diff --git a/card_db_src/en_us/cards_en_us.json b/card_db_src/en_us/cards_en_us.json
index 8780039..46ce1bf 100644
--- a/card_db_src/en_us/cards_en_us.json
+++ b/card_db_src/en_us/cards_en_us.json
@@ -1091,7 +1091,7 @@
},
"Overlord": {
"description": "Play a non-Command Action card from the Supply costing up to 5 Coin, leaving it there.",
- "extra": "",
+ "extra": "When you play this, you pick a non-Command Action card from the Supply that costs up to 5 Coin, and play it.
The Action card stays in the Supply; it does not move to the play area and if an effect tries to move it, such as Encampment returning to the Supply, it will fail to move it.
Normally this will just mean that you follow the instructions on the card you picked.
For example, with Village in the Supply, you could have the Overlord play the Village and get +1 Card and +2 Actions.
If you have an Overlord play a Duration card, or a Throne Room on a Duration card, Overlord will stay in play the same way the Duration card or Throne Room would.
If you play an Overlord multiple times such as via a Throne Room, you will pick what to play with it each time; the choices can be different.
Overlord can only play a visible card in the Supply, and the top card of a pile; it cannot play a card from an empty pile, or a card that has not been uncovered from a split pile, or a card from a split pile that has been bought out, or a non-Supply card (like Mercenary from Dominion: Dark Ages).
Overlord cannot play a Crown during a Buy phase, since normally Overlord itself is not a Treasure and so cannot normally be played in Buy phases.",
"name": "Overlord"
},
"Palace": {
diff --git a/src/domdiv/card_db/cz/cards_cz.json b/src/domdiv/card_db/cz/cards_cz.json
index dd3d398..363441e 100644
--- a/src/domdiv/card_db/cz/cards_cz.json
+++ b/src/domdiv/card_db/cz/cards_cz.json
@@ -1091,7 +1091,7 @@
},
"Overlord": {
"description": "Play a non-Command Action card from the Supply costing up to 5 Coin, leaving it there.",
- "extra": "",
+ "extra": "When you play this, you pick a non-Command Action card from the Supply that costs up to 5 Coin, and play it.
The Action card stays in the Supply; it does not move to the play area and if an effect tries to move it, such as Encampment returning to the Supply, it will fail to move it.
Normally this will just mean that you follow the instructions on the card you picked.
For example, with Village in the Supply, you could have the Overlord play the Village and get +1 Card and +2 Actions.
If you have an Overlord play a Duration card, or a Throne Room on a Duration card, Overlord will stay in play the same way the Duration card or Throne Room would.
If you play an Overlord multiple times such as via a Throne Room, you will pick what to play with it each time; the choices can be different.
Overlord can only play a visible card in the Supply, and the top card of a pile; it cannot play a card from an empty pile, or a card that has not been uncovered from a split pile, or a card from a split pile that has been bought out, or a non-Supply card (like Mercenary from Dominion: Dark Ages).
Overlord cannot play a Crown during a Buy phase, since normally Overlord itself is not a Treasure and so cannot normally be played in Buy phases.",
"name": "Overlord"
},
"Palace": {
diff --git a/src/domdiv/card_db/en_us/cards_en_us.json b/src/domdiv/card_db/en_us/cards_en_us.json
index a6b748f..22d3aff 100644
--- a/src/domdiv/card_db/en_us/cards_en_us.json
+++ b/src/domdiv/card_db/en_us/cards_en_us.json
@@ -1091,7 +1091,7 @@
},
"Overlord": {
"description": "Play a non-Command Action card from the Supply costing up to 5 Coin, leaving it there.",
- "extra": "",
+ "extra": "When you play this, you pick a non-Command Action card from the Supply that costs up to 5 Coin, and play it.
The Action card stays in the Supply; it does not move to the play area and if an effect tries to move it, such as Encampment returning to the Supply, it will fail to move it.
Normally this will just mean that you follow the instructions on the card you picked.
For example, with Village in the Supply, you could have the Overlord play the Village and get +1 Card and +2 Actions.
If you have an Overlord play a Duration card, or a Throne Room on a Duration card, Overlord will stay in play the same way the Duration card or Throne Room would.
If you play an Overlord multiple times such as via a Throne Room, you will pick what to play with it each time; the choices can be different.
Overlord can only play a visible card in the Supply, and the top card of a pile; it cannot play a card from an empty pile, or a card that has not been uncovered from a split pile, or a card from a split pile that has been bought out, or a non-Supply card (like Mercenary from Dominion: Dark Ages).
