Empires expansion: adding cards with cost, name and type; dividers for events and landmarks.
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@@ -18,7 +18,8 @@ setImages = {
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'dark ages extras': 'dark_ages_set.png',
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'guilds': 'guilds_set.png',
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'adventures': 'adventures_set.png',
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'adventures extras': 'adventures_set.png'
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'adventures extras': 'adventures_set.png',
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'empires': "base_set.png"
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}
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promoImages = {
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'walled village': 'walled_village_set.png',
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@@ -42,7 +43,8 @@ setTextIcons = {
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'dark ages extras': 'DA',
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'guilds': 'G',
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'adventures': 'Ad',
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'adventures extras': 'Ad'
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'adventures extras': 'Ad',
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'empires': 'E'
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}
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promoTextIcons = {
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@@ -193,11 +195,14 @@ cardTypes = [
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CardType(('Action', 'Prize'), 'action.png'),
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CardType(('Action', 'Ruins'), 'ruins.png', 0, 1),
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CardType(('Action', 'Shelter'), 'action-shelter.png'),
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CardType(('Action', 'Attack', 'Duration'), 'duration.png'),
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CardType(('Action', 'Attack', 'Looter'), 'action.png'),
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CardType(('Action', 'Attack', 'Traveller'), 'action.png'),
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CardType(('Action', 'Reserve'), 'reserve.png'),
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CardType(('Action', 'Reserve', 'Victory'), 'reserve-victory.png'),
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CardType(('Action', 'Traveller'), 'action.png'),
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CardType(('Action', 'Gathering'), 'action.png'),
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CardType(('Action', 'Treasure'), 'treasre.png'),
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CardType(('Prize',), 'action.png'),
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CardType(('Event',), 'event.png'),
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CardType(('Reaction',), 'reaction.png'),
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@@ -211,9 +216,11 @@ cardTypes = [
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CardType(('Victory',), 'victory.png'),
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CardType(('Victory', 'Reaction'), 'victory-reaction.png', 0, 1),
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CardType(('Victory', 'Shelter'), 'victory-shelter.png'),
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CardType(('Victory', 'Castle'), 'victory.png'),
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CardType(('Curse',), 'curse.png', 3),
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CardType(('Expansion',), 'expansion.png', 4),
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CardType(('Blank',), '')
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CardType(('Blank',), ''),
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CardType(('Landmark',), '')
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]
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cardTypes = dict(((c.getTypeNames(), c) for c in cardTypes))
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