschluss verloren“ hast, z.B. weil du den VERRÜCKTEN auf eine PROZESSION oder einen THRONSAAL (Dominion - Basisspiel) ausgespielt hast.",
"name": "Eremit / VerrĂĽckter"
},
+ "Necromancer - Zombies": {
+ "description": "Totenbeschwörer:Spiele eine Aktionskarte, die mit der Vorderseite nach oben im Müll liegt und keine Dauerkarte ist, lasse sie dort und drehe sie für diesen Zug mit der Bildseite nach unten.Spielvorbereitung: Legt die 3 Zombies in den Müll.Zombie-Lehrling:Du darfst eine Aktionskarte aus der Hand entsorgen. Wenn du das tust: +3 Karten und +1 Aktion.Zombie-Maurer:Entsorge die oberste Karte deines Nachziehstapels. Du darfst eine Karte nehmen, die bis zu 1 Coin mehr kostet als die entsorgte Karte.Zombie-Spion:+1 Karte+1 AktionSieh die oberste Karte deines Nachziehstapels an. Lege sie ab oder zurück auf den Nachziehstapel.",
+ "extra": "Totenbeschwörer: In der Spielvorbereitung werden die 3 ZOMBIES aufgedeckt auf den Müllstapel gelegt. Der TOTENBESCHWÖRER kann damit mindestens einen der 3 ZOMBIES spielen, da diese von Spielbeginn an im Müll liegen. Im Verlauf des Spiels können weitere Aktionskarten, die im Müll landen, gespielt werden. Spiele eine Aktionskarte, die mit der Vorderseite nach oben im Müll liegt und keine Dauerkarte ist, lasse sie dort und drehe sie für diesen Zug mit der Bildseite nach unten – damit kann jede Karte des Müllstapels maximal einmal pro Zug gespielt werden. Am Ende des Zuges wird die Karte wieder umgedreht. Die so gespielte Aktionskarte befindet sich nicht 'im Spiel' und verbleibt auf jeden Fall im Müllstapel, auch wenn sie durch die Anweisung eigentlich anderswo hingelegt werden würde.\nZombie-Lehrling: Nur, wenn du eine Karte aus der Hand entsorgst, ziehst du 3 Karten nach und erhältst + 1 Aktion. Zombie-Maurer: Du musst, auch wenn du eine Karte entsorgt hast, keine Karte nehmen. Du kannst auch nur eine Karte entsorgen und nichts weiter tun. Du kannst, wenn du eine Karte nimmst, auch eine Karte mit gleichen Kosten oder eine billigere nehmen, auch eine gleiche wie die entsorgte Karte. Zombie-Spion: Ziehe eine Karte, bevor du dir die oberste Karte des Nachziehstapels ansiehst.",
+ "name": "Totenbeschwörer / Zombies"
+ },
+ "Page -> Champion": {
+ "description": "PAGE wird in einen SCHATZSUCHER eingetauscht, welcher in einen KRIEGER eingetauscht wird, welcher in einen HELDEN eingetauscht wird, welcher in einen CHAMPION eingetauscht wird.Page: +1 Karte; +1 AktionSchatzsucher: +1 Aktion; +1 Coin; Nimm dir pro Karte, die dein rechter Mitspieler in seinem letzten Zug genommen hat, ein Silber.Krieger: +2 Karten;FĂĽr jeden Reisenden (inkl. diesem), den du im Spiel hast, mĂĽssen alle Mitspieler die oberste Karte ihres Nachziehstapels ablegen und sie entsorgen, wenn sie 3 coins oder 4 coins kostet.Held: +2 Coins; Nimm dir eine Geldkarte.Champion: +1 Aktion; Immer wenn ein Mitspieler eine Angriffskarte spielt, bist du davon nicht betroffen. Immer wenn du eine Aktionskarte spielst: +1 Aktion (Diese Karte bleibt bis zum Spielende im Spiel.))",
+ "extra": "PAGE ist ein Reisender. Diese Karten sind durch einen hellgrauen Pfeil im Hintergrund des Anweisungstextes gekennzeichnet. Die Besonderheit dieser Karten ist, dass sie in höherwertige Karten eingetauscht werden können. Die ausgetauschte Karte wird zurück auf ihren Stapel gelegt. PAGE gehört zum Vorrat und kann wie jede andere Königreichkarte gekauft und genommen werden. Wird PAGE im Spiel verwendet, werden die zum Eintauschen nötigen Karten auf separate Stapel neben dem Vorrat bereit gelegt. Diese Eintausch-Karten sind mit einem kleinen Sternchen gekennzeichnet, jeweils 5x im Spiel enthalten und gehören nicht zum Vorrat. Außerdem können sie nur durch das Eintauschen von entsprechenden Reisenden erworben, nicht aber gekauft oder anderweitig genommen werden. Wird ein Stapel Eintausch-Karten im Spielverlauf leer, gilt dieser nicht als einer der drei leeren Vorratsstapel, die