Overlord cannot play a Crown during a Buy phase, since normally Overlord itself is not a Treasure and so cannot normally be played in Buy phases.",
"name": "Overlord"
},
"Palace": {
diff --git a/src/domdiv/card_db/fr/cards_fr.json b/src/domdiv/card_db/fr/cards_fr.json
index 44d6d88..12e9aa1 100644
--- a/src/domdiv/card_db/fr/cards_fr.json
+++ b/src/domdiv/card_db/fr/cards_fr.json
@@ -1091,7 +1091,7 @@
},
"Overlord": {
"description": "Play a non-Command Action card from the Supply costing up to 5 Coin, leaving it there.",
- "extra": "",
+ "extra": "When you play this, you pick a non-Command Action card from the Supply that costs up to 5 Coin, and play it.
The Action card stays in the Supply; it does not move to the play area and if an effect tries to move it, such as Encampment returning to the Supply, it will fail to move it.
Normally this will just mean that you follow the instructions on the card you picked.
For example, with Village in the Supply, you could have the Overlord play the Village and get +1 Card and +2 Actions.
If you have an Overlord play a Duration card, or a Throne Room on a Duration card, Overlord will stay in play the same way the Duration card or Throne Room would.
If you play an Overlord multiple times such as via a Throne Room, you will pick what to play with it each time; the choices can be different.
Overlord can only play a visible card in the Supply, and the top card of a pile; it cannot play a card from an empty pile, or a card that has not been uncovered from a split pile, or a card from a split pile that has been bought out, or a non-Supply card (like Mercenary from Dominion: Dark Ages).
Overlord cannot play a Crown during a Buy phase, since normally Overlord itself is not a Treasure and so cannot normally be played in Buy phases.",
"name": "Overlord"
},
"Palace": {
diff --git a/src/domdiv/card_db/it/cards_it.json b/src/domdiv/card_db/it/cards_it.json
index f7c0ac6..cfd1d67 100644
--- a/src/domdiv/card_db/it/cards_it.json
+++ b/src/domdiv/card_db/it/cards_it.json
@@ -1091,7 +1091,7 @@
},
"Overlord": {
"description": "Play a non-Command Action card from the Supply costing up to 5 Coin, leaving it there.",
- "extra": "",
+ "extra": "When you play this, you pick a non-Command Action card from the Supply that costs up to 5 Coin, and play it.
The Action card stays in the Supply; it does not move to the play area and if an effect tries to move it, such as Encampment returning to the Supply, it will fail to move it.
Normally this will just mean that you follow the instructions on the card you picked.
For example, with Village in the Supply, you could have the Overlord play the Village and get +1 Card and +2 Actions.
If you have an Overlord play a Duration card, or a Throne Room on a Duration card, Overlord will stay in play the same way the Duration card or Throne Room would.
If you play an Overlord multiple times such as via a Throne Room, you will pick what to play with it each time; the choices can be different.
Overlord can only play a visible card in the Supply, and the top card of a pile; it cannot play a card from an empty pile, or a card that has not been uncovered from a split pile, or a card from a split pile that has been bought out, or a non-Supply card (like Mercenary from Dominion: Dark Ages).
Overlord cannot play a Crown during a Buy phase, since normally Overlord itself is not a Treasure and so cannot normally be played in Buy phases.",
"name": "Overlord"
},
"Palace": {
diff --git a/src/domdiv/card_db/xx/cards_xx.json b/src/domdiv/card_db/xx/cards_xx.json
index c8a05d2..cb83d79 100644
--- a/src/domdiv/card_db/xx/cards_xx.json
+++ b/src/domdiv/card_db/xx/cards_xx.json
@@ -1091,7 +1091,7 @@
},
"Overlord": {
"description": "Play a non-Command Action card from the Supply costing up to 5 Coin, leaving it there.",
- "extra": "",
+ "extra": "When you play this, you pick a non-Command Action card from the Supply that costs up to 5 Coin, and play it.
The Action card stays in the Supply; it does not move to the play area and if an effect tries to move it, such as Encampment returning to the Supply, it will fail to move it.
Normally this will just mean that you follow the instructions on the card you picked.
For example, with Village in the Supply, you could have the Overlord play the Village and get +1 Card and +2 Actions.
If you have an Overlord play a Duration card, or a Throne Room on a Duration card, Overlord will stay in play the same way the Duration card or Throne Room would.
If you play an Overlord multiple times such as via a Throne Room, you will pick what to play with it each time; the choices can be different.
Overlord can only play a visible card in the Supply, and the top card of a pile; it cannot play a card from an empty pile, or a card that has not been uncovered from a split pile, or a card from a split pile that has been bought out, or a non-Supply card (like Mercenary from Dominion: Dark Ages).
Overlord cannot play a Crown during a Buy phase, since normally Overlord itself is not a Treasure and so cannot normally be played in Buy phases.",
"name": "Overlord"
},
"Palace": {