fix inconsistent line lengths

This commit is contained in:
Sumpfork 2014-12-09 11:56:01 -08:00
parent fb17c63d30
commit 558443925d

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@ -133,10 +133,10 @@ When you play this, reveal cards from your deck until you reveal a Treasure. Dis
2 Trade Route Prosperity Action $3 +1 Buy
+1 Coin per token on the Trade Route mat.
Trash a card from your hand.
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Setup: Put a token on each Victory card Supply pile. When a card is gained from that pile, move the token to the Trade Route mat.
3 Watchtower Prosperity Reaction $3 Draw until you have 6 cards in hand.
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When you gain a card, you may reveal this from your hand. If you do, either trash that card, or put it on top of your deck.
4 Bishop Prosperity Action $4 +1 Coin
+1 <VP>
@ -144,10 +144,10 @@ Trash a card from your hand. +<VP> equal to half its cost in coins, rounded down
Each other player may trash a card from his hand.
5 Monument Prosperity Action $4 +2 Coins; +1 <VP>
6 Quarry Prosperity Treasure $4 Worth 1 Coin.
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While this is in play, Action cards cost 2 Coins less, but not less than 0 Coins.
7 Talisman Prosperity Treasure $4 Worth 1 Coin.
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While this is in play, when you buy a card costing 4 Coins or less that is not a Victory card, gain a copy of it.
8 Worker's Village Prosperity Action $4 +1 Card
+2 Actions
@ -160,14 +160,14 @@ If there are one or more empty Supply piles, +1 Card. If there are two or more,
When you play this, the player to your left names a card. You can't buy that card this turn.
11 Counting House Prosperity Action $5 Look through your discard pile, reveal any number of Copper cards from it, and put them into your hand.
12 Mint Prosperity Action $5 You may reveal a Treasure card from your hand. Gain a copy of it.
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When you buy this, trash all Treasures you have in play.
13 Mountebank Prosperity Action - Attack $5 +2 Coins
Each other player may discard a Curse. If he doesn't, he gains a Curse and a Copper.
14 Rabble Prosperity Action - Attack $5 +3 Cards
Each other player reveals the top 3 cards of his deck, discards the revealed Actions and Treasures, and puts the rest back on top in any order he chooses.
15 Royal Seal Prosperity Treasure $5 Worth 2 Coins.
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While this is in play, when you gain a card, you may put that card on top of your deck.
16 Vault Prosperity Action $5 +2 Cards
Discard any number of cards. +1 Coin per card discarded.
@ -177,16 +177,16 @@ When you play this, reveal cards from your deck until you reveal a Treasure. Dis
18 Goons Prosperity Action - Attack $6 +1 Buy
+2 Coins
Each other player discards down to 3 cards in hand.
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While this is in play, when you buy a card, +1 <VP>.
19 Grand Market Prosperity Action $6 +1 Card
+1 Action
+1 Buy
+2 Coins
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You can't buy this if you have any Copper in play.
20 Hoard Prosperity Treasure $6 Worth 2 Coins.
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While this is in play, when you buy a Victory card, gain a Gold.
21 Bank Prosperity Treasure $7 Worth ? Coins.
When you play this, it`s worth 1 Coin per Treasure card you have in play (counting this).
@ -194,7 +194,7 @@ When you play this, it`s worth 1 Coin per Treasure card you have in play (counti
23 Forge Prosperity Action $7 Trash any number of cards from your hand. Gain a card with cost exactly equal to the total cost in coins of the trashed cards.
24 King's Court Prosperity Action $7 You may choose an Action card in your hand. Play it three times.
25 Peddler Prosperity Action $8 +1 Card; +1 Action; +2 Coin
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During your Buy phase, this costs 2 Coins less per Action card you have in play, but not less than 0 Coins.
26 Platinum Prosperity Treasure $9 Worth 5 Coins.
27 Colony Prosperity Victory $11 10 <VP>.
@ -336,7 +336,7 @@ ______________________
When you gain this, look through your discard pile (including this), reveal any number of Action cards from it, and shuffle them into your deck.
22 Mandarin Hinterlands Action $5 +3 Coins
Put a card from your hand on top of your deck.
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When you gain this, put all Treasures you have in play on top of your deck in any order.
23 Margrave Hinterlands Action - Attack $5 +3 Cards
+1 Buy
@ -344,10 +344,10 @@ Each other player draws a card, then discards down to 3 cards in hand.
24 Stables Hinterlands Action $5 You may discard a Treasure. If you do, +3 Cards and +1 Action.
25 Border Village Hinterlands Action $6 +1 Card
+2 Actions
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When you gain this, gain a card costing less than this.
26 Farmland Hinterlands Victory $6 2 <VP>
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When you buy this, trash a card from your hand. Gain a card costing exactly 2 Coins more than the trashed card.
1 Ruins Dark Ages Action - Ruins $0 Abandoned Mine: +1 Coin