das Spielende herbeiführen. Um eine Karte einzutauschen, muss sie sich im Spiel befinden. Der Spieler darf in seiner Aufräumphase die Karte zurück auf ihren Stapel legen, bekommt die nächst höherwertige Karte vom Stapel und legt diese ab. Ist der entsprechende Stapel leer, kann die Karte nicht eingetauscht werden. Die Karte CHAMPION kann nicht eingetauscht werden. Eine Karte, die eingetauscht und damit auf ihren Stapel zurückgelegt wird, gilt nicht als entsorgt. Auch die durch das Eintauschen genommene Karte gilt nicht als genommen. Das ist wichtig für Anweisungen auf anderen Karten, die sich auf \"Nehmen\" und \"Entsorgen\" beziehen.",
+ "name": "Page → Champion"
+ },
+ "Patrician - Emporium": {
+ "description": "Patrizier:+1 Karte
+1 AktionDecke die oberste Karte deines Nach- ziehstapels auf. Kostet sie 5 Coins oder mehr: Nimm sie auf die Hand.Handelsplatz:+1 Karte
+1 Aktion
+1 CoinWenn du diese Karte nimmst und du mindestens 5 Aktionskarten im Spiel hast: +2 -Marker.",
+ "extra": "Patrizier: Du musst die oberste Karte deines Nachziehstapels aufdecken. Wenn der Stapel aufgebraucht ist, mischst du deinen Ablagestapel und legst ihn als Nachziehstapel bereit. Wenn auch dort keine Karten liegen, erhältst du nichts.Handelsplatz: Zu den Aktionskarten, die du zu diesem Zeitpunkt im Spiel hast zählen alle Aktionskarten, die du ausgespielt hast, Dauerkarten, die sich aus vergangenen Zügen im Spiel befinden und Reservekarten (aus Abenteuer), die du in diesem Zug bereits aufgerufen hast. Wenn du diese Karte außerhalb deines Zuges nimmst, hast du keine Aktionskarten im Spiel und du darfst dir keine 1-Marker nehmen.",
+ "name": "Patrizier / Handelsplatz"
+ },
+ "Peasant -> Teacher": {
+ "description": "KLEINBAUER wird in einen SOLDATEN eingetauscht, welcher in einen FLÜCHTLING eingetauscht wird, welcher in einen SCHÜLER eingetauscht wird, welcher in einen LEHRER eingetauscht wird.Kleinbauer: +1 Kauf; +1 CoinSoldat: +2 Coins; +1 Coin pro anderer Angriffskarte, die du im Spiel hast. Jeder Mitspieler mit 4 oder mehr Handkarten legt eine Handkarte ab.Flüchtling: +2 Karten; +1 Aktion; Lege eine Handkarte ab.Schüler: Du darfst eine Aktionskarte zweimal ausspielen. Nimm dir eine Karte mit gleichem Namen.Lehrer: Lege diese Karte auf dein Wirtshaustableau. Zu Beginn deines Zuges darfst du diese Karte von deinem Tableau aufrufen. Wenn du das tust, darfst du deinen +1 Karte-, +1 Aktion-, +1 Kauf- oder +1 Coin- -Marker auf einen Aktions-Vorratsstapel legen, auf dem keiner deiner Marker liegt. (Wenn du eine Karte von diesem Stapel ausspielst, erhältst du zuerst den Bonus des Markers.)",
+ "extra": "KLEINBAUER ist ein Reisender. Diese Karten sind durch einen hellgrauen Pfeil im Hintergrund des Anweisungstextes gekennzeichnet. Die Besonderheit dieser Karten ist, dass sie in höherwertige Karten eingetauscht werden können. Die ausgetauschte Karte wird zurück auf ihren Stapel gelegt. KLEINBAUER gehört zum Vorrat und kann wie jede andere Königreichkarte gekauft und genommen werden. Wird KLEINBAUER im Spiel verwendet, werden die zum Eintauschen nötigen Karten auf separate Stapel neben dem Vorrat bereit gelegt. Diese Eintausch-Karten sind mit einem kleinen Sternchen gekennzeichnet, jeweils 5x im Spiel enthalten und gehören nicht zum Vorrat. Außerdem können sie nur durch das Eintauschen von entsprechenden Reisenden erworben, nicht aber gekauft oder anderweitig genommen werden. Wird ein Stapel Eintausch-Karten im Spielverlauf leer, gilt dieser nicht als einer der drei leeren Vorratsstapel, die das Spielende herbeiführen. Um eine Karte einzutauschen, muss sie sich im Spiel befinden. Der Spieler darf in seiner Aufräumphase die Karte zurück auf ihren Stapel legen, bekommt die nächst höherwertige Karte vom Stapel und legt diese ab. Ist der entsprechende Stapel leer, kann die Karte nicht eingetauscht werden. Die Karte LEHRER kann nicht eingetauscht werden. Eine Karte, die eingetauscht und damit auf ihren Stapel zurückgelegt wird, gilt nicht als entsorgt. Auch die durch das Eintauschen genommene Karte gilt nicht als genommen. Das ist wichtig für Anweisungen auf anderen Karten, die sich auf \"Nehmen\" und \"Entsorgen\" beziehen.",
