diff --git a/card_db/en_us/dominion_cards.txt b/card_db/en_us/dominion_cards.txt index a43f9f9..a0abd3d 100644 --- a/card_db/en_us/dominion_cards.txt +++ b/card_db/en_us/dominion_cards.txt @@ -133,10 +133,10 @@ When you play this, reveal cards from your deck until you reveal a Treasure. Dis 2 Trade Route Prosperity Action $3 +1 Buy +1 Coin per token on the Trade Route mat. Trash a card from your hand. ----------- +______________________ Setup: Put a token on each Victory card Supply pile. When a card is gained from that pile, move the token to the Trade Route mat. 3 Watchtower Prosperity Reaction $3 Draw until you have 6 cards in hand. ----------- +______________________ When you gain a card, you may reveal this from your hand. If you do, either trash that card, or put it on top of your deck. 4 Bishop Prosperity Action $4 +1 Coin +1 @@ -144,10 +144,10 @@ Trash a card from your hand. + equal to half its cost in coins, rounded down Each other player may trash a card from his hand. 5 Monument Prosperity Action $4 +2 Coins; +1 6 Quarry Prosperity Treasure $4 Worth 1 Coin. ----------- +______________________ While this is in play, Action cards cost 2 Coins less, but not less than 0 Coins. 7 Talisman Prosperity Treasure $4 Worth 1 Coin. ----------- +______________________ While this is in play, when you buy a card costing 4 Coins or less that is not a Victory card, gain a copy of it. 8 Worker's Village Prosperity Action $4 +1 Card +2 Actions @@ -160,14 +160,14 @@ If there are one or more empty Supply piles, +1 Card. If there are two or more, When you play this, the player to your left names a card. You can't buy that card this turn. 11 Counting House Prosperity Action $5 Look through your discard pile, reveal any number of Copper cards from it, and put them into your hand. 12 Mint Prosperity Action $5 You may reveal a Treasure card from your hand. Gain a copy of it. ----------- +______________________ When you buy this, trash all Treasures you have in play. 13 Mountebank Prosperity Action - Attack $5 +2 Coins Each other player may discard a Curse. If he doesn't, he gains a Curse and a Copper. 14 Rabble Prosperity Action - Attack $5 +3 Cards Each other player reveals the top 3 cards of his deck, discards the revealed Actions and Treasures, and puts the rest back on top in any order he chooses. 15 Royal Seal Prosperity Treasure $5 Worth 2 Coins. ----------- +______________________ While this is in play, when you gain a card, you may put that card on top of your deck. 16 Vault Prosperity Action $5 +2 Cards Discard any number of cards. +1 Coin per card discarded. @@ -177,16 +177,16 @@ When you play this, reveal cards from your deck until you reveal a Treasure. Dis 18 Goons Prosperity Action - Attack $6 +1 Buy +2 Coins Each other player discards down to 3 cards in hand. ----------- +______________________ While this is in play, when you buy a card, +1 . 19 Grand Market Prosperity Action $6 +1 Card +1 Action +1 Buy +2 Coins ----------- +______________________ You can't buy this if you have any Copper in play. 20 Hoard Prosperity Treasure $6 Worth 2 Coins. ----------- +______________________ While this is in play, when you buy a Victory card, gain a Gold. 21 Bank Prosperity Treasure $7 Worth ? Coins. When you play this, it`s worth 1 Coin per Treasure card you have in play (counting this). @@ -194,7 +194,7 @@ When you play this, it`s worth 1 Coin per Treasure card you have in play (counti 23 Forge Prosperity Action $7 Trash any number of cards from your hand. Gain a card with cost exactly equal to the total cost in coins of the trashed cards. 24 King's Court Prosperity Action $7 You may choose an Action card in your hand. Play it three times. 25 Peddler Prosperity Action $8 +1 Card; +1 Action; +2 Coin ----------- +______________________ During your Buy phase, this costs 2 Coins less per Action card you have in play, but not less than 0 Coins. 26 Platinum Prosperity Treasure $9 Worth 5 Coins. 27 Colony Prosperity Victory $11 10 . @@ -336,7 +336,7 @@ ______________________ When you gain this, look through your discard pile (including this), reveal any number of Action cards from it, and shuffle them into your deck. 22 Mandarin Hinterlands Action $5 +3 Coins Put a card from your hand on top of your deck. ----------- +______________________ When you gain this, put all Treasures you have in play on top of your deck in any order. 23 Margrave Hinterlands Action - Attack $5 +3 Cards +1 Buy @@ -344,10 +344,10 @@ Each other player draws a card, then discards down to 3 cards in hand. 24 Stables Hinterlands Action $5 You may discard a Treasure. If you do, +3 Cards and +1 Action. 25 Border Village Hinterlands Action $6 +1 Card +2 Actions ----------- +______________________ When you gain this, gain a card costing less than this. 26 Farmland Hinterlands Victory $6 2 ----------- +______________________ When you buy this, trash a card from your hand. Gain a card costing exactly 2 Coins more than the trashed card. 1 Ruins Dark Ages Action - Ruins $0 Abandoned Mine: +1 Coin