new tab labels; separating out some tabs as options
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@ -32,3 +32,5 @@ sumpfork_dominion_tabs_v1.3.zip
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sumpfork_dominion_tabs_v1.4.zip
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sumpfork_dominion_tabs_v1.4.zip
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sumpfork_dominion_tabs_v1.5.zip
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sumpfork_dominion_tabs_v1.5.zip
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dominion_tabs.pdf
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dominion_tabs.pdf
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sumpfork_dominion_tabs_*
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dominiontabs.egg-info
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@ -1857,3 +1857,20 @@ reveal what you can. Put the revealed Action cards on top of your
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deck in any order, and discard the other cards. A card with
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deck in any order, and discard the other cards. A card with
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multiple types, one of which is Action, is an Action card. If you
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multiple types, one of which is Action, is an Action card. If you
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didn't reveal any Action cards, no cards will be put on top.
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didn't reveal any Action cards, no cards will be put on top.
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:::Shelters
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See Preparation. A shelter is never in the supply.
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Hovel: When you buy a Victory card, if Hovel is in your hand, you may
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trash the Hovel. A card with multiple types, one of which is
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Victory, is a Victory card. You do not get anything for trashing
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Hovel; you just get to get rid of it.
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Overgrown Estate: It is a Victory card despite being worth 0 Victory. If this is
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trashed, you draw a card, right then, even in the middle of
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resolving another card. For example, if you use Altar to trash
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Overgrown Estate, you first draw a card, then gain a card costing
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up to 5 Coins. This card does not give you a way to trash itself, it merely
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does something if you manage to trash it.
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Necropolis: This is an Action card; when you play it, you get +2 Actions.
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@ -408,7 +408,7 @@ in the trash.
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+1 Action
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+1 Action
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+1 Coin
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+1 Coin
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Trash a card from your hand.
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Trash a card from your hand.
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31 Knights Dark Ages Action $3 This is a pile in which each card is different. There is the same basic ability on each card, but also another ability unique to that card in the pile, and they all have different names. Shuffle the Knights pile before playing with it, keeping it face down except for the top one, which is the only card that can be gained from the pile. See Additional Rules for Dark Ages and Preparation. Follow the rules on Knights in order from top to bottom; Sir Michael causes players to discard before it trashes cards.
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31 Knights Dark Ages Action $5 This is a pile in which each card is different. There is the same basic ability on each card, but also another ability unique to that card in the pile, and they all have different names. Shuffle the Knights pile before playing with it, keeping it face down except for the top one, which is the only card that can be gained from the pile. See Additional Rules for Dark Ages and Preparation. Follow the rules on Knights in order from top to bottom; Sir Michael causes players to discard before it trashes cards.
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32 Marauder Dark Ages Action $4 Gain a Spoils from the Spoils pile.
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32 Marauder Dark Ages Action $4 Gain a Spoils from the Spoils pile.
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Each other player gains a Ruins.
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Each other player gains a Ruins.
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33 Market Square Dark Ages Action - Reaction $3 +1 Card
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33 Market Square Dark Ages Action - Reaction $3 +1 Card
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@ -450,3 +450,18 @@ and each other player discards down to 3 cards in hand.
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Name a card.
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Name a card.
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Reveal the top card of your deck.
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Reveal the top card of your deck.
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If it’s the named card, put it into your hand.
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If it’s the named card, put it into your hand.
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42 Shelters Dark Ages Extras Action - Shelter $1 Hovel: When you buy a Victory card, you may trash this from your hand.
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Necropolis: +2 Actions
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Overgrown Estate: 0 <VP>; when you trash this, +1 Card.
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43 Urchin / Mercenary Dark Ages Extras Action $3 Urchin:
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+1 Card +1 Action
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Each other player discards down to 4 cards in hand. When you play another Attack card with this in play, you may trash this. If you do, gain a Mercenary from the Mercenary pile.
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Mercenary:
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You may trash 2 cards from your hand. If you do, +2 Cards, + 2 Coins, and each other player discards down to 3 cards in hand. (This is not in the Supply.)
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44 Hermit / Madman Dark Ages Action $3 Hermit: Look through your discard pile. You may trash a card from your discard pile or hand that is not a Treasure. Gain a card costing up to 3 Coins.
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When you discard this from play, if you did not buy any cards this turn, trash this and gain a Madman from the Madman pile.
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Madman:
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+2 Actions
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Return this to the Madman pile. If you do, +1 Card per card in your hand.
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(This card is not in the supply.)