+ "name": "Kleinbauer → Lehrer"
+ },
+ "Pixie - Goat": {
+ "description": "Fee:+1 Karte
+1 Aktion
Lege die oberste Gabe ab. Du darfst diese Karte entsorgen, um die abgelegte Gabe zweimal zu empfangen.ErbstĂĽck: Ziege1 <*COIN*>Wenn du diese Karte ausspielst, darfst du eine Handkarte entsorgen.",
+ "extra": "Fee: In der Spielvorbereitung erhält jeder Spieler ein ERBSTÜCK ZIEGE und dafür ein KUPFER weniger. Wenn du die FEE nicht entsorgst, erhältst du die Gabe gar nicht. Wenn du die abgelegte Gabe laut Anweisung bis zu deiner Aufräumphase behalten sollst, lege sie vor dir ab, merke dir, dass du sie zweimal empfängst und lege sie in deiner Aufräumphase ab.\nZiege: Dieses ERBSTÜCK wird nur verwendet, wenn die Königreichkarte FEE verwendet wird. Das Entsorgen einer Handkarte ist optional.",
+ "name": "Fee / Ziege"
+ },
+ "Pooka - Cursed Gold": {
+ "description": "Puka:Du darfst eine Geldkarte aus deiner Hand, auĂźer Verfluchtes Gold, entsorgen. Wenn du das tust: + 4 Karten.ErbstĂĽck: Verfluchtes GoldVerfluchtes Gold:3 <*COIN*>Wenn du diese Karte ausspielst, nimm einen Fluch.",
+ "extra": "Puka: In der Spielvorbereitung erhält jeder Spieler ein ERBSTÜCK VERFLUCHTES GOLD und dafür ein KUPFER weniger.Verfluchtes GoldDieses ERBSTÜCK wird nur verwendet, wenn die Königreichkarte PUKA verwendet wird.",
+ "name": "Puka / Verfluchtes Gold"
+ },
+ "Sauna - Avanto": {
+ "description": "Sauna:+1 Karte
+1 AktionDu darfst ein Eisloch aus deiner Hand ausspielen.Solange diese Karte im Spiel ist: Wenn du ein Silber ausspielst, darfst du eine Handkarte entsorgen.Eisloch:+3 KartenDu darfst eine Sauna aus deiner Hand ausspielen.",
+ "extra": "Sauna / Eisloch ist ein gemischter Vorratsstapel, bei dem 5 Sauna-Karten auf 5 Eisloch-Karten liegen. Sauna ist eine Aktions-Karte zum Aufbau einer Engine, die ermöglicht eine Karte zu entsorgen beim Spielen von Silber. Sie ist eine letzter-Zug-Karte, die das Potential hat, die vorletzte Karte des Zugs zu werden, wenn Du eine weitere Sauna-Karte auf der Hand hast zum ausspielen.",
+ "name": "Sauna / Eisloch"
+ },
+ "Secret Cave - Magic Lamp": {
+ "description": "Geheime Höhle:+1 Karte+1 AktionDu darfst 3 Handkarten ablehnen. Wenn du das tust, zu Beginn deines nächsten Zuges: +3 Coin.Erbstück: WunderlampeWunderlampe:1 <*COIN*>Wenn du diese Karte ausspielst und du mindestens 6 verschiedene Karten genau einmal im Spiel hast, entsorge diese Karte. Wenn du das tust: Nimm 3 Wünsche vom Wunsch-Stapel.",
+ "extra": "Geheime Höhle: In der Spielvorbereitung erhält jeder Spieler ein ERBSTÜCK WUNDERLAMPE und dafür ein KUPFER weniger. Wenn du nicht genau 3 Karten ablegst, wird die GEHEIME HÖHLE in der Aufräumphase abgelegt. Wenn du genau 3 Karten ablegst, bleibt die GEHEIME HÖHLE bis zum Ende des nächsten Zuges im Spiel und du erhältst zu Beginn des nächsten Zuges +3 Coins. Du kannst wählen, 3 Karten abzulegen, auch wenn du weniger als 3 Karten auf der Hand hast und alle deine Handkarten ablegen – den Bonus erhältst du jedoch nicht und du legst die GEHEIME HÖHLE am Ende des Zuges ab. Hast du mehr als 3 Karten auf der Hand, musst du entweder genau 3 Karten oder gar keine ablegen.\nWunderlampe: Dieses ERBSTÜCK wird nur verwendet, wenn die Königreichkarte GEHEIME HÖHLE verwendet wird. Die ausgespielte WUNDERLAMPE selbst zählt als eine der 6 Karten, wenn du von ihr genau 1 Karte im Spiel hast. Auch wenn du die WUNDERLAMPE entsorgst, erhältst du das 1 Coin für diesen Zug.",
+ "name": "Geheime Höhle / Wunderlampe"
+ },
+ "Settlers - Bustling Village": {
+ "description": "Siedler:+1 Karte
+1 AktionSchau dir deinen Ablagestapel an. Du darfst ein Kupfer daraus aufdecken und auf die Hand nehmen.