From 424a868fd58ebc6adfb10e63f14d746b69baac3e Mon Sep 17 00:00:00 2001 From: Sumpfork Date: Wed, 5 Nov 2014 13:01:28 -0800 Subject: [PATCH] fix ambassador not being marked as Attack --- dominion_cards.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dominion_cards.txt b/dominion_cards.txt index 7ef33e5..aacc049 100644 --- a/dominion_cards.txt +++ b/dominion_cards.txt @@ -72,7 +72,7 @@ Choose one: +3 Cards, or +2 Actions. 3 Lighthouse Seaside Action - Duration $2 +1 Action, Now and at the start of your next turn: +1 Coin. - While this is in play, when another player plays an Attack card, it doesn't affect you. 4 Native Village Seaside Action $2 +2 Actions, Choose one: Set aside the top card of your deck face down on your Native Village mat; or put all the cards from your mat into your hand. You may look at the cards on your mat at any time; return them to your deck at the end of the game. 5 Pearl Diver Seaside Action $2 +1 Card, +1 Action, Look at the bottom card of your deck. You may put it on top. -6 Ambassador Seaside Action $3 Reveal a card from your hand. Return up to 2 copies of it from your hand to the Supply. Then each other player gains a copy of it. +6 Ambassador Seaside Action - Attack $3 Reveal a card from your hand. Return up to 2 copies of it from your hand to the Supply. Then each other player gains a copy of it. 7 Fishing Village Seaside Action - Duration $3 +2 Actions, +1 Coin, At the start of your next turn: +1 Action, +1 Coin. 8 Lookout Seaside Action $3 +1 Action, Look at the top 3 cards of your deck. Trash one of them. Discard one of them. Put the other one on top of your deck. 9 Smugglers Seaside Action $3 Gain a copy of a card costing up to 6 Coins that the player to your right gained on his last turn.