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@ -43,21 +43,25 @@ class DominionTabs:
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('Action','Duration') : 'duration.png',
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('Action','Duration') : 'duration.png',
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('Action','Looter') : 'action.png',
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('Action','Looter') : 'action.png',
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('Action','Prize') : 'action.png',
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('Action','Prize') : 'action.png',
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('Action','Ruins') : 'action.png',
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('Action','Ruins') : 'ruins.png',
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('Action','Shelter') : 'action.png',
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('Action','Shelter') : 'shelter.png',
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('Action','Attack','Looter') : 'action.png',
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('Action','Attack','Looter') : 'action.png',
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('Reaction',) : 'reaction.png',
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('Reaction',) : 'reaction.png',
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('Reaction','Shelter') : 'reaction.png',
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('Reaction','Shelter') : 'Shelter.png',
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('Treasure',) : 'treasure.png',
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('Treasure',) : 'treasure.png',
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('Treasure','Victory') : 'treasure-victory.png',
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('Treasure','Victory') : 'treasure-victory.png',
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('Treasure','Prize') : 'treasure.png',
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('Treasure','Prize') : 'treasure.png',
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('Treasure','Reaction') : 'treasure.png',
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('Treasure','Reaction') : 'treasure-reaction.png',
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('Victory',) : 'victory.png',
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('Victory',) : 'victory.png',
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('Victory','Reaction') : 'victory.png',
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('Victory','Reaction') : 'victory-reaction.png',
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('Victory','Shelter') : 'victory.png',
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('Victory','Shelter') : 'shelter.png',
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('Curse',) : 'curse.png'
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('Curse',) : 'curse.png'
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}
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}
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setImages = {
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'base' : 'base_set.png',
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}
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def add_inline_images(self, text, fontsize):
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def add_inline_images(self, text, fontsize):
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replace = '<img src='"'images/coin_small_\\1.png'"' width=%d height='"'100%%'"' valign='"'middle'"'/>' % (fontsize*1.2)
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replace = '<img src='"'images/coin_small_\\1.png'"' width=%d height='"'100%%'"' valign='"'middle'"'/>' % (fontsize*1.2)
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text = re.sub('(\d)\s(c|C)oin(s)?', replace,text)
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text = re.sub('(\d)\s(c|C)oin(s)?', replace,text)
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@ -99,8 +103,9 @@ class DominionTabs:
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self.canvas.translate(0,self.tabTotalHeight-self.tabLabelHeight)
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self.canvas.translate(0,self.tabTotalHeight-self.tabLabelHeight)
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self.canvas.drawImage(os.path.join('images',DominionTabs.labelImages[card.types]),1,0,
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self.canvas.drawImage(os.path.join('images',DominionTabs.labelImages[card.types]),1,0,
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self.tabLabelWidth-2,self.tabLabelHeight-1,
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self.tabLabelWidth-2,self.tabLabelHeight-1,
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preserveAspectRatio=False,anchor='n')
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preserveAspectRatio=False,anchor='n',mask='auto')
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if card.types[0] == 'Treasure' or card.types == ('Curse',):
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if card.types[0] == 'Treasure' and (len(card.types) == 1 or card.types[1] != 'Reaction')\
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or card.types == ('Curse',):
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textHeight = self.tabLabelHeight/2-4
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textHeight = self.tabLabelHeight/2-4
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costHeight = textHeight
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costHeight = textHeight
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potSize = 12
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potSize = 12
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@ -108,6 +113,10 @@ class DominionTabs:
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else:
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else:
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textHeight = self.tabLabelHeight/2-7
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textHeight = self.tabLabelHeight/2-7
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costHeight = textHeight-1
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costHeight = textHeight-1
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if card.types == ('Victory','Reaction') or\
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card.types == ('Treasure','Reaction') or\
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card.types == ('Action','Ruins'):
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costHeight = textHeight+1
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potSize = 11
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potSize = 11
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potHeight = 2
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potHeight = 2
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@ -119,6 +128,11 @@ class DominionTabs:
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textInset += potSize
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textInset += potSize
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textWidth -= potSize
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textWidth -= potSize
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#set image
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setImage = DominionTabs.setImages.get(card.cardset, None)
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#if setImage:
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# self.canvas.drawImage(os.path.join('images',setImage), self.tabLabelWidth-20, 3, 14, 12, mask='auto')
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self.canvas.setFont('MinionPro-Bold',12)
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self.canvas.setFont('MinionPro-Bold',12)
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cost = str(card.cost)
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cost = str(card.cost)
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if 'Prize' in card.types:
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if 'Prize' in card.types:
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@ -231,7 +245,7 @@ class DominionTabs:
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def read_card_defs(self,fname):
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def read_card_defs(self,fname):
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cards = []
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cards = []
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f = open(fname)
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f = open(fname)
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carddef = re.compile("^\d+\t+(?P<name>[\w\-' ]+)\t+(?P<set>[\w ]+)\t+(?P<type>[-\w ]+)\t+\$(?P<cost>\d+)( (?P<potioncost>\d)+P)?\t+(?P<description>.*)")
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carddef = re.compile("^\d+\t+(?P<name>[\w\-'/ ]+)\t+(?P<set>[\w ]+)\t+(?P<type>[-\w ]+)\t+\$(?P<cost>\d+)( (?P<potioncost>\d)+P)?\t+(?P<description>.*)")
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currentCard = None
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currentCard = None
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for line in f:
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for line in f:
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line = line.strip()
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line = line.strip()
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BIN
images/base_set.png
Normal file
BIN
images/base_set.png
Normal file
Binary file not shown.
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After Width: | Height: | Size: 13 KiB |
BIN
images/ruins.png
Normal file
BIN
images/ruins.png
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Binary file not shown.
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After Width: | Height: | Size: 31 KiB |
BIN
images/shelter.png
Normal file
BIN
images/shelter.png
Normal file
Binary file not shown.
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After Width: | Height: | Size: 18 KiB |
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